Redemption Cemetery – The Cursed Mark
Chapter 1: Cemetery
- Answer (A).
- Speak (B).
- Inspect (C).
- Chat (D).
- Enter (E).
- View (F).
- Pick up METAL FILE (G).
- Take BAG (H); use METAL FILE; receive IRON ROD.
- Inspect BAG.
- Solution (I).
- Inspect (J); read (K); receive STAFF SOLUTION and CRYSTAL.
- Search (L); find GRINDSTONE.
- Place CRYSTAL (M); receive SKULL 1/2.
- Inspect (N); use IRON ROD.
- Complete HOP; receive SKULL 2/2.
- Take KEAR’S MAGIC STAFF (O).
- Look (P); use SKULL (Q).
- Solution (R).
- Solution (S).
- Walk forward; inspect scene.
- Speak (T).
- Use (U) on (V); move (W-X).
- Collect: 1-8; receive HEART.
- Inspect HEART.
- Solution (Y).
- Pick up HEART 1/2.
- Take HEART 2/2 (Z) and SICKLE HANDLE (A).
- Clear (B).
- Collect (C); receive PIANO KEYS.
- Place HEART (D).
- Solution (E): A-B-C.
- Pick up MAGIC ORB.
- Use PIANO KEYS (F); take STAFF FIGURINE.
- MAGIC ORB and STAFF FIGURINE on KEAR’S MAGIC STAFF; inspect; receive ACTIVE STAFF.
- Look (G).
- Solution (H): solution is random.
- Speak (I); complete HOP.
- Give ACTIVE STAFF (I).
- Walk forward; inspect scene.
- Speak (J); take BOX.
- Take COFFIN TOKEN 1/3 (K).
- Pick up COFFIN TOKEN 2/3 (L).
- Look (M).
- Take SUN EMBLEM (N).
- Pick up COFFIN TOKEN 3/3 (O) and RUSTY SICKLE (P).
- SICKLE HANDLE on RUSTY SICKLE; use GRINDSTONE; pick up SICKLE.
- COFFIN TOKEN on BOX.
- Solution (Q): E-B-A-D-E-B-C.
- Pick up LIGHTNING PART 1/2 and MOON.
- Use SICKLE (R); clear.
- Complete HOP; receive DEMON FIGURINE.
- Place SUN EMBLEM (S) and MOON (T); pick up ANGEL FIGURINE.
- Look (U).
- Place ANGEL FIGURINE (V) and DEMON FIGURINE (W).
- Solution (X): Ax2-Bx2-C-Dx2.
- Speak (Y).
- Solution (Z).
- Speak (Y); receive LOCK TILES 1/3.
- Walk forward; inspect scene.
- Take RIBBONS 1/2 (A); take MAILBOX REEL (B).
- Clear (C); find MAILBOX HANDLE.
- Take VASE NOTE and GLUE (D).
- Place MAILBOX HANDLE (E) and MAILBOX REEL (F).
- Look (G); use GLUE.
- Solution (H).
- Inspect (I); pick up LIGHTNING PART 2/2.
- Take BRUSH (J); place LIGHTNING PART; take LOCK TILES 2/3 (K).
- Use BRUSH (L).
- Solution (M).
- Receive VASE CODE.
- Solution (N).
- Take LOCK TILES 3/3.
- Look (O); use LOCK TILES (P).
- Solution (Q).
- Walk forward; inspect scene.
- Pick up NEWSPAPER and CLIPPERS (R).
- Use CLIPPERS (S); receive BOX EMBLEM 1/3.
- Take BOX EMBLEM 2/3 (T).
- Pick up RIBBONS 2/2 (U); complete HOP; take BOX EMBLEM 3/3.
- Look (V); place BOX EMBLEM (W).
- Solution (X): Ax3-Bx3-C-E.
- Pick up GATE KEY.
- Use GATE KEY (Y); walk right.
- Pick up CART KEY (Z).
- Use CART KEY (A).
- Complete HOP (B); receive SCARECROW PARTS.
