{"id":3327,"date":"2023-11-23T01:05:04","date_gmt":"2023-11-23T05:05:04","guid":{"rendered":"https:\/\/always-forever.us\/DarkOne\/?page_id=3327"},"modified":"2025-10-27T02:33:05","modified_gmt":"2025-10-27T02:33:05","slug":"nancy-drew-sea-of-darkness","status":"publish","type":"page","link":"https:\/\/always-forever.us\/DarkOne\/nancy-drew-sea-of-darkness\/","title":{"rendered":"Nancy Drew &#8211; Sea Of Darkness"},"content":{"rendered":"<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Gameplay<\/b>:\u00a0\u00a0\u00a0 This is a first person point and click game.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The main menu has new game, load game, tutorial, settings, extras, more ND and quit selections.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Tutorial guides the gamer through the game manipulations. The different cursors and navigation arrows used in the game are shown. The interface description is shown at bottom of screen. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The settings menu has voice, effects and music volume adjustments. Full screen and windowed game screen selection\u00a0and Fast convo selection are here also.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Extras have awards, credits, teaser and bonus art. Bonus art and teaser are locked until the end of the game.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">More ND shows the other Nancy Drew casual and adventure games released by Her Interactive; as well as links to Facebook, twitter, You Tube and Pinterest.<\/span><\/p>\n<\/blockquote>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">When new game is started; select to play either Amateur or Master Sleuth difficulty mode. Amateur Sleuth has regular puzzles; hints available and detailed task list. Master Sleuth has more challenging puzzles; no hints and has basic task list.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">\u00a0<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The game screen has menu at bottom left of the page. It has main menu, save game, load game, settings, help and resume game links.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The gameplay menu frame has a trophy cup icon at right side. Clicking it will show the trophies that can be achieved in doing certain actions in the game.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The cell phone is beside the menu link. It has phone, camera, games, settings and my diary. <\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The phone has pictures and names of available characters that can be called. Click on the name or picture to get another frame that has a &#8220;call&#8221; button.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The camera can take 30 shots. Photos that are taken can be viewed. The focus can be zoomed in-out.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">There are 9 games installed on the phone.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Settings have wallpaper selections as well as ring back and ring tone sound selections.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">My Diary has Nancy&#8217;s notes on the game&#8217;s activities.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The button at bottom center closes the cell phone.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">At the center of the bottom bar is where the items collected are seen. Use the slider tab at top of the bar to go through the items.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The frames for Tasks and Journal are right of the inventory bar.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The tasks list has the to do things in the game. The question mark beside the task gives hints to help the gamer fulfill the task. <i>If you did not use a spoiler, you will get an award.<\/i><\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The journal has observations and suspects.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The dialogue frame has a double arrow at right; it is used to hasten the dialogue.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Phone charms are only for the games with bonus. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Saved game folder in Win7 is located in My Documents folder or C:\\Users\\computer name\\Documents\\Sea of Darkness.<\/span><\/p>\n<hr width=\"50%\" \/>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The ship Heerlijkheid sails in and crashes the dock at Skipbrot, Iceland.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">New case:<\/span><\/b><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Read the letter sent by Dagny Silva, a treasure hunter. Learn that she and Magnus Kiljansson renovated the Heerlijkheid. The Heerlijkheid is rumored to have a hidden treasure in it. Dagny wants Nancy to find Magnus who disappeared. He was not in the Heerlijkheid that sailed in dock.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua; font-size: small;\">Phone charm (bonus game only):\u00a0\u00a0\u00a0 Pick up the<u> Viking hat charm<\/u> from the base of the lamp at right.. <\/span> <span style=\"font-family: Book Antiqua;\">(Thanks, Marian.)<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Back up and automatically arrive at Skipbrot, Iceland.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Dagny Silva:<\/span><\/b><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Talk to Dagny completely. Learn about the Heerlijkheid and Magnus. Learn that Elizabeth remove the gangplank of the ship and hates Dagny. Dagny says to talk to Soren at the Cultural Center to gain entry on the ship.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Explore the port:<\/span><\/b><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go forward and look around the port.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Ship<\/b>:\u00a0\u00a0\u00a0 Go forward to the ship and left of the crates to see that the gangway is not here.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Snowmobile<\/b>:\u00a0\u00a0\u00a0 Turn around and go left on the main street. Check the snowmobiles at end of the street.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Fish cleaning station<\/b>:\u00a0\u00a0\u00a0 Turn around and go to the other end of the street. See a fish cleaning table at right.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Take the <u>hook<\/u> hanging at right. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua; font-size: small;\">Phone charm (bonus game only):\u00a0\u00a0\u00a0 Pick up the<u> white flower phone charm<\/u> from the table. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Read a newsletter under the rock. Learn about Gunnar Tonnisson the Ancestors&#8217; Festival troublemaker. Gunnar threw a bottle at Soren Bergursson.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>The Missti Skip<\/b>:\u00a0\u00a0\u00a0 See the Missti Skip at left on the end of this road. This is where Nancy is staying and it has a pub. We will check this place later.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Find a way to the ship:<\/span><\/b><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Skipbrot Cultural Center:\u00a0\u00a0\u00a0 <\/b>Go back to where you talked to Dagny &#8211; at the Ancestors&#8217; Festival area. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go forward to the other end under the archway and see the crow&#8217;s nest at center of yard.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Read the notice about renting a snowmobile from Sno-Mo on the post at right.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Crow&#8217;s nest:<\/b>\u00a0\u00a0\u00a0 Go forward and climb the crow&#8217;s nest. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Look close and read the poster. Learn that this is the original crow&#8217;s nest of the ship and that Heerlijkheid means glory in Dutch.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Climb out and see the view of the archway with the Ancestors&#8217; Festival banner and the dock.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go down the ladder and enter the cultural center.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Soren Bergursson<\/b>:\u00a0\u00a0\u00a0 Talk to Soren behind the reception desk. He will talk to Elisabet about the gangway. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Learn that he is disliked by the townspeople. The center is where he researches Icelandic history and weapons.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Explore the Skipbrot Cultural Center:<\/b><\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Click on the gift at the reception desk. See that there is complimentary gift wrap available.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Match the sails to their name:<\/b>\u00a0\u00a0\u00a0 Click on the sign left of the desk to learn how to speak like a sailor.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Click on touch screen and match the sails to the name. We need more info.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Model ship<\/b>:\u00a0\u00a0\u00a0 Examine and press the buttons on the Heerlijkheid replica at left of touch screen.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Mariners Tools:<\/b>\u00a0\u00a0\u00a0 Pan left and examine the display case at left corner. Read the legend of the items on display.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Knots display: <\/b>\u00a0\u00a0 Check the knot display in front of the window.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Soren asks to arrange the images to show the steps needed to create each knot.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Match knot: <\/b>\u00a0\u00a0 First place the pictures that are for that particular knot on each row.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Then arrange the order of the pictures.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Examine the 75th Ancestor Festival card tucked at right side of the knot display. At the back it states &#8211; gunpowder. <\/span><\/p>\n<p align=\"center\"><span style=\"font-family: Book Antiqua;\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-6343\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/knots-done-300x198.jpg\" alt=\"\" width=\"300\" height=\"198\" srcset=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/knots-done-300x198.jpg 300w, https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/knots-done.jpg 360w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Weapons<\/b>:\u00a0\u00a0\u00a0 Pan to the left of the door and examine the weapons display.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Pictures<\/b>:\u00a0\u00a0\u00a0 Look at the picture display. Read the descriptions of the pictures.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">James Lawrence, husband of Alda Jonsdottir is the captain of the Heerlijkheid.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Ancestors&#8217; Festival display: <\/b>\u00a0\u00a0 Look close at the festival display.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">See another snowmobile poster. Further info can be given by Elisabet at Missti Skip.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Read about schedule of events. A delay notice states a postponement of the activities because of the ship&#8217;s crash.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Take a look at the petition to stop the ship project. Gunnar is the only signatory.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Gift shop:<\/b>\u00a0\u00a0\u00a0 Look around at the gift shop. Check the prices of all the items. You need to earn money.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Find a way onto the ship:<\/span><\/b><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go back outside and to the port. See that the gangway is up. Climb up to the ship.<\/span><\/p>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Elisabet Grimursdottir:\u00a0\u00a0\u00a0 <\/span> <\/b><span style=\"font-family: Book Antiqua;\">Talk to the angry Elisabet. She runs the Missti Skip. She knows about Magnus.