{"id":3309,"date":"2023-11-23T00:52:26","date_gmt":"2023-11-23T04:52:26","guid":{"rendered":"https:\/\/always-forever.us\/DarkOne\/?page_id=3309"},"modified":"2025-10-27T04:01:25","modified_gmt":"2025-10-27T04:01:25","slug":"nancy-drew-the-captive-curse","status":"publish","type":"page","link":"https:\/\/always-forever.us\/DarkOne\/nancy-drew-the-captive-curse\/","title":{"rendered":"Nancy Drew &#8211; The Captive Curse"},"content":{"rendered":"<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Gameplay<\/b>:\u00a0\u00a0\u00a0 This is a point and click game. Nancy shows the desk in her bedroom. This is where the &#8216;How to be a Detective Book&#8217; that shows the game manipulations can be accessed. The Scrapbook has past Nancy Drew games information. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Read the Case Files to learn about the present mystery case. Once you are ready to play the game, click on the plane ticket to go to the new case location.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Select to play either Junior or Senior detective.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The main screen has pictures at the bottom of the page. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The bag at left is the inventory link. The journal shows Nancy&#8217;s notes about the present case. The task list shows the junior gamer what needs to be done or was done to progress in the game. The cell phone is on the next slot.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The cell phone has: the phone, camera, game, settings (wallpaper and ring tone selection) and information (hint hotline and money).<\/span><\/p>\n<p dir=\"ltr\" align=\"left\"><span style=\"font-family: Book Antiqua;\">The gear icon shows the options. Here the voice, effects and music volume can be adjusted. Also, the bottom background can be changed. Closed captioning, text size and screen size selection are also in this page. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The load folder has the list of the saved games that can be replayed. The diskette is used to save the game. The rightmost icon closes the game. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Phone charms are found only on special edition of the game (<i>Thanks, LadyLinda<\/i>).<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The game is non-linear. The walkthrough below is just one way to get through the game.<\/span><\/p>\n<hr width=\"50%\" \/>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">For centuries, a fearsome monster has been stalking Castle Finster. Markus Boehm has called Nancy to Castle Finster to help him scare out the truth about the monster.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Germany, a long time ago:\u00a0\u00a0\u00a0 Watch a young girl pick mushrooms in a forest. The monster arrives and she runs away. The young girl wears a medallion. She arrives at the closed castle gate. The monster closes in.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Arrival:<\/b><\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Nancy arrives at the closed castle gate. Ring the doorbell at right side of the gate.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Lukas answers from above. He will let you in if you solve the match game in the bucket he lowers down.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Take the paper inside the lowered bucket.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Match game:<\/b>\u00a0\u00a0\u00a0 Find the matching monster. Click on the square of the 2 matching monster.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">When sure of the selection &#8211; click on square of the Check Match at top of the page. <i>I got it!<\/i><\/span><\/p>\n<\/blockquote>\n<\/blockquote>\n<div align=\"center\">\n<p>&nbsp;<\/p>\n<table border=\"0\" width=\"80%\" cellspacing=\"0\" cellpadding=\"0\">\n<tbody>\n<tr>\n<td align=\"center\" width=\"50%\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-3442\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2023\/11\/Matchgame.jpg\" alt=\"\" width=\"288\" height=\"161\" \/><\/td>\n<td align=\"center\" width=\"50%\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-3443\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2023\/11\/matchSr.jpg\" alt=\"\" width=\"288\" height=\"176\" \/><\/td>\n<\/tr>\n<tr>\n<td align=\"center\" width=\"50%\"><span style=\"font-family: Book Antiqua;\"><b>Junior<\/b><\/span><\/td>\n<td align=\"center\" width=\"50%\"><span style=\"font-family: Book Antiqua;\"><b>Senior<\/b><\/span><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>&nbsp;<\/p>\n<\/div>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Karl appears and raises the caste gate. He wants you to come meet him in his office at the second floor.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Courtyard:<\/b><\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Look around at the courtyard. See shops at left and a well.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">There are private homes at top level of the buildings.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Burg (Castle) Finster:<\/b>\u00a0\u00a0\u00a0 <\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Enter the ornate double door ahead. Face the stairs at right.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Euros<\/b> &#8211; <b> Coins<\/b>:\u00a0\u00a0\u00a0 See a coin flash on the banister of the stairs to the mezzanine. Take the <u>coin<\/u>. <i> If you collect enough coins, you might get an award.