- Place RIBBONS and SCARECROW PARTS (Z).
- Solution (C).
- Complete HOP; pick up LADDER.
- Walk down.
- Use LADDER (D).
- Solution (E): solution is random.
- Pick up TEDDY BEAR (F).
- Inspect (G); collect (H); receive NUTS.
- Speak (I); give NUTS; receive AMULET.
- Pick up BOAT HOOK (J).
- Use BOAT HOOK (H); take SAW.
- Use SAW (K).
- Walk right.
Chapter 2: Vineyard
- Take SHED KEY (L).
- Pick up MACHETE BLADE (M); use SHED KEY.
- Take SCREWDRIVER and EAGLE (N).
- Use CLIPPERS (O); receive EMPTY HORSESHOE.
- Use SCREWDRIVER (P); take COMPASS.
- Use COMPASS (Q).
- Solution (R).
- Walk forward.
- Pick up FIGURINE (S).
- Take RUNE 1/2 (T) and WOLF (U).
- Walk down.
- Place FIGURINE (V); open; find MACHETE HANDLE.
- Use WOLF (W); open; pick up SCREWS.
- MACHETE HANDLE and SCREWS on MACHETE BLADE; take MACHETE.
- Walk forward.
- Use MACHETE (X).
- Pick up GLADIATOR (Y); collect: 1-4; receive SILVERS 4/5.
- Place GLADIATOR (Z); press: x3.
- Complete HOP (A); receive AMULET BASE.
- AMULET BASE on AMULET; receive DEFENSE AMULET.
- Walk down x3.
- Place EAGLE (B); pick up SILVERS 5/5.
- SILVERS on EMPTY HORSESHOE; receive HORSESHOE.
- Walk forward.
- Place HORSESHOE (C); pick up RUNE 2/2.
- Walk right and forward.
- Place RUNE (D); solution: B-D-A-C.
- Use DEFENSE AMULET (@).
- Solution (E): 1-6.
- Solution (F): 1-7.
- Solution (G): 1-8.
- Use MACHETE (H).
- Speak (I); give TEDDY BEAR.
- Walk left.
- Speak (J); take ALTAR KEY.
- Walk forward.
- Speak (K); take PICTURE PARTS 1/3.
- Pick up PICTURE PARTS 2/3 (M).
- Pick up SNAKE (N) and BRUSH (O).
- Take BUTTONS 1/2 (P).
- Pick up CANDLE (Q); place SNAKE (R); pick up HANDLE.
- Use CANDLE (S); find PICTURE PARTS 3/3 and ROSARY.
- Use HANDLE (T); open; pick up WIRE CROWN.
- Inspect WIRE CROWN; find SYMBOLS 1/3.
- Place PICTURE PARTS (U); view.
- Solution (V).
- Gx2-D-B-G.
- E-B-E-Gx2-E-B-G.
- G-A-C-F-Ex2-C-A.
- Pick up PHOTO.
- Speak (W).
- Walk down.
- Align PHOTO (X).
- Take BUTTONS 2/2 (Y).
- Use BRUSH (Z).
- Walk forward.
- Use BUTTONS (A); pick up CROSS.
- Place CROSS (B) and ROSARY (C); pick up FAUN.
- Walk down.
- Place FAUN (D).
- Solution (E): C-B; C-A.
- Speak (F).
- Solution (G).
- Speak (F); take RING.
- Enter (H).
- Solution (I).
- Look (J).
- Pick up PLATE 1/2 (K).
- Pick up WOODMAN 1/2 (L).
- Inspect (M); complete HOP; pick up PLATE 2/2.
- Pick up CHARCOAL (N); place PLATE.
- Solution (O): C-A-F-G-D-F.
- Pick up WOODMAN 2/2.
- Place WOODMAN (P).
- Solution (Q): A-B.
- Walk left.
- Pick up HITCH PIN (R).
- Clear (S); use RING; find KEY 1/2 and NOTEBOOK.
- Search (T); find BLUEPRINT.
- Take LEVER 1/3 (U); place HITCH PIN (V); inspect.