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Get a <u>snowmobile key<\/u>.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Explore the ship&#8217;s deck:<\/span><\/b><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Look around. Try to enter the closet door right of Elisabet. She stops you.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Crow&#8217;s nest:<\/b>\u00a0\u00a0\u00a0 Climb the steps left of Elisabet. Climb up, up &#8211; way up to the top and into the crow&#8217;s nest. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Take the <u>sketch pieces<\/u> under the &#8220;86&#8221; etched on the post.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Pan around and look at the view of the town. See aurora lights. There&#8217;s an unlit lighthouse out on the sea.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go back down to the deck.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><i>If you climb the crow&#8217;s nest enough times (+11x), you will get an award.<\/i><\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Original wheel:<\/b>\u00a0\u00a0\u00a0 Go forward and climb the steps. Go around the wheel house and look at the view.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Look close and examine the original helm-wheel. Nancy says that someone took some of the decorations.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Wheel house<\/b>:\u00a0\u00a0 Go inside the wheel house. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Read the Captain&#8217;s log. Magnus wrote the descriptions of the sails. These are clues to the Match the Sails touch screen at Cultural Center.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Magnus and Dagny have the radio turnkeys. Turn the wheel if you want.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Examine the chair and see gold button and panel on armrest.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Check the new radio by the window. The key is missing.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Look at the charts on the table at left.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Explore the Captain&#8217;s quarters:<\/span><\/b><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Captain&#8217;s quarters<\/b>:\u00a0\u00a0\u00a0 Exit the wheelhouse and go down the first set of steps. Turn left and left to center stairs. Go through door.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go forward and enter the doors at end of the hallway to be at the captain&#8217;s quarters. Look around.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Dog kennel<\/b>:\u00a0\u00a0\u00a0 Look close at right of door and see a picture of Magnus with his dog. Underneath is a picture of Magnus and Elisabet. There&#8217;s a dog bed-kennel at the corner.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Map<\/b>:\u00a0\u00a0\u00a0 See an antique map on the wall with bold alphabets on it.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Shelving<\/b>:\u00a0\u00a0\u00a0 Look close at the shelves under the window.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Easter egg:<\/b>\u00a0\u00a0\u00a0 Examine the box at bottom shelf. Get all the triangles raised (press 1 -7-2-8). Then press down the 3 triangles at the center (3, 6, 8). Get a dark <u>shiny egg<\/u>. (Thanks, Marian.)<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">More Easter eggs from Marian and July: (Thanks, July and Marian).<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Easter Egg 2: Press the alarm button in the ship&#8217;s wheelhouse 11 times <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Easter Egg 3: In the caves &#8211; When you break the ice wall, go forward, upward, forward 3 times. You will see the location with the yellow stone and the red stone. Where the yellow stone is, there is a branch to the left. You must go there. When you reach the end of the tunnel, break the ice under the wall and take the egg.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Easter Egg 4: In the kitchen\u00a0 at the pub; you need look for an order with a picture of a black and white bird &#8220;Lundi&#8221;. Then you need fill all the squares of the order the following image. You will hear the clucking. It is necessary to go on stage and look at the cello.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Wooden box<\/b>:\u00a0\u00a0\u00a0 Examine the box at bottom shelf. Nancy says that all wooden sections-triangles should be pressed down.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Press 6 &#8211; 4 &#8211; 3 &#8211; 1.<\/span><\/p>\n<p align=\"center\"><span style=\"font-family: Book Antiqua;\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-6344\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/Magnusbox.jpg\" alt=\"\" width=\"216\" height=\"162\" \/><\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Read the letters inside the box. Magnus misses Elisabet. Learn that Soren is protective of Elisabet. Magnus is writing a Limerick book and misses Skipbrot, his dog and Elisabet. He wants to borrow the Langspil from the Missti Skip. Elisabet refuses to lend the langspil, a family heirloom to Magnus. Tumi is the name of Magnus&#8217; dog.<\/span><\/p>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Table<\/span><\/b><span style=\"font-family: Book Antiqua;\">:\u00a0\u00a0\u00a0 Look close at the table at center. Pick up the <u>locator<\/u> and <u>toy clues<\/u> from the table.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Captain&#8217;s desk<\/b>:\u00a0\u00a0\u00a0\u00a0 Look close at desk at right under the window.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Open the desk:<\/b>\u00a0\u00a0\u00a0 Deduce the clues to solve this puzzle. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Note that the completed row (no blank space) add up to 9. So the empty squares must be numbers that will get a sum of 9. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Select the number at right and it will appear on the highlighted empty square.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Note also that each row has 4 red squares and 3 yellow squares. So select the correct color from the right top part.<\/span><\/p>\n<p align=\"center\"><span style=\"font-family: Book Antiqua;\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-6327\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/captaindeskopened-300x184.jpg\" alt=\"\" width=\"300\" height=\"184\" srcset=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/captaindeskopened-300x184.jpg 300w, https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/captaindeskopened.jpg 360w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Diary<\/b>:\u00a0\u00a0\u00a0 Read the diary. Learn about the intruder on the ship and also Magnus is being followed.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Magnus has a small button that is a clue to the treasure. Magnus has Elisabet&#8217;s family&#8217;s footlocker.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The lock combination is tied to the tidal depth charts. The locator compass (from the table) when placed on the chart will show 4 numbers. The 4 numbers in increasing order will open the lock.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">One number is etched at top mast. (The one seen at crow&#8217;s nest &#8211; 86).<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Magnus has half the locator and know the sum of the 4 numbers that should be visible on the locator holes.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">He still needs 2 numbers to know the locator placement on the chart. One number is hidden in Lawrence&#8217;s antique map on the wall.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Figure out the code in Magnus&#8217; desk:<\/b>\u00a0\u00a0\u00a0 Take the <u>holed paper<\/u> at right.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Word search:<\/b>\u00a0\u00a0\u00a0 Find the words seen at bottom right.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Left click to select a letter from a row; right click to select a letter from a column.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The letters are not in order and the completed word is seen on the row at right or column below.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The color of the letters on a row are red and blue for the column.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Click again to toggle an error and unselect that letter. (Note the letter R for Hawser is not completed on the picture).<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The holed paper is automatically placed on the page to show letters: EVFWMRCJDSUL.<\/span><\/p>\n<\/blockquote>\n<\/blockquote>\n<p align=\"center\"><span style=\"font-family: Book Antiqua;\"> <img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-4014\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2023\/11\/word-puzzle-300x182.jpg\" alt=\"\" width=\"300\" height=\"182\" \/> <img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-6340\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/holedpapercode-300x167.jpg\" alt=\"\" width=\"300\" height=\"167\" srcset=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/holedpapercode-300x167.jpg 300w, https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/holedpapercode.jpg 432w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/>\u00a0 \u00a0<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Read the Santa Fe Gazette. Dagny doesn&#8217;t want treasure hunt publicity.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Take the <u>lighthouse key<\/u> from the desk.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Cabinet-cupboard<\/b>:\u00a0\u00a0\u00a0 Pan right and examine the cabinet. Take the can with <u>pins<\/u>. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Look at the round keyless lock at back of the cabinet. This is the lock mentioned in Magnus diary that needs 2 more numbers. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Bed:\u00a0\u00a0\u00a0 <\/b>See the bed. <\/span> <span style=\"font-family: Book Antiqua; font-size: small;\">Phone charm (bonus game only):\u00a0\u00a0\u00a0 Pick up the<u> treasure chest charm<\/u> from the table. <\/span><\/p>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Figure out the meaning of letters from Magnus&#8217; notebook<\/span><\/b><span style=\"font-family: Book Antiqua;\">:\u00a0\u00a0\u00a0 Go to Lawrence&#8217;s antique map at opposite wall and right of the dog bed.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Pins and map<\/b>:\u00a0\u00a0\u00a0 Place the pins from the cabinet to enter the code shown by the holed paper &#8211; EVFWMRCJDSUL.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">One of the sounding depth number &#8211; 14 is revealed.<\/span><\/p>\n<p align=\"center\"><span style=\"font-family: Book Antiqua;\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-6345\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/mapnumber-300x198.jpg\" alt=\"\" width=\"300\" height=\"198\" srcset=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/mapnumber-300x198.jpg 300w, https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/mapnumber.jpg 360w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/span><\/p>\n<\/blockquote>\n<\/blockquote>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Explore the hold:<\/span><\/b><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Exit and then go down the stairs at right. Enter through door.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Barrels<\/b>:\u00a0\u00a0\u00a0 Look close at barrels. Examine the middle bottom barrel.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Read <u>Dagny&#8217;s note<\/u>. Dagny left her suitcase at cultural center. She also changed her cellphone password to &#8220;Scuttlebutt&#8221;. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Gunnar is using an old thing (drawn on note) as a coaster. Gunnar calls Dagny &#8211; minke (type of whale).