Dark Tales: Edgar Allan Poe – Morella

Chapter 1: Devourer of Souls

Dark Tales: Edgar Allan Poe's Morella
  • Inspect papers (A).
  • Talk (B).
  • Move bag; take WOODEN PART and SHEARS HALF (C).
  • Take BROKEN SHEARS (D).
  • Open door (E).
Dark Tales: Edgar Allan Poe's Morella
  • Take OLD COIN (F).
  • Take SCREW with OLD COIN; take STAR FRAME (G).
  • SHEARS HALF and SCREW on BROKEN SHEARS; take SHEARS.
Dark Tales: Edgar Allan Poe's Morella
  • Take GOLDEN STAR with SHEARS (H).
  • GOLDEN STAR on STAR FRAME; take STAR PENDANT.
  • Place STAR PENDANT (I); go (J).
Dark Tales: Edgar Allan Poe's Morella
  • Take MATCHBOX and PENCIL (K).
  • Take BURNING MATCH from MATCHBOX.
  • Use BURNING MATCH (L).
  • Take DICE 1/2 and RIBBON. Use PENCIL; take BALL 1/2 (M).
  • Take BALL 2/2 (N).
Dark Tales: Edgar Allan Poe's Morella
  • Place BALL (O).
  • Take AXE (P).
Dark Tales: Edgar Allan Poe's Morella
  • Use AXE (Q).
  • Take DIARY KEY (R).
  • Use DIARY KEY (S); take CODE.
Dark Tales: Edgar Allan Poe's Morella
  • Place CODE; enter 486 (T).
  • Play HOP (U); puzzle (V). Receive TERRACE KEY.
  • Use TERRACE KEY (W).
  • Go (X).
Dark Tales: Edgar Allan Poe's Morella
  • Talk; take FLOWER EMBLEM (Y).
  • Take POUCH (Z).
  • Place FLOWER EMBLEM (A).
  • Go (B).
Dark Tales: Edgar Allan Poe's Morella
  • Select 1-2-3-4; take SUNRAYS (C).
  • Take DICE 2/2 (D).
  • Take BROKEN BAT EMBLEM from POUCH. Place DICE; take HAND SYMBOL 1/2.
  • Take FIRST AID KIT (E).
  • HAND SYMBOL 2/2 from FIRST AID KIT.
Dark Tales: Edgar Allan Poe's Morella
  • Take FIRE RUNE; place HAND SYMBOL and SUNRAYS (F).
  • Casual solution: G-(8-4)-(4-10)-(2-8)-(8-4)-G.
  • Hard solution: Gx3-(4-6)-Hx2-(10-2)-Hx2-(6-8)-Gx4-(4-10)-H.
  • Take LOUISA’S SOUL MARK (I).
  • Walk down.
Dark Tales: Edgar Allan Poe's Morella
  • Place LOUISA’S SOUL MARK (J).
  • Use rock (K).
Dark Tales: Edgar Allan Poe's Morella
  • Solution 1: L-M-L-M-L-L-N-L-N-L.
  • Solution 2 (O).
  • Take WOODEN PART (P).
Dark Tales: Edgar Allan Poe's Morella
  • Take HEART (Q).
  • Place HEART; take WOODEN PART (R).
  • Place WOODEN PART x3 (S).
  • Solution: 1-U-1-2xV-2-W-2xV-2-Y-3xX-3-3xX-3-A-Z-4-Z-4.
  • Go (B).
Dark Tales: Edgar Allan Poe's Morella
  • Talk.
  • Find pages (C).
  • Place FIRE RUNE (D).
Dark Tales: Edgar Allan Poe's Morella
  • Find pairs (E).
Dark Tales: Edgar Allan Poe's Morella
  • Talk; take PUZZLE TOKEN and GLASS WITH WATER (F).
  • Play HOP (G); receive LIZARD HEAD 1/2.
  • Take LIZARD HEAD 2/2 (H).
Dark Tales: Edgar Allan Poe's Morella
  • Place LIZARD HEAD; take CADUCEUS (I).
  • CADUCEUS on FIRST AID KIT; take BANDAGE.
  • Match pairs; take MEDICINAL POWDER (J).
  • GLASS WITH WATER and MEDICINAL POWDER on BANDAGE. Powder then bandage in glass; take BANDAGE WITH OINTMENT.
  • Offer BANDAGE WITH OINTMENT (K).
  • Receive DR. MCDOUGALL’S FILE.
Dark Tales: Edgar Allan Poe's Morella
  • Take SAW from DR. MCDOUGALL’S FILE.
  • Use SAW; take BUCKET WITH SAND (L).
  • Use BUCKET WITH SAND (M).
  • Select pairs (N).
Dark Tales: Edgar Allan Poe's Morella
  • Move painting; take FUEL, AMULET OF DEATH and BAT WINGS (O).
  • BAT WINGS on BROKEN BAT EMBLEM; take BAT EMBLEM.
  • Place BAT EMBLEM (P).
  • Go (Q).
Dark Tales: Edgar Allan Poe's Morella
  • Select AMULET OF DEATH (Q).
  • Solution (R1-3).
  • Talk (S).

Chapter 2: Possessed

Dark Tales: Edgar Allan Poe's Morella
  • Talk (T).
  • Inspect (U).
  • Go (V).
Dark Tales: Edgar Allan Poe's Morella
  • Remove cushions in pairs; take PUZZLE TOKEN 2/3 and GARDEN GLOVES (W).
  • Take NETTLES with GARDEN GLOVE; take SECATEURS (X).
  • Arrange NETTLES and place RIBBON; take IMPROVISED BROOM.
  • Use SECATEURS (Y).
Dark Tales: Edgar Allan Poe's Morella
  • Use SECATEURS twice (Z).
  • Take BOARDS (A).
  • Go (B).
Dark Tales: Edgar Allan Poe's Morella
  • Talk; take AMULET OF LIFE (C).
  • Play HOP (D); receive PUZZLE TOKEN 3/3.
  • Use IMPROVISED BROOM; take MARTYR FIGURINE 1/3 (E).
  • Walk down.
Dark Tales: Edgar Allan Poe's Morella
  • Place PUZZLE TOKEN; solution (F).
  • Take LIGHTER and MARTYR FIGURINE 2/3 (G).
  • Walk down.
Dark Tales: Edgar Allan Poe's Morella
  • Place BOARDS, FUEL and LIGHTER; take AMULET OF DEATH and MARTYR FIGURINE 3/3 (H).
  • Use AMULET OF DEATH (I).
  • Solution (J).
Dark Tales: Edgar Allan Poe's Morella
  • Solution 2 (K).
  • Go left and right.
Dark Tales: Edgar Allan Poe's Morella
  • Place and rearrange MARTYR FIGURINE (L).
  • Go (M).
Dark Tales: Edgar Allan Poe's Morella
  • Use LIGHTER (N).
  • Take torch and light torches (O).
  • Take ROPE (P).
  • Take BONES (Q).
  • Take CROWBAR (R).
Dark Tales: Edgar Allan Poe's Morella
  • Move stones (S).
  • Take BOARDS with CROWBAR (T).
  • Move papers; take PLAYBILL SCRAP (U).
  • Place BOARDS (V).
  • Go (W).
Dark Tales: Edgar Allan Poe's Morella
  • Take WOODEN LEGS (X).
  • Place cases on shelves; take HARLEQUIN KEY (Y).
  • Select 1-2-3-4-5 (Z).
  • Take BUTTERFLY EMBLEM (A).
  • Walk down.
Dark Tales: Edgar Allan Poe's Morella
  • Place BUTTERFLY EMBLEM; take SCISSORS, BELL 1/2 and COIN (B).
  • Go (C).
Dark Tales: Edgar Allan Poe's Morella
  • Take WOOL with SCISSORS (D).
  • Place WOOL (E); receive YARN.
  • Turn YARN into ROPE.
  • BONES, WOODEN LEGS and ROPE on ROPE. Restore ROPE LADDER (F).
  • Place ROPE LADDER (G).
Dark Tales: Edgar Allan Poe's Morella
  • Offer AMULET OF DEATH (H).
  • Talk (I).
  • Take AMULET OF DEATH (H).
  • Take ROPE LADDER (J).
  • Move chest (K).
Dark Tales: Edgar Allan Poe's Morella
  • Move rug (L).
  • Take CHEST KEY; look (M).
  • Use CHEST KEY (N).
  • Play HOP (O); receive AXE HANDLE.
  • Walk down.
Dark Tales: Edgar Allan Poe's Morella
  • Place AXE HANDLE; take AXE (P).
  • Go up.
  • Use AXE and ROPE LADDER (Q).
  • Go (R).
Dark Tales: Edgar Allan Poe's Morella
  • Talk; take DIARY KEY (S).
  • Place DIARY KEY (T).
  • Play HOP; receive PLAYBILL SCRAP.
  • Take BROOCH; restore NESTING DOLLS (U).
Dark Tales: Edgar Allan Poe's Morella
  • Take HAMMER (V).
  • Use HAMMER; take COIN 2/3 (W).
  • Talk (X).
Dark Tales: Edgar Allan Poe's Morella
  • Take CLOVER from PLAYBILL SCRAP.
  • Place CLOVER (Y).
  • Solution (Z). Take TILE WITH CODE.
  • Place PLAYBILL SCRAP x2; take MAP (A).
  • Place TILE WITH CODE. Enter code and take BALL and BELL 2/2 (B).
  • Walk down twice.
Dark Tales: Edgar Allan Poe's Morella
  • Place BELL; take CORKSCREW (C).
  • Go up and right.
  • Move bottles and use CORKSCREW; receive AMMONIA (D).
  • Use AMMONIA (E).
  • Take COMPASS EMBLEM (F).
Dark Tales: Edgar Allan Poe's Morella
  • Place COMPASS EMBLEM; take COMPASS (G).
  • Walk down twice.
  • Use HARLEQUIN KEY (H).
  • Go (I).
Dark Tales: Edgar Allan Poe's Morella
  • Place MAP and COMPASS.
  • Solution: K-K-L-J-L-L.

Chapter 3: Fortune Telling

Dark Tales: Edgar Allan Poe's Morella
  • Take CLOSET EMBLEM (M).
  • Place BALL and rearrange balls; receive COIN 3/3. Place COIN and take TICKET and UMBRELLA EMBLEM (N).
  • Offer TICKET; receive PUNCHED TICKET. Go (O).
Dark Tales: Edgar Allan Poe's Morella
  • Use LIGHTER (P).
  • Find pairs.
Dark Tales: Edgar Allan Poe's Morella
  • Select PUNCHED TICKET (Q).
  • Talk (R).
  • Take BARBELL and RUBBER DUCK (S).
  • Take GLASS (T).
Dark Tales: Edgar Allan Poe's Morella
  • Use UMBRELLA EMBLEM (U).
  • Move rabbit (1) and use wand (2)(V).
  • Move balloon (3), use wand and take BANANA.
  • Place RUBBER DUCK, use wand and take FRIED DUCK.
  • Walk down.
  • Offer BANANA; receive CAGE HANDLE (W).
  • Go (X).
Dark Tales: Edgar Allan Poe's Morella
  • Open curtains (Y).
  • Offer FRIED DUCK. Take SHOVEL (Z).
  • Close cage; place CAGE HANDLE. Go (A).
Dark Tales: Edgar Allan Poe's Morella
  • Use AMULET OF DEATH.
  • Solution 1 (B).
  • Solution 2 (C).
Dark Tales: Edgar Allan Poe's Morella
  • Take EARRING and RULER (D).
  • Take FEATHERS (E).
  • Restore strongman and place BARBELL; receive CANNONBALL KEY. Use CANNONBALL KEY and take CANNONBALL 1/3 (F).
  • Place BROOCH and FEATHERS; take HEADDRESS (G).
Dark Tales: Edgar Allan Poe's Morella
  • Place CLOSET EMBLEM (H).
  • Move helmet; take CANNONBALL 2/3 (I).
  • Place HEADDRESS and restore heads (J).
  • Walk down.
Dark Tales: Edgar Allan Poe's Morella
  • Use CANNONBALL KEY and take CANNONBALL 3/3 (K).
  • Place CANNONBALL and use LIGHTER (L).
Dark Tales: Edgar Allan Poe's Morella
  • Move ball through maze (M1-3).
  • Take ELEPHANT BALL (N).
  • Walk down.
Dark Tales: Edgar Allan Poe's Morella
  • Place ELEPHANT BALL and elephant. Move trunks (O).
  • Use GLASS; receive GLASS WITH WATER.
  • Go forward twice.
  • Open zipper with EARRING (P).
  • Talk; offer GLASS WITH WATER (Q).
Dark Tales: Edgar Allan Poe's Morella
  • Read palm (R).
Dark Tales: Edgar Allan Poe's Morella
  • Take HOURGLASS (S).
  • Take EYE EMBLEM (S).
  • Walk down.
  • Place EYE EMBLEM; take CRYSTAL BALL and MASK (T).
  • Go (U).
Dark Tales: Edgar Allan Poe's Morella
  • Place MASK; take STAR (V).
  • Place CRYSTAL BALL; play HOP (W).
  • Take PIN.
  • Walk down twice.
Dark Tales: Edgar Allan Poe's Morella
  • Take NEEDLE and CHEST EMBLEM from PIN.
  • Take CRYSTAL with NEEDLE (X).
  • Go forward.
  • Restore pendulum and place CRYSTAL; take FORTUNE-TELLING PENDULUM (Y).
  • Go forward.
Dark Tales: Edgar Allan Poe's Morella
  • Offer FORTUNE-TELLING PENDULUM (Z).
  • Receive MAP (A).
  • Walk down twice.
Dark Tales: Edgar Allan Poe's Morella
  • Place MAP and RULER (B).
  • Use SHOVEL; place CHEST EMBLEM (C).
Dark Tales: Edgar Allan Poe's Morella
  • Select AMULET OF DEATH.
  • Solution 1 (D).
  • Solution 2 (E).
  • Play HOP (F); receive DIARY.
  • Go forward twice.
Dark Tales: Edgar Allan Poe's Morella
  • Play HOP (G).
  • Take DIARY CODE.
  • DIARY CODE on DIARY (H).
  • Take GEM 1/2, HAND-KEY and RECIPE.
  • Walk down three times.
Dark Tales: Edgar Allan Poe's Morella
  • Place STAR; take PLATE (I).
  • Place PLATE and HAND KEY (J).
  • Go (K).

Chapter 4: Exorcism

Dark Tales: Edgar Allan Poe's Morella
  • Talk; take COLORED TILES (L).
  • Take SPHERE 1/3 and LIPSTICK (M).
  • Place COLORED TILES. Solution (N).
  • Go (O).
Dark Tales: Edgar Allan Poe's Morella
  • Take SCRAPER, GEM 2/2 and TONGS (P).
  • Take BERRIES and WATERING CAN (Q).
  • Use SCRAPER; take SPHERE 2/3 (R).
  • Walk down.
Dark Tales: Edgar Allan Poe's Morella
  • Place GEM (S).
  • Go (T).
  • Take BROKEN NECKLACE (U).
  • Move blanket (V).
  • Take FEATHERED MASK (W).
  • Walk down.
Dark Tales: Edgar Allan Poe's Morella
  • Place BROKEN NECKLACE (X).
  • Play HOP (Y); receive NECKLACE.
  • Go (Z).
  • Place NECKLACE; take BED KEY (A).
  • Use BED KEY. Take SPHERE 3/3, open diary and take SKULL KEY and FLOWER INSTRUCTIONS (B).
  • Go down and left.
Dark Tales: Edgar Allan Poe's Morella
  • Place SPHERE (C).
  • Go (D).
Dark Tales: Edgar Allan Poe's Morella
  • At each turn, light eyes and take CANDLE 1-4/4 (E).
  • Take CROSS, turn twice (F).
  • Place CROSS. Take CRYSTAL 1/4 and PALM EMBLEM (G).
  • Turn (F); place PALM EMBLEM. Take STONE EYE and PARCHMENT (H).
  • Turn twice (F); place STONE EYE. Take STONE HEART and STONE HEAD (I).