- Solution (W): A-B-Dx2-Ex2-Fx2-G.
- Pick up CODE.
- Pick up BOX TOKEN (X); place NOTEBOOK.
- Solution (Y).
- Pick up NUMBERS.
- Use NUMBERS and CODE (Z); inspect.
- Solution (A).
- Pick up BLACK BUTTON and KEY 2/2.
- Walk down.
- Use BOX TOKEN (B); open; pick up PLIERS.
- Use KEY (C); open.
- Walk right.
- Pick up LEVER 2/3 (D).
- Take CIGARETTE (E).
- Place BLUEPRINT and CHARCOAL (F); move (G-H).
- Use (I) on (J); use (K) on (J); pick up LEVER 3/3.
- Pick up RED BUTTON (L).
- Place LEVER (M); open.
- Complete HOP; receive WOODEN HANDLE.
- Place BLACK BUTTON (N); press.
- Place RED BUTTON (O); press.
- Inspect (P).
- Solution (Q): A-B.
- Pick up GREEN CROSS 1/2 (R).
- Take UMBRELLA (S).
- Use WOODEN HANDLE (T); take SLIVER.
- Walk down.
- Place CIGARETTE (U).
- Solution (V): A-D; B-F; C-E.
- Pick up SAL AMMONIAC.
- Walk right.
- Give SAL AMMONIAC (W).
- Speak (X); take ROSE.
- Walk down and left.
- Use PLIERS (Y); take GREEN CROSS 2/2.
- Place ROSE (Z); take OWL FIGURE.
- Walk down.
- Place OWL FIGURE (A); open; pick up MEDICAL SIGN.
- Walk right.
- Use MEDICAL SIGN (B); pick up FIRST AID KIT.
- GREEN CROSS and SLIVER on FIRST AID KIT; pick up BANDAGE and ANALGESIC.
- Use BANDAGE (C) and ANALGESIC (D).
- Give UMBRELLA (E).
- Solution (F): A-E.
Chapter 3: Cabins
- Speak (G); receive KEY.
- Take EMBLEM (H).
- Pick up HOOK (I); use EMBLEM (J).
- Complete HOP (K); receive CAR BATTERY.
- Use KEY (L) and CAR BATTERY (M); inspect.
- Pick up NUTS (N); use HOOK; find CAR 1/2.
- Search (O); find BROKEN PUMP.
- Use HOOK (P); find HOSE.
- HOSE on BROKEN PUMP; pick up PUMP.
- Use PUMP (Q); receive CAR 2/2.
- Place CAR (R) and NUTS (S); use (R) on (S); turn (T).
- Speak (U); take ALTAR KEY 2/3.
- Walk forward.
- Speak (V); take SKULL.
- Complete HOP (W); receive DEMON.
- Place SKULL (X); find RAKE PART and ANGEL.
- Place ANGEL and DEMON (Y); open.
- Walk left.
- Inspect (Z); pick up SYMBOL 2/3.
- Take SCYTHE (A).
- Use SCYTHE (B); sort; find CAP and SYMBOL 3/3.
- Take RAKE ROD (C); place SYMBOLS.
- Solution (D): solution is random.
- Move (E-F); open; pick up TONGS and SKATE.
- TONGS on WIRE CROWN; receive WIRE.
- RAKE ROD and WIRE on RAKE PART; assemble, receive RAKE.
- Use RAKE (G); place SKATE.
- Speak (H); give CAP.
- Solution (I).
- Speak (H); receive RACE EQUIPMENT 1/2.
- Walk forward.
- Solution (J).
- Pick up JACK BASE (K).
- Pick up BRUSH and SHOVEL (L).
- Use SHOVEL (M); find TOTEM SIGN 1/3 and METAL HANDLE.
- METAL HANDLE on JACK BASE; receive COMPLETE JACK.
- Use COMPLETE JACK (L); pick up GAS BURNER.
- Use SHOVEL (N).
- Walk right.
- Speak (O); take BARN KEY.
- Take METAL RING 1/2 (P).