<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Grate<\/b>:\u00a0\u00a0\u00a0 Go right and down another level. Look at the grate at center.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Open the grate and see a machine.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Flashlight<\/b>:\u00a0\u00a0\u00a0 Go forward to back of the room. Take the <u>flashlight<\/u> by the barrels. It needs batteries.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua; font-size: small;\">Phone charm (bonus game only):\u00a0\u00a0\u00a0 Pick up the<u> cannon charm<\/u> right of the flashlight.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go to the bottom deck and then outside.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Finish exploring the ship:<\/span><\/b><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Figurehead:<\/b>\u00a0\u00a0\u00a0 Climb down the steps and up the other stairs to the bow &#8211; front of ship.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Stand by right side of bowsprit (long pole protruding from ship) and see the lion figurehead under it.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Look close at the puzzle at the figurehead&#8217;s back. It needs coin for the slots.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Elisabet<\/b>:\u00a0\u00a0\u00a0 Go back to Elisabet. Talk to her about Magnus. Learn that Magnus is obsessive and wants the treasure so he can have a ship of his own.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Elisabet gives a <u>paper<\/u> that Magnus left at her place. She doesn&#8217;t want you to look inside the closet.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Dinghy<\/b>:<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Exit the ship. Go forward to the edge of the pier. Go down the metal ladder and be on a dinghy.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Click on wheel to find out that the motor is busted. Press the center of wheel-horn with a cat insignia. \ud83d\ude42<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Turn around and see the Mad Cat motor. Need more info before it can be fixed.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Fix the heater:<\/span><\/b><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go back to a freezing Dagny and talk to her. She is watching her ship. Nancy offers to fix the heater.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Place the pieces at right so that each piece covers the correct set of numbers to equal one of the five target numbers at the bottom of the puzzle.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">No overlap allowed. Below is one solution.<\/span><\/p>\n<div align=\"center\">\n<table border=\"0\" width=\"90%\">\n<tbody>\n<tr>\n<td align=\"center\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-6333\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/fixheater-300x190.jpg\" alt=\"\" width=\"300\" height=\"190\" srcset=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/fixheater-300x190.jpg 300w, https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/fixheater.jpg 432w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/td>\n<td align=\"center\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-3983\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2023\/11\/Mheater-300x224.jpg\" alt=\"\" width=\"300\" height=\"224\" \/><\/td>\n<\/tr>\n<tr>\n<td align=\"center\"><span style=\"font-family: Book Antiqua;\"><b>Amateur<\/b><\/span><\/td>\n<td align=\"center\"><span style=\"font-family: Book Antiqua;\"><b>Master<\/b><\/span><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<p align=\"center\">\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Dagny mentions Magnus&#8217; cabin up the hills. Elisabet has the key to the cabin in her bag. Get the <u>radio key<\/u> from Dagny.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Cultural Center:<\/span><\/b><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Match the sails to their name:<\/b>\u00a0\u00a0\u00a0 Go back to the cultural center.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Now that we have the clue from Captain&#8217;s log at the wheel house &#8211; click on touch screen and match the sails to the name.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">When correctly done, see sailor vocabulary.<\/span><\/p>\n<\/blockquote>\n<p align=\"center\"><span style=\"font-family: Book Antiqua;\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-6346\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/matchsails-300x163.jpg\" alt=\"\" width=\"300\" height=\"163\" srcset=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/matchsails-300x163.jpg 300w, https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/matchsails.jpg 432w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Soren<\/b>:\u00a0\u00a0\u00a0 Talk to Soren. Get a pamphlet from Soren that might help her in solving the case. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><u>Dinged Dinghies<\/u> has dinghy care using the proper voltage total used to jump start a broken motor.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Snowmobile:<\/span><\/b><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go to the snowmobile a right end of the road. Use the snowmobile key given by Elisabet. It&#8217;s out of gas.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Explore the Missti Skip:<\/span><\/b><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Enter Missti Skip and look around.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Look right and read the <u>Customize your Gear book<\/u>.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Look close at the Sleipnir metal sculpture on the wall.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Sleep<\/b>:\u00a0\u00a0\u00a0 If you want to sleep, climb the stairs to the lodging floor and automatically wake up later.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Tide sign:<\/b>\u00a0\u00a0\u00a0 Left of the stairs to the lodging is a sign that shows current tide. It is low at the moment.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Change tide: <\/b>\u00a0\u00a0 If you want to change the tide, go upstairs and sleep-rest. The next instant, the tide will change and be at stairs.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><i>If you change the tide often enough (14), you will get an award.<\/i><\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Gunnar Tonnisson:<\/span><\/b><\/p>\n<blockquote>\n<p align=\"left\"><b><span style=\"font-family: Book Antiqua;\">Pub<\/span><\/b><span style=\"font-family: Book Antiqua;\">:\u00a0\u00a0\u00a0 Go down to the pub across the Sleipnir wall sculpture. Talk to Gunnar. Do not use the &#8220;Don&#8217;t want to tell me&#8221; dialogue.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Hear a very long fish tale after asking about his fingers. Learn about Elisabet, Magnus and Dagny &#8211; the minke.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Supply closet:<\/b>\u00a0\u00a0\u00a0 Turn around and enter the door with a &#8220;Employees Only&#8221; sign.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Take the <u>gas canister<\/u>. Hear Elisabet and Gunnar talk outside. She will stay at the ship and not help serve at the bar.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Take the <u>yellow fish decoration<\/u> from the machine at right.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua; font-size: small;\">Phone charm (bonus game only):\u00a0\u00a0\u00a0 Pick up the<u> yellow car charm<\/u> on the shelf.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Kitchen sign:<\/b>\u00a0\u00a0\u00a0 Turn right after exiting the closet. Try to enter the kitchen.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Read the letter of Elisabeth to Gunnar. It is a list of do and don&#8217;ts. LOL.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Earn some kronirs:<\/span><\/b><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Learn Icelandic<\/b>:\u00a0\u00a0 Look close at the machine on the bar counter.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Take the Icelandic word on the left and drop it right of the correct English word. Press submit button.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">There are 4 rounds per game. Earn 600 kronir to buy things from the gift shop.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Check the purse at end of the inventory bar to see how much money you have.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><i>If you play enough vocabulary games, you will get an award.<\/i><\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Below are some of the dictionary words.<\/span><\/p>\n<\/blockquote>\n<p align=\"center\"><span style=\"font-family: Book Antiqua;\"> <img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-4010\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2023\/11\/vocabulary2-300x205.jpg\" alt=\"\" width=\"300\" height=\"205\" \/>\u00a0\u00a0\u00a0<img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-4009\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2023\/11\/vocabulary1-300x205.jpg\" alt=\"\" width=\"300\" height=\"205\" \/><\/span><\/p>\n<p align=\"center\"><span style=\"font-family: Book Antiqua;\"> <img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-4011\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2023\/11\/vocabulary3-300x205.jpg\" alt=\"\" width=\"300\" height=\"205\" \/>\u00a0\u00a0 <img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-4012\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2023\/11\/vocabulary4-300x205.jpg\" alt=\"\" width=\"300\" height=\"205\" \/><\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Sonny Joon &#8211; Couch<\/b>:\u00a0\u00a0\u00a0 Turn around and take the notebook inserted at side of the couch closest to bar. It is the Factually True Adventures of Sonny Joon and Cyborg Nancy.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Check the importance of the langspil:<\/span><\/b><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Musical instruments<\/b>:\u00a0\u00a0\u00a0 Turn around and go forward. Look close at the musical instruments display across the exit stairs.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Examine a card with picture of the instruments at left panel.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Look at Elisabet&#8217;s poster at the center display.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Langspil<\/b>:\u00a0\u00a0\u00a0 Examine the langspil left of poster. Remember that Magnus wrote to Elisabet about the langspil.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Open the round case on the langspil and see different pattern on each side of the decoration.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Find the difference between the 2 sides. Click on difference on either side. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The differences are darker colors in the picture.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The case opens. Take a <u>carved star<\/u>.<\/span><\/p>\n<p align=\"center\"><span style=\"font-family: Book Antiqua;\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-6332\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/finddifference-300x242.jpg\" alt=\"\" width=\"300\" height=\"242\" srcset=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/finddifference-300x242.jpg 300w, https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/finddifference.jpg 432w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>History of Skipbrot:<\/b>\u00a0\u00a0\u00a0 Look close at the Skipbrot machine. It needs 450 kr. for each part. There are 3 parts.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Earn enough money to play all 3 parts. Move the knob under the part to be played.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Check the purse at end of the inventory bar to see how much money you have.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Learn the tragedy and that Elisabet is the descendant of Anna and James Lawrence.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Cultural center:<\/span><\/b><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Ned<\/b>:\u00a0\u00a0\u00a0 On the way to the center, get a call from Ned. Nancy forgot about their anniversary.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Call him again and learn about Burt the new roommate and pet chicken. Call him again to talk about the suspects.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Dagny<\/b>:\u00a0\u00a0\u00a0 Talk to Dagny &#8211; still out in the cold. Gunnar, Elisabet and Soren were not at the festival.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Batteries<\/b>:\u00a0\u00a0\u00a0 Go to the center and buy batteries on the postcard rack. Automatically place it in the flashlight.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Soren<\/b>:\u00a0\u00a0\u00a0 Talk to Soren. He is still an outsider because he was born 10 miles from town.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Learn that Gunnar crashed his boat and he sank to the bottom of the sea. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Soren was at the festival manning the audio at the tower. Soren sold his exploration rights to the treasure to Dagny.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">\u00a0Kitchen orders:<\/span><\/b><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go back to the pub to earn more money but Gunnar orders Nancy to go to the kitchen.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Read the tutorial. See an order screen.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Top left of the screen are the 5 orders to be filled.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Orders can be filled in a row (pictured green) or in squares of similar colors (pictured red).<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The orders are to be filled in same order shown at top left.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">There can be empty spaces in a filled order.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">A filled order at top left is grayed out.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">If the order is difficult, make new order and select an easier one.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><i>If you fill enough food orders (15), you will get an award.<\/i><\/span><\/p>\n<\/blockquote>\n<\/blockquote>\n<p align=\"center\"><span style=\"font-family: Book Antiqua;\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-6334\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/foodorder-300x187.jpg\" alt=\"\" width=\"300\" height=\"187\" srcset=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/foodorder-300x187.jpg 300w, https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/foodorder.jpg 504w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/> \u00a0 <img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-6335\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/foodorder2-300x190.jpg\" alt=\"\" width=\"300\" height=\"190\" srcset=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/foodorder2-300x190.jpg 300w, https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/foodorder2.jpg 504w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/span><\/p>\n<p align=\"center\"><span style=\"font-family: Book Antiqua;\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-6336\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/foodorder3-300x179.jpg\" alt=\"\" width=\"300\" height=\"179\" srcset=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/foodorder3-300x179.jpg 300w, https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/foodorder3.jpg 504w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/> \u00a0 <img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-6337\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/foodorder4-300x177.jpg\" alt=\"\" width=\"300\" height=\"177\" srcset=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/foodorder4-300x177.jpg 300w, https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/foodorder4.jpg 504w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Gunnar<\/b>:\u00a0\u00a0\u00a0 Talk to Gunnar about Soren being an outsider.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Cultural Center:<\/span><\/b><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Now that you have money, buy the book &#8220;Iceland at a Glance&#8221; at the gift shop.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Buy a gift for Ned that you can afford or get more money at the pub.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Get the <u>souvenir gift<\/u> for Ned gift wrapped at the counter.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><i>If you buy one of each souvenir, you will get an award.<\/i><\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Ship:<\/span><\/b><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go back to the ship.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Elisabet<\/b>:\u00a0\u00a0\u00a0 Talk to Elisabet again. Learn that she is here to watch the ship. The alarm cannot be heard at the dock. Talk about Soren, Magnus and Elisabet&#8217;s history. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">There was no sound during the festival even though Soren said he was manning the audio. Gunnar hates Magnus.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Try to contact outside help on the radio:<\/span><\/b><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go up to the wheel house. Use the radio key given by Dagny on the radio keyhole.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Take the mike. Automatically Nancy uses it to call out.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">A voice is heard. It is control tower #32 manned by Alex Trang.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Talk to Alex about the missing Magnus. Learn that Magnus checked in at 6 am. Then she heard shouting, fighting and then silence. She heard something about ship. Learn about Alex.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Alex will help Nancy to distract someone on the ship so she can snoop in her bag. Before helping Nancy, Nancy has to fix the lighthouse first.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Learn that Dagny is wanted because of skimming on a treasure hunt that was done.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Learn that Magnus talked to Alex about Saeta-cutie Elisabet.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Fix the dinghy motor:<\/span><\/b><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go back down to the dock and then go down the metal ladder to the dinghy across the gangway.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Turn around and open the motor.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Place the spark plugs and connectors in their correct locations.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Read the Dinged Dinghies leaflet for clues.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Note that the voltage total from top to bottom are: 16, 9, 19 and 13.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Red is on the left and black is on the right.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Use the guidebook &#8211; Iceland at a Glance translation to know the value of each sparkplug.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The connectors values are: Nitjan is 19. Niu is 9. Brettan is 13. Sextan is 16.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The spark plug values are: Atta is 8. Niu is 9. Fjorir is 4. Sjo is 7.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Tolf is 12. Fimm is 5. Tiu is 10. Tveir is 2.<\/span><\/p>\n<div align=\"center\">\n<table border=\"0\" width=\"60%\">\n<tbody>\n<tr>\n<td align=\"center\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-6331\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/dinghycare-179x300.jpg\" alt=\"\" width=\"179\" height=\"300\" srcset=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/dinghycare-179x300.jpg 179w, https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/dinghycare.jpg 216w\" sizes=\"auto, (max-width: 179px) 100vw, 179px\" \/><\/td>\n<td align=\"center\"><span style=\"font-family: Book Antiqua;\"> <img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-6341\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/icelandic-numbers.jpg\" alt=\"\" width=\"216\" height=\"109\" \/><\/span><span style=\"font-family: Book Antiqua;\"> <img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-6342\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/icelandic-numbers2.jpg\" alt=\"\" width=\"216\" height=\"262\" \/><\/span><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The spark plugs should equal the value of the connector.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Insert the spark plugs (red on the left and black on the right) and then insert the connectors in the right order and value.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">From top to bottom:<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">1. Tolf 12 and fjorir 4. Use connector sextan 16.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">2. Tveir 2 and sjo 7. Use connector niu 9.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">3. Tiu 10 and niu 9. Use connector nitjan 19.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">4. Fimm 5 and atta 8. Use connector brettan 13.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The engine starts.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><i>If you ride the dinghy often enough (+20x), you will get an award.<\/i><\/span><\/p>\n<\/blockquote>\n<\/blockquote>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Repair the lighthouse:<\/span><\/b><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Click on the wheel to be automatically outside the lighthouse. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Tide<\/b>:\u00a0\u00a0\u00a0 If it is high tide, you can reach the dock. If low tide, it is too high for Nancy. Go back to Missti Fit and sleep-rest. The tide will change then.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Climb up to the door of the lighthouse. Use the lighthouse key from Magnus&#8217; desk on the door lock.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Climb to the top of the lighthouse. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">See mosaic patterns under the windows. Click on all the mosaics for closer look. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Use the cellphone and call Alex Trang.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go to the control panel ahead.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Make white lights:<\/b>\u00a0\u00a0\u00a0 See a 4&#215;4 circles with directional arrows at all sides of the enclosing squares.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The aim is to get 5 white lights for amateur and 7 lights for master level on the tower at right side.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">See the progression of colors at left side: Blue to green to red to CMY (cyan magenta yellow) and then white.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">To get the next color, 2 similarly colored circles must be combined. Use the directional arrows to <u><b>bump<\/b><\/u> 2 similarly colored circles together.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">2 blues make a green; 2 greens make a red; 2 reds make a CMY and 2 CMYs make a white circle.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">When you see 2 similar colors,bring them side by side and then combine them.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">See lights come on and rotates.<\/span><\/p>\n<\/blockquote>\n<\/blockquote>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">When done, call Alex again. Alex says that there is an alarm in Magnus chair at the wheelhouse.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go to the hatch to exit and the remote access alarm flashes and sounds. The windows are automatically opened. It&#8217;s cold.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Click on the panel right of the hatch to start the pyramid puzzle.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Numbers pyramid<\/b>:\u00a0\u00a0\u00a0 See a pyramid stack of squares.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Starting at top going down; place numbers on a row that adds up to the number above it.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Each number above should be the sum of 2 numbers directly below it.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Click a number from the sides and then click on an empty square.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The hatch opens. Nancy thinks that this is not an accident.<\/span><\/p>\n<\/blockquote>\n<\/blockquote>\n<div align=\"center\">\n<table border=\"0\" width=\"80%\">\n<tbody>\n<tr>\n<td align=\"center\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-4001\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2023\/11\/numberpyramid-300x183.jpg\" alt=\"\" width=\"300\" height=\"183\" \/><\/td>\n<td align=\"center\">\n<p align=\"center\"><span style=\"font-family: Book Antiqua;\"> <img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-3995\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2023\/11\/Mpyramid-1-300x183.jpg\" alt=\"\" width=\"300\" height=\"183\" \/><br \/>\n<\/span><\/p>\n<\/td>\n<\/tr>\n<tr>\n<td align=\"center\"><span style=\"font-family: Book Antiqua;\"><b>Amateur<\/b><\/span><\/td>\n<td align=\"center\"><span style=\"font-family: Book Antiqua;\"><b>Master<\/b><\/span><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Exit the lighthouse and go to the dingy. Go back to Skipbrot and the ship.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Distract Elisabet:<\/span><\/b><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Climb up the ship to the wheelhouse.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Captain&#8217;s chair<\/b>:\u00a0\u00a0\u00a0 Look close at the closest armrest. See gold panel and circle.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Click on gold circle. That opens the panel.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Press the alarm button. You do not hear anything. Exit the wheelhouse and hear footsteps.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Immediately go left, down the stairs and then another stairs to the main deck.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Turn left and pan left to where Elisabet was sitting. Her bag is unguarded.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Bag<\/b>:\u00a0\u00a0\u00a0 Look in the bag. Read Magnus&#8217; letter to Elisabet explaining where his anniversary gift for her is located. The gift is really her family&#8217;s.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Take the <u>key to Magnus&#8217; cabin<\/u>.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Closet<\/b>:\u00a0\u00a0\u00a0 Pull back and try the closet guarded by Elisabet. It is locked. <\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Take a snowmobile out of town:<\/span><\/b><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go to the snowmobile at left end of the town road. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Use the gas canister from the pub&#8217;s closet on the snowmobile. If the key is already on the snowmobile, click on it to start the engine.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Check out Magnus&#8217; cabin:<\/span><\/b><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Magnus&#8217; cabin:<\/b>\u00a0\u00a0\u00a0 At start on ice road, see the road go straight or left. The back arrow goes back to town. Take the left road.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Ned<\/b>:\u00a0\u00a0\u00a0 Get a call from Ned. Sounds like something is wrong with Ned. Burt his roommate tries to get the phone. Try to call Ned again. Recording answers.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Use the key from Elisabet&#8217;s bag on the door lock and enter the cabin. Look around.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Explore the cabin:<\/span><\/b><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Table<\/b>:\u00a0\u00a0\u00a0 Look close at table at right. Read the Limerick book and the letter from the publisher.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Take the <u>2 decoration disks<\/u> from the plate.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Stove<\/b>:\u00a0\u00a0\u00a0 Look left and open the oven door. Take <u>2 more decoration disks<\/u>.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Bed<\/b>:\u00a0\u00a0\u00a0 Go to the bed at right. Take <u>2 more decoration disks<\/u>.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Look at pictures on the wall. There&#8217;s 3 large pictures of the ice cave.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>TV:<\/b>\u00a0\u00a0\u00a0 Turn around and check the TV. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Take <u>a decoration disk<\/u> from the answering machine.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Read the After the Laki Eruptions: A <u>History book<\/u>. Read the notations about the crow&#8217;s nest at Skipbrot. Solution is to divide into groups of six, no group touching another.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Answering machine<\/b>:\u00a0\u00a0\u00a0 Press the right arrow on the red answering machine. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Elisabet calls several times. She threatened Magnus at the end. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Dagny has something in her bag that she wants to show Magnus. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Gracie, the publisher called about cutting down the number of limericks and talk about publishing his book.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><i>If you listen to all the messages, you will get an award.<\/i><\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Table<\/b>:\u00a0\u00a0\u00a0 Read Dagny&#8217;s letter from the table at right of dog bed. Tumi the dog must have eaten Dagny&#8217;s spare luggage key.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Take <u>a decoration disk<\/u>. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Dog bed:<\/b>\u00a0\u00a0\u00a0 Check the dog bed now that Dagny mentioned the key. Lift the dog bed and take the <u>luggage key<\/u>.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Arrange the toys puzzle<\/b>:\u00a0\u00a0\u00a0 Open the curtain behind the dog bed.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Read the clues on the left. Based on the clues arrange, take a toy from top and place them on the appropriate squares.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Each row, column and diagonal has 2 of each kind of toys.<\/span><\/p>\n<\/blockquote>\n<\/blockquote>\n<div align=\"center\">\n<table border=\"0\" width=\"70%\">\n<tbody>\n<tr>\n<td align=\"center\"><span style=\"font-family: Book Antiqua;\"><b>Amateur<\/b><\/span><\/td>\n<td align=\"center\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-4006\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2023\/11\/toypuzzle1-300x174.jpg\" alt=\"\" width=\"300\" height=\"174\" \/><\/td>\n<\/tr>\n<tr>\n<td align=\"center\"><span style=\"font-family: Book Antiqua;\"><b>Master<\/b><\/span><\/td>\n<td align=\"center\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-3990\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2023\/11\/Mtoys-300x182.jpg\" alt=\"\" width=\"300\" height=\"182\" \/><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Take and read the messages between Dagny and Magnus &#8211; <u>threatening note<\/u>.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The key to open the rawhide toy is under Tumi&#8217;s carrier in the ship.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Magnus needs a barnacle scraper to use on a driftwood. This is connected to Captain Lawrence.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Discover the secret of the cabin crystals:<\/span><\/b><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Cabinet<\/b>:\u00a0\u00a0\u00a0 Turn right and see a cabinet on the back wall. Open it to access the crystal collection mentioned in Magnus&#8217; letter to Elisabet found in her bag.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Crystal collection<\/b>:\u00a0\u00a0\u00a0 Arrange the crystals as stated on the note.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">There should be 4 colors of each (blue or yellow) crystal in every row and column &#8211; with no more than 2 of the same color together.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Do the crystals between or beside the permanently placed ones first. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Then enclose those similar crystals that are side by sides already.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Then finish rows or columns that needs only one crystal.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The numbers at the sides are counts of the colored crystals.<\/span><\/p>\n<\/blockquote>\n<div align=\"center\">\n<table border=\"0\" width=\"70%\">\n<tbody>\n<tr>\n<td align=\"center\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-6328\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/crystal-300x190.jpg\" alt=\"\" width=\"300\" height=\"190\" srcset=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/crystal-300x190.jpg 300w, https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/crystal.jpg 432w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/td>\n<td align=\"center\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-3982\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2023\/11\/Mcrystals-300x185.jpg\" alt=\"\" width=\"300\" height=\"185\" \/><\/td>\n<\/tr>\n<tr>\n<td align=\"center\"><span style=\"font-family: Book Antiqua;\"><b>Amateur<\/b><\/span><\/td>\n<td align=\"center\"><span style=\"font-family: Book Antiqua;\"><b>Master<\/b><\/span><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Find out what is in the footlocker<\/b>:\u00a0\u00a0\u00a0\u00a0 <\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The chest is opened. Look inside.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Take the intricately carved small chest. It&#8217;s a music box.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Click on the handle to play the music box. Need more info.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Sketch piece<\/b>:\u00a0\u00a0\u00a0 Look at the lid of the chest to see a taped sketch.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">There are still some sketch pieces missing.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Door<\/b>:\u00a0\u00a0\u00a0 Turn around to face the door.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Take the <u>decoration disk<\/u> on the door frame. You now have 10\/10 disks.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Explore the ice cave:<\/span><\/b><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Exit the cabin and use the snowmobile. This time go forward on the road.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Ice cave &#8211; Rikur Caverns:<\/b>\u00a0\u00a0\u00a0 Go forward inside the ice cave. With the flashlight already having batteries, look around inside. This is the picture on the wall in Magnus&#8217; cabin.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Midway inside, see an Icebreaker glove on the left side. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go to the end of the path and click on the wall. Nancy says she can break through the wall with a sharp tool.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Use the fishing hook taken from the fish cleaning station on the wall.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Maze<\/b>:\u00a0\u00a0\u00a0 After breaking the wall, go forward 5 times. A split on the path left and forward is here.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go forward 6 times. See a ladder going up and one going down.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Take the ladder going down. Go forward once. <\/span><span style=\"font-family: Book Antiqua; font-size: small;\">Phone charm (bonus game only):\u00a0\u00a0\u00a0 Pick up the<u> axe phone charm<\/u> from the rock shelf.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Turn around and go up the ladder.\u00a0 <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Take the other ladder going up this time.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">There is a split to left and right. Take the right path. Go forward 2 times.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Another split left and right is here. Take the left path. Go forward and then down into a large hole.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Take the <u>sketch pieces<\/u> in a plastic bag. Go back up twice.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go right. Go forward 3 times until a split. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Take the left path. Go down the first ladder.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Turn around. Go forward (17x) until the exit.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><i>If you have been to all the rooms in the ice cave maze, you will get an award.<\/i><\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go back to town. Gunnar with a large knife pounces.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Discover the importance of the crow&#8217;s nest:<\/span><\/b><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go to the crow&#8217;s nest in front of the cultural center. Dagny is not here.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Climb up the crow&#8217;s nest. Click on the middle rail.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">This the puzzle mentioned by Magnus in the history book in inventory.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Solution is to divide into groups of six, no group touching another.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Click on a shape until they are a group of 6. They will be highlighted within yellow line.<\/span><\/p>\n<\/blockquote>\n<\/blockquote>\n<p align=\"center\"><span style=\"font-family: Book Antiqua;\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-6338\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/group-of-6-300x190.jpg\" alt=\"\" width=\"300\" height=\"190\" srcset=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/group-of-6-300x190.jpg 300w, https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/group-of-6.jpg 432w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/> <img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-6339\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/group-of-6b-300x185.jpg\" alt=\"\" width=\"300\" height=\"185\" srcset=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/group-of-6b-300x185.jpg 300w, https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/group-of-6b.jpg 432w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">See a wounded Soren pass by. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Take a <u>wooden gear<\/u> from the secret compartment.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Cultural Center:<\/span><\/b><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Soren<\/b>:\u00a0\u00a0\u00a0 Talk to Soren at the cultural center. Gunnar threw a bottle at Soren. It has happened twice now.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">As for the origin of the treasure &#8211; Dutch East India Company does not have a route here at Iceland. Captain Lawrence is English &#8211; not Dutch.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Dagny<\/b>:\u00a0\u00a0\u00a0 Talk to Dagny at the heater outside.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Get the item Gunnar is using as a coaster:<\/span><\/b><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go to the dock and Nancy notes that Gunnar went out on the dinghy.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Pub<\/b>:\u00a0\u00a0\u00a0 Go to the Missti Split pub and take the coaster on Gunnar&#8217;s table left of bar. It is a <u> metal disk<\/u>.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Read the letter on the table. It&#8217;s a letter from Asa to Elisabeth. It mentions a festival demotion and financial trouble with Soren. Read Elisabeth&#8217;s answer to Asa.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Note that the sign outside the pub shows high tide.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Snoop behind the culture center counter:<\/span><\/b><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Soren:\u00a0\u00a0\u00a0 <\/b>Go back to cultural center and talk to Soren about Magnus&#8217; cabin and the vigilantes at Skipbrot.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Tell Soren that someone took a sweater from the gift shop.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Enter the counter through door at gift shop.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua; font-size: small;\">Phone charm (bonus game only):\u00a0\u00a0\u00a0 Pick up the<u> puffin charm<\/u> from the top of the luggage at right. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Dagny&#8217;s luggage<\/b>:\u00a0\u00a0\u00a0 Use the luggage key from under Tumi&#8217;s bed at the cabin on Dagny&#8217;s yellow luggage on the table.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Read the Heroes of Land and Sea book. See Moira Chilsolm&#8217;s (Silent Spy) note to Dagny.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Get more <u>sketch pieces<\/u>. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Counter<\/b>:\u00a0\u00a0\u00a0 Look close at the counter.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Open the drawer and see the matching glove of the one in the ice cave. Aha!<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">See a yellow postit that says: create volcanic winter.<\/span><\/p>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Unlock the tablet:\u00a0\u00a0\u00a0 <\/span><\/b><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Create volcanic winter<\/b>:\u00a0\u00a0\u00a0 Click on the tablet at left. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Mix the elements to form volcanic winter.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Combine 2 elements to make a new one. Continue combining for a progression of events that leads to a volcanic winter.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Blue squares:<\/b>\u00a0\u00a0\u00a0\u00a0 Take the elements from top and place them on the squares below to make new elements (place on green squares in top middle).<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Earth + fire = lava<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Air + earth = desert<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Air + fire = energy<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Middle squares:<\/b>\u00a0\u00a0\u00a0 Take results of the element combination from top green squares and combine them to make another climactic change.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Desert + energy = dust cloud.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Energy + lava = eruption.<\/span><\/p>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Red squares:<\/span><\/b><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Dust cloud + eruption = Volcanic winter.<\/span><\/p>\n<p align=\"center\"><span style=\"font-family: Book Antiqua;\"> <img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-4004\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2023\/11\/sorentabletwinter-300x187.jpg\" alt=\"\" width=\"300\" height=\"187\" \/><br \/>\n<\/span><\/p>\n<\/blockquote>\n<\/blockquote>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">See what is on Soren&#8217;s tablet:<\/span><\/b><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Read the contents of Soren&#8217;s tablet. Sonny Joon was here.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Elisabet was demoted because she spent most of her time with Magnus and ship. Learn the reason Elisabet was removed from handling the finances of the festival.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Soren wrote: Five gears crank the wall of empty wood; behold the curls in the proud lion&#8217;s mane, facing upwards towards the sky. Soren saw this on the hull before it was painted over. Learn the reason of his leaving Harvard.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Read the archived mails. A Dr. Jardin thinks there&#8217;s a connection between the Heerlijkheid crashing here and D&#8217;Ormesson, the newly appointed finance comptroller of France during the reign of King Louis before the French Revolution. The possible use of the Dutch East India Company to move gold to the United States. What is the Heerlijkheid doing in Iceland?<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Search the fallen h<\/span><\/b><span style=\"font-family: Book Antiqua;\"><b>eater for clues:<\/b><\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go pass the crow&#8217;s nest and see the heater on the ground and signs of struggle.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Look close. See large footprints and blood on the snow at left.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Dagny&#8217;s cellphone<\/b>:\u00a0\u00a0\u00a0 Pick up Dagny&#8217;s cellphone at right.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Enter the password learned from Dagny&#8217;s note in the barrel at ship&#8217;s hold &#8211; scuttlebutt. Press enter.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Read the messages. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Magnus &#8211; Learn about the bed frame on the ship. The clues are magic circles, Venn diagram &#8211; overlapping sections. Magnus says there are 5 pieces of the sketch. Magnus has one (now taken) and Dagny has one.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Soren &#8211; Learn that Alicia DeSoto was formerly Dagny&#8217;s life partner.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Gildbank &#8211; Read about the deposits from Gulf Coast Treasure Find, Mr. Fallon for Santa Fe Investigation results and from Louvre for Petra Extraction. Wow!<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Check the gallery. See pictures of the captain&#8217;s quarter, upper deck, main deck, street of Skipbrot, the ship, the main square, the ship&#8217;s hold and a blank wall at the ship&#8217;s hold.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Discover the secret of the ship&#8217;s wheel:<\/span><\/b><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go back to the dock and the ship.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Talk to Elisabet. She says she will fix what she did about her festival financial problems. She is healing now.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Original wheel<\/b>:\u00a0\u00a0\u00a0 Go to the helm by the wheelhouse.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Look close at the wheel.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Wheel word match<\/b>:\u00a0\u00a0\u00a0 Now that all 10 decoration pieces are collected; do the wheel puzzle.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Match the images to create a single compound word for each pair.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Turn the wheel and get access to other words that will match the outer disks.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Move-click the matching disk close to the matched word.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The sailor dictionary seen after finishing the touch screen puzzle at the cultural center has some of the words.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The center part opens. Take the <u>fixed locator<\/u>.<\/span><\/p>\n<p align=\"center\"><span style=\"font-family: Book Antiqua;\"> <img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-4013\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2023\/11\/wheelmatch-300x280.jpg\" alt=\"\" width=\"300\" height=\"280\" \/><br \/>\n<\/span><\/p>\n<\/blockquote>\n<\/blockquote>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Figure out the sounding depths numbers:<\/span><\/b><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">From Magnus diary notes on his captain&#8217;s desk, we know that 86 from the crow&#8217;s nest is the total number.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">We need 4 numbers that will add to get 86. One of them &#8211; 14 was seen after the pins-map puzzle at the captain&#8217;s room.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Tide and barnacles<\/b>:\u00a0\u00a0\u00a0 Remember that Magnus made a comment that he needs something to remove barnacles.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go back to Missti Skip and check the tide. It is high.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go up the stairs to sleep and the next time, check to see if the tide is low.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Look for barnacles<\/b>:\u00a0\u00a0\u00a0 Go to the dinghy at the dock.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">See barnacles on the posts left of the dinghy.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Use the hook on the barnacles &#8211; 26.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Tidal depth charts<\/b>:\u00a0\u00a0\u00a0 Go back up to the wheelhouse of the ship.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Look close at the left tidal chart for 1784.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Nancy says she has 2 numbers now: 14 and 26. Need 2 more numbers to make 86.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Place the fixed locator on the chart.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Move it around to place 14 and 26 in 2 of the circles. See if all 4 numbers in the circles total to 86.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The numbers are: 14, 26, 35 and 11.<\/span><\/p>\n<p align=\"center\"><span style=\"font-family: Book Antiqua;\"> <img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-3964\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2023\/11\/depthchartnumbes-1-300x243.jpg\" alt=\"\" width=\"300\" height=\"243\" \/><br \/>\n<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Elisabet&#8217;s song<\/b>:\u00a0\u00a0\u00a0 Exit the wheel house and hear Elisabet sing.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Talk to Elisabet about the song. It&#8217;s an old family song her mother sang to her.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Find out the importance of the captain&#8217;s bed frame:<\/span><\/b><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go to the captain&#8217;s quarters. Look close at and click the bed frame.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Venn diagram:<\/b>\u00a0\u00a0\u00a0 Place the numbers so that the total shown in the overlapping sections is the sum of those circles&#8217; individual numbers.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">If correct, the rings are grayed out.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">A drawer is pulled out. Take the <u>sketch pieces<\/u>.<\/span><\/p>\n<\/blockquote>\n<p align=\"center\"><span style=\"font-family: Book Antiqua;\"> <img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-4008\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2023\/11\/venn-300x194.jpg\" alt=\"\" width=\"300\" height=\"194\" \/><br \/>\n<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Dog bed-kennel<\/b>:\u00a0\u00a0\u00a0 Remember that Magnus commented about the dog kennel at the ship.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Examine the dog bed at the corner. Take the <u> tiny key<\/u> under the cushion.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Figure out what the lock combination of the cupboard:\u00a0\u00a0 <\/span><\/b><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Open the cupboard-cabinet left of bed.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Look close at the numbered circle. Magnus mentioned that they have to be from lowest to highest.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Enter the numbers of the 4 tidal sounding depths learned from the chart &#8211; 11, 14, 26 and 35.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">After each correct number, one of the triangles at the center recesses. Hear a sound of something unlocked in the ship.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Find out what the lock in the cupboard opened:<\/span><\/b><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Exit the room. Go right and down to the hold. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Cannon<\/b>:\u00a0\u00a0\u00a0 Go down the next set of stairs.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">While on the steps to the lower hold, look at the cannon at right of steps. See duct tape and other supplies needed to kidnap a full grown man. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go forward and see a room revealed at the back of the room<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Open the panel in the hidden room:<\/span><\/b><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Secret room<\/b>:\u00a0\u00a0\u00a0 Go to the opened back wall. Enter and look close at the other door with a circle.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">See a ringed circle with numbers.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Light up all the numbers by pressing the correct sections.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">There are 10 tries only &#8211; as shown by the circles at left.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The numbers seen within the sections are numbers that needs to be pressed adjacent to that numbered section.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Review Magnus&#8217; notes in inventory. It states: at bottom left drawing that &#8220;numbers appear to show the number of touching sections which have been filled&#8221;.<\/span><\/p>\n<\/blockquote>\n<div align=\"center\">\n<table border=\"0\" width=\"60%\">\n<tbody>\n<tr>\n<td align=\"center\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-4000\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2023\/11\/numberedcirclesecretroom-300x193.jpg\" alt=\"\" width=\"300\" height=\"193\" \/><\/td>\n<td align=\"center\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-3986\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2023\/11\/Mnumberedcirclesecretroom-300x206.jpg\" alt=\"\" width=\"300\" height=\"206\" \/><\/td>\n<\/tr>\n<tr>\n<td align=\"center\"><span style=\"font-family: Book Antiqua;\"><b>Amateur<\/b><\/span><\/td>\n<td align=\"center\"><span style=\"font-family: Book Antiqua;\"><b>Master<\/b><\/span><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Gear lock<\/b>:\u00a0\u00a0\u00a0 The panel opens. Some of the gears are missing.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Use the wooden gear taken from the crow&#8217;s nest, metal disk Gunnar uses as coaster and and carved star from the langspil on the machinery. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">More parts are needed.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Escape the bilge:<\/span><\/b><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Exit the secret room. See the bilge cover is opened. Look close at the bilge. You cannot move away from here.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Nancy is pushed down into the bilge and grate closes. The water is rising.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Adjust the bilge pump<\/b>:\u00a0\u00a0\u00a0 <\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Recreate the numbers written in the corner on the big dial &#8211; 15-21-21 for amateur and 19-18-20 for master level.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Turn the dotted circles to change the numbers in the corners. The sums are seen on the bottom dial.<\/span><\/p>\n<div align=\"center\">\n<table border=\"0\" width=\"60%\">\n<tbody>\n<tr>\n<td align=\"center\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-6326\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/bilgepump-300x145.jpg\" alt=\"\" width=\"300\" height=\"145\" srcset=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/bilgepump-300x145.jpg 300w, https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/bilgepump.jpg 354w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/td>\n<td align=\"center\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-6347\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/Mbilge-300x128.jpg\" alt=\"\" width=\"300\" height=\"128\" srcset=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/Mbilge-300x128.jpg 300w, https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/Mbilge.jpg 360w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/td>\n<\/tr>\n<tr>\n<td align=\"center\"><span style=\"font-family: Book Antiqua;\"><b>Amateur<\/b><\/span><\/td>\n<td align=\"center\"><span style=\"font-family: Book Antiqua;\"><b>Master<\/b><\/span><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The pump took care of the water but the grill is still down. Nancy cries help. Elisabet arrives and pulls her up.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">At the deck, Elisabet says she heard a boat leave but helped Nancy first. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">She gives a <u>metal crank<\/u> that the person dropped.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Talk to people:<\/b><\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Gunnar<\/b>:\u00a0\u00a0\u00a0 Go the pub at Missti Skip. Talk to Gunnar.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">He doesn&#8217;t know where Dagny is. He took the dinghy out looking for the treasure.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Soren<\/b>:\u00a0\u00a0\u00a0 Talk to Soren at cultural center. He admits about the financial trouble and gave some excuse at to why his glove is in the ice cave.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Gunnar<\/b>:\u00a0\u00a0\u00a0 Go back to the Missti Skip and see Elisabet throwing Gunnar out of the building.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Elisabet<\/b>:\u00a0\u00a0\u00a0 Talk to Elisabet at the ship. Gunnar says some hurtful things about Magnus and Elisabet.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Gunnar<\/b>:\u00a0\u00a0\u00a0 Go back to the Missti Skip. Talk to Gunnar standing in front of the pub entryway. He wants a box from the pub.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Enter the pub and go to Gunnar&#8217;s corner. Take the box behind the large metal shield.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Open the red 1692 soap box. See a picture of a young woman. Nancy says she looks like her.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Read the newspaper clipping inside the box. The tragic drowning of Gunnar&#8217;s wife Edda Snorisdottir and his daughter Edda is reported. Gunnar was piloting the dinghy. Read the card sent by Edda to Gunnar.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Give the box to Gunnar. He regrets what he has done and will apologize to Elisabet. He wants you to return when the tide changes and he will give you what he has.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Sleep<\/b>:\u00a0\u00a0\u00a0 Check the tide on the sign by the stairs. It&#8217;s low. Go upstairs to rest. The tide is now high.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Gunnar<\/b>:\u00a0\u00a0\u00a0 Go to the pub and talk to Gunnar in his usual place. He gives the last of the <u>sketch pieces<\/u>.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Figure out what the sketches create:<\/span><\/b><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Take the snowmobile to Magnus&#8217; cabin at left on the road.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Ned<\/b>:\u00a0\u00a0\u00a0 Get a cellphone call from Ned. That was very sweet. Say &#8220;I love you too, Ned.&#8221;<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><i>If you tell Ned you love him, you will get an award.<\/i><\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Footlocker<\/b>:\u00a0\u00a0\u00a0 Open the footlocker and look close at the sketch taped on the lid.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Sketch pieces<\/b>:\u00a0\u00a0\u00a0 Using the sketch pieces seen at right and was taken from the crow&#8217;s nest of the ship; arrange the overlapping pieces to make a full image.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Nancy recognizes it as a mosaic at the lighthouse.<\/span><\/p>\n<\/blockquote>\n<\/blockquote>\n<p align=\"center\"><span style=\"font-family: Book Antiqua;\"> <img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-4002\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2023\/11\/sketchpiecescombined-300x188.jpg\" alt=\"\" width=\"300\" height=\"188\" \/><br \/>\n<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Elisabet<\/b>:\u00a0\u00a0\u00a0 Exit the cabin and see Elisabet on a sled.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Follow up on the image created by the sketch pieces:<\/span><\/b><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go back to town. Take the dinghy to the lighthouse. If it is low tide, the dock cannot be reached. Go back to the Missti Skip and rest. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Climb up to the top of the lighthouse. <\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Find Dagny:<\/span><\/b><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Hear footsteps. Dagny wants to explain her actions in town.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">At the heater. Dagny describes why she faked the footsteps and her disappearance. She wanted time to crack the case. The whole ship is the map and she needs the key. She think Nancy knows the key. She gives a <u>lion token<\/u>.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Closet<\/b>:<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go back to the ship and Nancy decides to find out what is in the closet beside Elisabet.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Open the closet even though Elisabet stops you. Out comes Tumi, Magnus&#8217; dog.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">She took Tumi during the festival so that Magnus will look for the dog and also Elisabet.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">She gives the <u>sheet music<\/u> of the family&#8217;s love song to the treasure.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Dog chew bone<\/b>:\u00a0\u00a0\u00a0 Look inside the closet and take the rawhide dog bone. It is a hiding place.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Use the tiny key taken from Tumi&#8217;s kennel on the hole. Turn the key.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Read Magnus&#8217; note about the <u>chart<\/u>. The treasure is in the ice cave but needs Lawrence&#8217;s journal to access it.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">He describes the maze steps to do but need more.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Figure out what the token from Dagny is for:<\/span><\/b><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go to the figurehead at the bow of the ship. Look close at the panel on its back.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Lion heads<\/b>:\u00a0\u00a0\u00a0 Drop the token in the slots to turn all the lion heads upright.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Insert the token on the slots at: left, middle, middle, right middle, middle, middle.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Take the <u>wooden wheel<\/u>.<\/span><\/p>\n<\/blockquote>\n<\/blockquote>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Rebuild the mechanical contraption in the hold:<\/span><\/b><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go back to the gear panel in the secret room.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Dagny<\/b>:\u00a0\u00a0\u00a0 On the way get a call from Dagny. She knows it is Nancy that took something from her luggage.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Place the wooden wheel on the gear panel at the door of the secret room.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Use the metal crank on the left gear. A compartment is raised up and reveals an ancient box.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Open the right side of the box:<\/span><\/b><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Open the left side and see a sliding piece is missing.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Open the right side and see a puzzle.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><b><span style=\"font-family: Book Antiqua;\">B<\/span><\/b><span style=\"font-family: Book Antiqua;\"><b>ox-shapes pattern puzzle:<\/b>\u00a0\u00a0\u00a0 Arrange the pieces so that every row and column has one of each design.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Review the clue at middle right in Magnus&#8217; notes in inventory. &#8220;Intricate moving box pattern requires one of each shape in each row and column with no shapes repeating. Can place different pieces over board designs if the piece&#8217;s design fully covers the board design under it.&#8221;<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Place the symbols that are already shown on the gameplay squares &#8211; one per row or column.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Then fill the large symbols with large pieces to cover them. From there deduce the rest.<\/span><\/p>\n<\/blockquote>\n<div align=\"center\">\n<table border=\"0\" width=\"80%\">\n<tbody>\n<tr>\n<td align=\"center\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-3987\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2023\/11\/moving-boxpattern-300x288.jpg\" alt=\"\" width=\"300\" height=\"288\" \/><\/td>\n<td align=\"center\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-4022\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2023\/11\/Mmoving-boxpattern-1-300x291.jpg\" alt=\"\" width=\"300\" height=\"291\" \/><\/td>\n<\/tr>\n<tr>\n<td align=\"center\"><span style=\"font-family: Book Antiqua;\"><b>Amateur<\/b><\/span><\/td>\n<td align=\"center\"><span style=\"font-family: Book Antiqua;\"><b>Master<\/b><\/span><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Contents<\/b>:\u00a0\u00a0\u00a0 Read the letter-confession of Captain Lawrence to his daughter. Lawrence became a pirate under John North. Later, he was North&#8217;s navigator.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Click on the side of the last page to read a torn page titled &#8211; The Words I Couldn&#8217;t Keep.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Follow up on the image created by the sketch pieces (continued):<\/span><\/b><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go back to the lighthouse and walk to the top. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Star mosaic<\/b>:\u00a0\u00a0\u00a0 Turn around and look close at the star mosaic.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Numbers star puzzle:\u00a0<\/b>\u00a0\u00a0 Place the numbers so that one of each number is within each outlined large triangle, horizontal row and diagonal row.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Review Magnus&#8217; note in inventory. It mentions &#8220;lines continue across the gap&#8221;.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Fill in the numbers missing in each triangle that has the most preset numbers already.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Then work from there. This puzzle is similar to sudoku. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Lights turns on at the end when that row is correctly filled.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Take and read the <u>journal page<\/u>.<\/span><\/p>\n<\/blockquote>\n<p align=\"center\"><span style=\"font-family: Book Antiqua;\"> <img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-4005\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2023\/11\/starnumber-300x190.jpg\" alt=\"\" width=\"300\" height=\"190\" \/><br \/>\n<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Discover the importance of the music box:<\/span><\/b><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">After reading the pages of the journal, go back to town and ride the snowmobile to Magnus&#8217; cabin.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Now that Elisabet gave you the sheet music of the family&#8217;s love song, open the music box in the footlocker.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Use the sheet music on the box.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Review the Music Book taken from the lobby of the Missti Skip.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Arrange the tines to correctly play the song. Take a set of tines and move it to the correct place.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Make a trial run to see the sequence of the tines played first and the number of bumps on the roller (for example G is played 4 times). Then arrange the tines. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Pull the lever to start the music. If correctly done, the whole piece is played.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The drawer opens. Take the fish <u>wooden tile<\/u> and <u>journal pages<\/u>. Read how Lawrence and North got the ship at Cape Town. The pages are automatically added to Lawrence journal.<\/span><\/p>\n<\/blockquote>\n<\/blockquote>\n<div align=\"center\">\n<table border=\"0\" width=\"70%\">\n<tbody>\n<tr>\n<td colspan=\"2\" align=\"center\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-3998\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2023\/11\/music-book-1-300x163.jpg\" alt=\"\" width=\"300\" height=\"163\" \/><\/td>\n<\/tr>\n<tr>\n<td align=\"center\"><\/td>\n<td align=\"center\"><\/td>\n<\/tr>\n<tr>\n<td colspan=\"2\" align=\"center\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-3992\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2023\/11\/musicboxtines-300x122.jpg\" alt=\"\" width=\"300\" height=\"122\" \/><\/td>\n<\/tr>\n<tr>\n<td colspan=\"2\" align=\"center\"><span style=\"font-family: Book Antiqua;\"><b>Amateur<\/b><\/span><\/td>\n<\/tr>\n<tr>\n<td colspan=\"2\" align=\"center\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-3985\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2023\/11\/Mmusicbox-300x121.jpg\" alt=\"\" width=\"300\" height=\"121\" \/><\/td>\n<\/tr>\n<tr>\n<td colspan=\"2\" align=\"center\"><span style=\"font-family: Book Antiqua;\"><b>Master<\/b><\/span><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Open the left side of the captain&#8217;s box:<\/span><\/b><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go back to the ship. Hear the alarm on. Elisabet and Tumi are not here.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Look around and not find them.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go down to the ship&#8217;s hold and then to secret room.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Captain&#8217;s box:<\/b>\u00a0\u00a0\u00a0 See that someone used an axe to take the box from the wall. The box is damaged.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Open the left side of the captain&#8217;s box. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Move the sliding shape to the treasure mark yellow X at top right corner. Use mous