  • Turn (F); place STONE HEART. Take HEALING ELIXIR (J).
  • Place PARCHMENT; take RUNE PICTURE (K).
Dark Tales: Edgar Allan Poe's Morella
  • Take SNAKE HEAD with TONGS (L); use FEATHERED MASK.
  • Use RUNE PICTURE; receive RUNE ASHES (M).
  • Take BAG WITH SEEDS (N).
  • Walk down.
Dark Tales: Edgar Allan Poe's Morella
  • Take MAGIC SEEDS from BAG WITH SEEDS.
  • Place WATERING CAN, FLOWER INSTRUCTIONS and MAGIC SEEDS (O). Solution is random.
  • Take MAGIC HERBS.
  • Walk down.
  • Offer HEALING ELIXIR; take RESTORATIVE TEARS (P).
  • Go left and right.
Dark Tales: Edgar Allan Poe's Morella
  • Place RECIPE, BERRIES, HOURGLASS, AMULET OF DEATH, RUNE ASHES, MAGIC HERBS and RESTORATIVE TEARS (Q).
  • Move vial (1), use pestle (2), chop and add herbs (3), use pestle, and add sand (4), ashes (5) and tears (6). Take mortar (7) and vial. Take amulet.
  • Enter code (R).
  • Play HOP (S); receive COFFIN KEY.
  • Take AMULET OF DEATH (T).
  • Walk down.
Dark Tales: Edgar Allan Poe's Morella
  • Use SHOVEL and place COFFIN KEY; take BENT PIPE and MIRROR INSTRUCTIONS HALF (U).
  • Walk down and right.
  • Place BENT PIPE. Solution (V).
  • Go (W).
Dark Tales: Edgar Allan Poe's Morella
  • Take STONE HEAD 2/3 (X).
  • Take MIRROR (Y).
  • Take SNAKE HEAD 2/2 (Z).
Dark Tales: Edgar Allan Poe's Morella
  • Take WHEEL (A).
  • Place NESTING DOLLS and balance scales; take CRYSTAL 2/4 (B).
  • Walk down three times and go right.
Dark Tales: Edgar Allan Poe's Morella
  • Place MIRROR INSTRUCTIONS HALF, MIRROR and LIPSTICK. Turn (C).
  • Take SUITCASE (D).
  • SKULL EMBLEM on SUITCASE; take AMULET PART and STONE HEAD 3/3.
  • AMULET PART on AMULET OF LIFE.
  • Go down, left, right and right.
Dark Tales: Edgar Allan Poe's Morella
  • Place STONE HEAD; take GRISWOLD’S DIARY (E).
  • SCREW NUT and PICTURE PIECE 1/2 from GRISWOLD’S DIARY.
  • Place WHEEL and SCREW NUT (F).
  • Move ladder (G).
Dark Tales: Edgar Allan Poe's Morella
  • Play HOP (H); receive AMULET DESTRUCTION SCHEME.
  • PICTURE PIECE 2/2 from AMULET DESTRUCTION SCHEME.
  • Place PICTURE PIECE; solution (I).
  • Go (J).
Dark Tales: Edgar Allan Poe's Morella
  • Place SNAKE HEAD (K).
  • Turn sections; take WAND (L).
  • CRYSTAL 3/4 and BROKEN WAND from WAND.
  • Take CRYSTAL 4/4 with BROKEN WAND (M).
Dark Tales: Edgar Allan Poe's Morella
  • Place AMULET DESTRUCTION SCHEME, AMULET OF DEATH, AMULET OF LIFE, CANDLES and CRYSTAL (N).
  • Easy solution: red (up-right-up-rightx2), green (left-up), red (right-up), green (leftx2), red (down-leftx2-up-leftx2-upx2-left), green (down-left), red (left), green (rightx5-up), red (leftx3-right-up).
  • Hard solution: red (up-right-up-rightx2-up-down-leftx2-up), green (leftx2-up), red (leftx2-upx3-down-right), green (right-downx2-right), red (upx2-right), green (upx2-rightx3-leftx2), red (down), green (rightx3-up-right-up).
  • Congratulations, you have completed Dark Tales: Edgar Allan Poe’s Morella.