- Pick up METAL RING 2/2 (Q).
- Take LIFEBUOY (R) and SPORTS BAG (S).
- Inspect (T); find TOTEM SIGN 2/3.
- METAL RING on SPORTS BAG.
- Solution (U).
- Find SCREWDRIVER and GAS PUMP.
- Use SCREWDRIVER (Q) and (V); pick up VALVE.
- GAS PUMP and VALVE on GAS BURNER.
- Walk down.
- Use GAS BURNER and BARN KEY (W); open.
- Complete HOP (X); receive RACE EQUIPMENT 2/2.
- Walk right.
- Give RACE EQUIPMENT (Y); speak.
- Walk forward.
- Solution (Z): solution is random.
- Pick up ARROW TIP (A) and TONGS (B); sort (C).
- Take OAR BLADE (D).
- Pick up WOLF PAW (E); use ARROW TIP; open.
- Sort (F); complete HOP; receive TOTEM SIGN 3/3.
- Place TOTEM SIGN (G).
- Solution 1: B-C-A.
- Solution 2: A-C-A-B.
- Solution 3: B-A-C-A-B.
- Pick up SKULL 1/2.
- Walk down twice.
- Place WOLF PAW (H); pick up SOLID TAR.
- Complete HOP (I); receive SKULL 2/2.
- Walk right.
- Use ARROW TIP (J); receive RIBBON.
- Walk forward.
- Pick up BROKEN OAR (K); clear; complete HOP.
- OAR BLADE and RIBBON on BROKEN OAR; pick up OAR.
- Place SKULL (L); open; pick up EMPTY CAN.
- Walk down.
- Use TONGS, EMPTY CAN and SOLID TAR (M); pick up TAR.
- Walk forward.
- Use TAR and BRUSH (N).
- Place OAR (N) and LIFEBUOY (O).
- Solution (P): Recommended route option shown; obstacles may vary.
- Pick up SCREWS (Q).
- Inspect (R); collect: 1-6; receive WOOD.
- Pick up EMPTY TEAPOT (S).
- Inspect EMPTY TEAPOT; find SUN TOKEN.
- Pick up POT HANDLE (T); open (U); place WOOD.
- Take WET COVERLET (V).
- Pick up TOWEL (W) and WATER JAR (X).
- Give TOWEL (Y); speak; take MOON TOKEN.
- Place SUN TOKEN and MOON TOKEN (Z).
- Solution (A): Recommended strategy shown 1-4.
- Take HERBS and BELLOWS (B).
- WATER JAR, HERBS, POT HANDLE and SCREWS on EMPTY TEAPOT; take COLD TEA.
- Use BELLOWS (C); place WET COVERLET; pick up COVERLET.
- Place COLD TEA (D); pick up HOT TEA.
- Give COVERLET and HOT TEA (E); speak.
- Walk forward.
- Speak (F); take ALTAR KEY 3/3.
- Walk down twice.
- Use ALTAR KEY (G); speak (H); take ATTACK AMULET.
- Enter (I).
- Use DEFENSE AMULET and ATTACK AMULET (J).
- Solution (K): solution is random; recommended strategy shown at (L).
- Speak (M).
- Pick up HANDLE (N).
- Take BAS RELIEF 1/2 (O); use HANDLE (P); find STICKS 1/2.
- Pick up CANDLE and ROPE (Q).
- Pick up BROKEN LADDER (R).
- Take STICKS 2/2 (S); use CANDLE (T); receive LIT CANDLE.
- Place LIT CANDLE (U); take CRYSTAL 1/2.
- ROPE and STICKS on BROKEN LADDER; pick up LADDER.
- Use LADDER (V); take BAS RELIEF 2/2.
- Place BAS RELIEF (W).
- Solution (X): B-D; C-D; A-D.
- Pick up CAGE KEY.
- Use CAGE KEY (Y); pick up CRYSTAL 2/2.
- Place CRYSTAL (Z).
- Congratulations, you’ve completed Redemption Cemetery: The Cursed Mark!
Bonus Chapter: