Dark Tales: Edgar Allan Poe – The Devil In The Belfry

Chapter 1: Heller’s Manor

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Talk; take and read file (A); earn PHOTO.
  • Talk (B).

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Talk (C).
  • Take LANTERN (D).
  • Solution (E); earn 1/3 DOVE and ROPE.
  • Play HOP; earn FEATHERS (F).
  • ROPE on FEATHERS; take FEATHER DUSTER.

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Take PLIERS; use FEATHER DUSTER (G).
  • Play HOP (H).
  • HOP mini-game solution 1-8 (@); earn 2/3 DOVE.
  • Take LIZARD; use PLIERS; earn 3/3 DOVE (I).
  • Select (J).
  • Place DOVE; select 1-4; take 1/2 CLOCK PART and PACKAGE WITH BUTTON (K).
  • Open PACKAGE WITH BUTTON; take BUTTON.

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Replace BUTTON (L).
  • Select 3x to fill meter (M).
  • Talk (N).
  • Go forward.

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Talk (O); play HOP; earn LARS’ KEY.
  • Solution 1-3 (P).

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Talk; take SAFE CODE (Q).
  • Take 2/2 CLOCK PART (R).
  • Open clock; take 1/3 PIN; place CLOCK PART and restore face. Take ANTLER (S).

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Take WEIGHT; place ANTLER; solution (T).
  • Take 2/3 PIN (U).
  • Take 3/3 PIN (V).
  • Select (W).

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Place PIN; solution Ax3-B-C-B-Dx2-C-E-F-Dx2-Gx2-Fx2-E-Hx2.
  • Take GATE PART and MEDICINE (I).

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Give MEDICINE; take WINDOW HANDLE (J).
  • Use WINDOW HANDLE (K).
  • Go right.

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Talk (A).
  • Select (B).
  • Take 1/3 PLAYING CARD (C).
  • Take DRY SPONGE (D).
  • Take 1/2 SMALL WHEEL (E).

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Take 2/2 SMALL WHEEL (F).
  • Take WRENCH SET (G).
  • Place SMALL WHEEL; read diary; take AMULETS (H).
  • Select AMULETS.
  • Select pairs (I); take CROW TALON (J).

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Place and select CROW TALON; use DRY SPONGE; earn WET SPONGE (K).
  • Use WET SPONGE and LARS’ KEY; take 2/3 GATE PART (L).
  • Use WRENCH SET (M).

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Place the wrenches as shown (N).
  • Take 3/3 GATE PART.

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Place GATE PART (O).
  • Solution S-U-Xx2-S-U-R-S-Tx2-U-Xx3-Q-W-Xx2-Vx3-W-Px3-Q.
  • X-T-U-Rx2-S-X-Px2-Q-Vx3-W-Xx3-Rx2-S-Tx3-U-Tx2-Vx2-Rx3-Px3.
  • Go right.

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Talk (A).
  • Talk (B). Use LANTERN on scene; play HOP.
  • Take HORSESHOE (C).

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Solution (D).

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Select; take COIN (E).
  • Use COIN; grab the items in the randomly generated order shown; take APPLE (F).
  • Take ROSE; give APPLE; take 2/3 PLAYING CARD (G).
  • Remove cover; play HOP; earn 3/3 PLAYING CARD (H).

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Take 1/4 CHIP (I); place PLAYING CARD.
  • Select any card (J); watch movements and select same card (K). This mini-game is randomly generated. Your solution may vary.
  • Take TICKET (L).
  • Use TICKET (M).
  • Go forward.

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Turn and go right (N).
  • Turn and go left (O).
  • Go forward (P).

Chapter 2: Theater Stage

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Talk (A).
  • Play HOP; earn DAGGER and 2/4 CHIP (B).
  • Take 3/4 CHIP (C).
  • Talk (D).
  • Play HOP; take PIN (E).

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Select; take RIBBON (G).
  • PIN and WEIGHT on RIBBON; earn FISHING ROD.
  • Give FISHING ROD (H).
  • Move to position shown (I); move up avoiding air bubbles; earn 4/4 CHIP.
  • Place CHIPS (J).

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Solution C-Bx5-Ax3-Ex5-B-D-B-C-D-B-D-Cx2-B-C-Bx7.
  • Take 1/2 HALF-APPLE KEY and 1/3 CARD (F).
  • Go forward.

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Take CAGE KEY; place DAGGER (G).
  • Select 1-4 (H).
  • Play HOP (I).
  • HOP mini-game solution (J); earn UMBRELLA.
  • Use UMBRELLA (K).

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Use CAGE KEY; remove cloth; move (L-M).
  • Use (N-O)-(P-Q).
  • Select R-S-T.
  • Solution (U).
  • Take 1st HALF FLEUR DE LIS (V).

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Take DIARY (A).
  • Take MEDALLION (B).
  • Select MEDALLION 2x; take HEART MEDALLION.
  • HEART MEDALLION on DIARY; take CODE; turn pages and take 2nd HALF FLEUR DE LIS and 2/2 ROSE.
  • Place both HALF FLEUR DE LIS and CODE (C); select 2-3-5-7 (D).
  • Go left.

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Select scene 2x.
  • Solution (H-F-H-G)-(F-E-G-E-H)-(E-H-G-F-H-E).

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Talk; take PLATE (J).
  • Take and read NOTE (K).
  • Select (L).
  • Drag (M-N).
  • Talk; take SCREWDRIVER (O).

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Take RAG (P).
  • Select PLATE; play HOP; take BONE. Use RAG on PLATE.
  • Use BONE; drag left and right to fill bar; take SHARP BONE (Q).
  • Use SHARP BONE; take LOCKPICK (R).
  • Use PLATE, SCREWDRIVER, and LOCKPICK (S).

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Solution Cx2-D-C-Ax2-B-Ex6-D-C-Ax4-Ex5-D-Cx2-Ax6-B.
  • C-A-B-Ex2-D-C-Ex5-D-Cx3-Ax3-B-Ex7-D-C-Ax7-B.
  • Go forward.

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Talk; take WRENCH (F).
  • Take CANDLE (G).
  • CANDLE on NOTE; take LABYRINTH MAP.
  • Take HANDLE (H).
  • Use CANDLE; take BOLTS (I).
  • Walk down.

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Use WRENCH; take PIPE (J).
  • Use PIPE; take 1/4 MEDALS and HACKSAW (K).
  • Take TOOLS EMBLEM from HACKSAW.
  • Go forward.

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Place TOOLS EMBLEM; take BLADE and 1/2 OWL (L).
  • HANDLE, BOLTS, SCREWDRIVER, and BLADE on HACKSAW.
  • Take 2/2 OWL (M).
  • Use HACKSAW (N).
  • Talk; take KEY (O).

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Place OWL; read book; take HANDLE (P).
  • Use KEY; play HOP; earn 2/4 MEDALS (Q).
  • Use HANDLE; take 3/4 MEDALS and HORSE (R).
  • Place HORSE; select pairs (S); play HOP; earn 4/4 MEDALS.
  • Select (T).

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Place MEDALS; restore medals (A); pan right.
  • Restore medals (B); pan right.
  • Restore medals (C); pan right.
  • Restore medals (D); pan right.

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Go forward (E).
  • Use LABYRINTH MAP on scene; go forward 2x, left, forward 2x, left, forward, right 2x and forward (F).
  • Take HAMMER (G).
  • Walk down 8x; go right 2x, and go left (H).
  • Place HAMMER (I); take ANVIL KEY (J).
  • Walk down 2x; go left, forward and right (K).

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Take CROWN (L).
  • Walk down 4x; go left, forward 2x, right, forward 2x; go right, left 2x (M).
  • Place CROWN; take SKULL KEY (N).
  • Walk down, forward, right 2x, left 2x (O).
  • Select 1-8; earn LADDER (P).
  • Walk down 13x; go right, left, forward 3x; go right (Q).

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Use LADDER; take HELMET KEY (R).
  • Walk down 6x (S).
  • Use ANVIL KEY (T), SKULL KEY (U), and HELMET KEY (V).
  • Go forward.

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Select (A).
  • Talk (B).
  • Take 1/3 LIGHT BULB; use HACKSAW (C).
  • Go forward, left.
  • Talk (D).
  • Play HOP; earn 1/2 CRYSTALS; place ROSE; take EYE and 1/3 MASK (E).
  • Take FISH; place EYE; take 2/3 MASK (F).
  • Take 3/3 MASK (G).
  • Walk down 2x.

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Take HAMMER; place FISH; take 2/3 CARD (H).
  • Walk down.
  • Use HAMMER (I); take TROWEL (J).
  • Go forward 2x.

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Place MASK; move (K-M)-(L-K)-(N-L)-(K-N).
  • Use TROWEL; take CRYPTEX (O).
  • Talk; take PAPER (P).
  • Place PAPER; play HOP; take CRYPTEX PASSWORD (Q).
  • CRYPTEX PASSWORD on CRYPTEX; solution (R); read note; take STAR and KEY.
  • Go left.

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Use KEY; take BAG KEY (A).
  • Take ADDRESS (B).
  • Take 3/3 CARD (C).
  • Place CARD; solution (D); play HOP; earn CONSTABLE’S DIARY.
  • Take CLOCK from CONSTABLE’S DIARY; read diary; take 2/2 CRYSTALS.
  • Place CRYSTALS; select 1-10; take 2/2 HALF-APPLE KEY (E).
  • Walk down 3x.

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Use BAG KEY; move (F-G).
  • Use ADDRESS (H).
  • Move horse left, center, or right (I) to avoid obstacles (J).

Chapter 3: Street

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Talk (K).
  • Take POSTMAN (L).
  • Take 1/2 HEART; place POSTMAN; take NEWSPAPER (M).
  • Take LEAF (N).

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Take CANE PART (O).
  • Take SKULL from CANE PART.
  • Place LEAF; take DISK (P).
  • Use DISK and NEWSPAPER; solution (Q).
  • Go right.

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Talk; take INSTRUCTIONS (A).
  • Take LIGHTNING; remove broken bulbs (B).
  • Take 1/2 GEAR; place LIZARD (C).
  • Play HOP; earn 2/3 LIGHT BULB (D).
  • Walk down.

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Place LIGHTNING; take 3/3 LIGHT BULB (E).
  • Go right.
  • Place LIGHT BULB and INSTRUCTIONS; set buttons as show; select lever (F).
  • Talk; take GLASS (G).
  • Walk down.

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Use GLASS; earn WATER (H).
  • Go right.
  • Give WATER (I).
  • Take PLIERS (J).
  • Take CORKSCREW (K).
  • Walk down.

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Use PLIERS; earn HUMAN (L).
  • Use HUMAN; select (M).

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Place SKULL (A); move (D-G-F-C)-(E-F-G)-(C-B)-(A-C-F-H-I).
  • Move (O-P)-(R-O-L)-(P-O)-(M-P-S)-(J-M-P)-(N-K)-(P-Q)-(S-P-M)-(Q-P-S-T).
  • Go left.

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Take 2/2 HEART and LARS’ NOTE (R).
  • Take REFLECTOR PART (S).
  • Take 1/2 ROLLER; place and select HEART; take KEY ONE (T).

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Use KEY ONE; take PERFUME and HAIR COMB from the bags (U).
  • Take FLASK (V).
  • Talk (W).
  • Walk down, right.

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Place FLASK; take BRAIN (A).
  • Place BRAIN; take LUNG (B).
  • Walk down, left.

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Place; select LUNG; take KEY TWO (C).
  • Use KEY TWO; take PIPE and HANDKERCHIEF from bags (D).
  • Talk; take 2/2 ROLLER (E).
  • Place ROLLER; solution (F).
  • Take HAND; remove test tube (G).
  • Walk down, right.

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Play HOP; earn REAGENTS (H).
  • Place HAND; take KEROSENE (I).
  • Walk down, left.
  • Select (J).

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Place KEROSENE (K) and REAGENTS (L).
  • Move reagents in order 1-6 to (M).
  • Place PERFUME (N); select (O).
  • Place PIPE (N); select (O).
  • Place HAIR COMB (N); select (O).
  • Place HANDKERCHIEF (N); select (O).
  • Place CLOCK (N); select (O).
  • Take RESULTS (P).
  • Talk; take BOOK (Q).
  • Take LENS from BOOK.
  • Walk down; forward.
  • Place LENS and RESULTS; select (R).

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Move sheet from (A-B). Select lenses (C) and move paper to find the samples (D).
  • First sheet solutions (E).
  • Second sheet solutions (F).
  • Third sheet solutions (G).
  • Fourth sheet solutions (H).
  • Fifth sheet solutions (I).

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Take MICROSCOPE TEST (J).
  • MICROSCOPE TEST on BOOK; select and take POISON.
  • Walk down, left.
  • Give POISON; take PHARMACY PHOTO (K).
  • Walk down 2x.

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Talk (L).
  • Take BAG (M).
  • Take 1/2 RAVEN from BAG.
  • Talk (L).
  • Play HOP; earn BADGE (N).
  • BADGE on BAG; read note; take LEVER.
  • Walk down.

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Open; take OIL CAN (O).
  • Use OIL CAN; place LEVER; select (P).
  • Go left.

Chapter 4: Square

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Talk (A).
  • Take 2/2 GEAR (B).
  • Take HANDLE; place GEAR; select (C).
  • Take CANE HANDLE (D).
  • CANE HANDLE on CANE PART; earn CANE.

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Take 1/3 GLASS (E).
  • Take 1/5 TAG; use CANE (F).
  • Select when in green circle (G).
  • Play HOP; earn FIRE EXTINGUISHER (H).
  • Use FIRE EXTINGUISHER (I).
  • Select Jx3.
  • Go forward.

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Replace REFLECTOR PART; select (L).
  • Take HOOK and LOCK PART (M).
  • Place HANDLE; take BUTTON (N).

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Place and select BUTTON; take KEY (O).
  • Place LOCK PART; restore; use KEY (P).
  • Take MEDICINE CHEST and STONE (Q).
  • Walk down.

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Place STONE; select 1-4; take 2/3 GLASS and CADUCEUS (A).
  • Go forward.
  • Place CADUCEUS; take 3/3 GLASS (B).
  • Place GLASS; solution (C).

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Take MESSAGE and CROWN (E).
  • LARS’ NOTE and MESSAGE on CONSTABLE’S DIARY; earn EVIDENCE.
  • Place CROWN; take RING (F).
  • Walk down.
  • Select: use RING and CANE; turn key (G).
  • Go left.

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Use CANE (H).
  • Take MAGNIFYING GLASS (I).
  • Place HOOK; select (J-K); take BOOK (L).
  • Take 2/5 TAG (M).

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Take HAT; place BOOK (N).
  • Solution; take 3/5 TAG (O).
  • HAT on BAG; take 4/5 TAG.
  • Walk down.

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Play HOP; earn FEATHER (P).
  • Place MAGNIFYING GLASS; take RIB (Q).
  • Go forward.
  • Place RIB; select (R-S); take CROSS (T).
  • CROSS on MEDICINE CHEST; take STETHOSCOPE.
  • Walk down, left.

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Place FEATHER; take 5/5 TAG (A).
  • Place TAG; solution; take KEY (B).
  • Use KEY; take SAFE LOCK KNOB (C).
  • Select (D).

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Place SAFE LOCK KNOB and STETHOSCOPE on safe.
  • Move (E-F); select (I).
  • Move (F-G); select Ix2-J.
  • Move (G-H); select J.
  • Place STAR; take GOVERNOR’S SEAL (K).

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Select (L).
  • Place EVIDENCE; move to envelope; select (M).
  • Move (N-O); use GOVERNOR’S RING; take GOVERNOR’S LETTER.
  • Walk down.
  • Talk (P).
  • Talk; give GOVERNOR’S LETTER (Q).
  • Walk down.

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Talk; take 1/2 FIGURINE (R).
  • Walk down.
  • Take PUZZLE (S).
  • Place PUZZLE; solution (T).
  • Take 2/2 FIGURINE (U).
  • Select (V).

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Place FIGURINE; solution (W).
  • Go left.

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Talk (A).
  • Select the buttons (B) to match the icons when they are in the green (C) to fill the meter.

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Select; take BOTTLE (D).
  • CORKSCREW on BOTTLE; earn WINE.
  • Take 1/3 CRYSTAL (E).
  • Use WINE; take 1/2 SHIELD (F).
  • Take 2/2 SHIELD (G).

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Talk; place SHIELD (H).
  • Take 1/2 SNAKE (I).
  • Take 2/2 SNAKE (J).
  • SNAKE on MEDICINE CHEST; take CHISEL.
  • Use CHISEL; take FLOWER (K).
  • Place FLOWER; take ANTIDOTE (L).

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • ANTIDOTE on MEDICINE CHEST; use syringe on hand (M); take GRAPE (N).
  • Place GRAPE; take FIREPLACE PART (O).
  • Place FIREPLACE PART; take BELL and ENGAGEMENT RINGS (P).

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Place ENGAGEMENT RINGS (Q); play HOP.
  • HOP mini-game; solution (R).
  • Earn DOOR PART.
  • Place DOOR PART; select 1-4 (S).
  • Walk down.

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Select (T).
  • Go right.
  • Place BELL (U).
  • Go forward.

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Take 2/2 RAVEN (A).
  • Take 2/3 CRYSTAL (B).
  • Walk down.
  • Place RAVEN; take 3/3 CRYSTAL (C).
  • Go forward.

Dark Tales: Edgar Allan Poe's The Devil in the Belfry

  • Place CRYSTAL (D).
  • Move (E-F)-(G-H)-(I-J).
  • Move (K-L).
  • Move (M-N).
  • Move tumblers to lock (O).
  • Solution (P).
  • Take BRACELET (Q).

Dark Tales: Edgar Allan Poe's The Devil in the Belfry