<\/i><\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">There are 20 Euros at top left of the screen. Coins picked up during the game will be added to the total. Buying items will decrease the total amount of coins. Not all the coins that are in the game are noted in this walkthrough.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Climb the stairs to the mezzanine. Go forward to the small table with the candlestick. See the coins flash. Take <u> coins<\/u> from the table.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Ned<\/b>:\u00a0\u00a0\u00a0 Enter through the doors. The phone rings. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Automatically answers the call from Ned. The reception of the cell phone is bad. An argument with Ned ensues. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go forward to the wide landing.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Nancy&#8217;s room:<\/b><\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Find the room with my name on the door:<\/b>\u00a0\u00a0\u00a0 Climb the stairs on either side of the wide landing. Go forward to the balcony at other side.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">See a door with Nancy&#8217;s name on it. Enter and look around.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Check the mantle of the fireplace and read the Die Ungeheuerlichkeit Nacht Festival schedule.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Open the armoire and see a shelf for gift shop purchases.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Phone: <\/b>\u00a0\u00a0 Go to other side of the bed and see the cuckoo clock phone on the desk.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">You can use the landline phone by clicking on the postit list of the phone numbers or manually dialing by zooming and click in the numbers.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Call Frank to check in:<\/b>\u00a0\u00a0\u00a0 After a while (time varies); get a call from Frank Hardy about Ned.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Use the landline phone and call Frank. Call Ned but get a recording.<\/span><\/p>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Find something to help translate some signs here<\/span><\/b><span style=\"font-family: Book Antiqua;\">:\u00a0\u00a0\u00a0 Look at the side table beside the bed. Take the German English <u>dictionary<\/u>. Exit the room.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Karl&#8217;s office:<\/b><\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"> <b>Phone charm:<\/b>\u00a0\u00a0\u00a0 (Special edition game only) From Nancy&#8217;s room, use left stairs to go back to the landing at other side of the balcony.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Pick up the <u>blue-white phone charm<\/u> on the right side railing close to the landing (not balcony).<\/span><\/p>\n<p align=\"center\"><span style=\"font-family: Book Antiqua;\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-6542\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/bluewhitecharm.jpg\" alt=\"\" width=\"288\" height=\"147\" \/><\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Find Karl&#8217;s office: <\/b>\u00a0\u00a0 At the landing, turn right or left to the side hallways (not the stairs).<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">There are 2 side alcoves with chairs and table: <\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">One alcove has a book about History of Castle Finster. Read the book and learn about Freiherr Amsel and his daughter Else.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The other alcove has a puzzle box with colored glass tiles on it. It is missing glass pieces.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Check in with Karl:\u00a0\u00a0\u00a0 <\/span><\/b> <span style=\"font-family: Book Antiqua;\">Enter the <em>B\u00fcrgermeister<\/em> room at middle of the hallway. See Karl Weschler, the <em> B\u00fcrgermeister<\/em> playing with dolls.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Talk to Karl. Learn about his feeling about the monster, newspaper (Castle Cryer), lederhosen, tourists and his game.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Play a game of Raid with Karl:<\/b>\u00a0\u00a0\u00a0 Play Raid game. Choose Easy first until you learn the mechanics of the game.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Read the Game Rules book at bottom right.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">You have 2 opponents seen at sides of the board.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">A player turns the spinner at bottom left and moves on the board based on the number obtained.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The color of the square the player lands on determines what challenge is to be done by the player.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The card selected shows the character stat of that player&#8217;s hand.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">So if the opponent (or you) lands on a red square, select your card with the strongest red attribute to fight with.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Select an opponent with less cards to choose from.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The winner is the one that gets to the castle at center of the board first.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Win or lose get <u>15 Euros<\/u> from Karl for testing his game.<i> If you test Karl&#8217;s game often enough, you might get an award and lots of money.<\/i><\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Continue to talk to Karl. Learn about Lukas, the head of security&#8217;s son.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Explore Karl&#8217;s office:<\/span><\/b><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Look around Karl&#8217;s office.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Cabinet<\/b>:\u00a0\u00a0\u00a0 Check the cabinet left of Karl and see that the bottom drawer is active.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Open the panel at right to see a keypad. Uh oh. We&#8217;ll check that later.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Raid board game:<\/b>\u00a0\u00a0\u00a0 See a board game on the table. If you need money, play this board game or ask Karl.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Sparrow painting:<\/b>\u00a0\u00a0\u00a0 Go forward and turn around. Look left and close at the sparrow painting on the wall<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Raid:<\/b>\u00a0\u00a0\u00a0 Turn right to the right wall.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Read the game guide in Karl&#8217;s study:<\/b>\u00a0\u00a0\u00a0 Read the Raid Game Guide at bottom shelf. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">See that the characters are taken from Grimm&#8217;s fairy tales. They are either: heroes, monsters or magicians.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Professor Sparrow is the one on the painting on the wall. There&#8217;s a key icon on the description.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The last page waits for a new design.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Fix the cards I knocked down in Karl&#8217;s office: <\/b>\u00a0\u00a0 Look at top shelf.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Take note of the scales with cards on it. There are 3 scales with 3 cards on them. They are not evenly balanced. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Touch the scales and they all fall down. Karl says to put back the cards the way it was.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Remember that the scales were not even before. The middle scale is highest and the right scale is lower than the rest.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Arrange the cards to weigh the same way (or original level) before you touched them.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Each scale has a monster, hero and magic. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Left pan:\u00a0\u00a0\u00a0\u00a0 Sailor RedBraid, The Donkey King and Fairy Trigger.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Middle pan:\u00a0\u00a0\u00a0\u00a0 Fenarius Wolf, Professor Sparrow and Enchanted Mirror.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Right pan:\u00a0\u00a0\u00a0 The Robber, Bonaparte and The Golden Hunter.<i> Got it<\/i>!<\/span><\/p>\n<\/blockquote>\n<\/blockquote>\n<p align=\"center\"><span style=\"font-family: Book Antiqua;\"> <img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-3446\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2023\/11\/Raid-puzzle-300x117.jpg\" alt=\"\" width=\"300\" height=\"117\" \/><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-3459\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2023\/11\/stackitemsstart.jpg\" alt=\"\" width=\"288\" height=\"167\" \/><br \/>\n<\/span><\/p>\n<blockquote>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">See a paper fall off from the scale.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Take the <u>German note<\/u>. Use the dictionary on the paper. Read the note from Markus to Karl.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Karl&#8217;s game: <\/b>\u00a0\u00a0 Talk to Karl again. Learn that his game is being submitted to the International Board, Card Association for review.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">He asks for help in making a new character. Select any information of your choice about the character.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Meet everyone in the castle.<\/span><\/b><\/p>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Banquet room:<\/span><\/b><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go around to the large landing using either side hallway.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go forward to the white tiled solarium. See Nancy&#8217;s room above by the balcony and a double door on lower floor.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Enter the double doors.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Glass window<\/b>:\u00a0\u00a0\u00a0 Look at the stained glass window that shows the castle and a woman. Look close at the window.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Take the <u>blue tile<\/u> at bottom right.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Castle Cryer:<\/b>\u00a0\u00a0\u00a0 Back up and turn left. Go forward to the hutch at end of the room. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Look close and read the castle newspaper &#8211; Castle Cryer. Read about the monster, Karl and festival. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Note the vocabulary article. sun (sonne), comet (komet) and moon (mond) are some of the translated words.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Take the <u>coin<\/u> at right end of the counter.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Renate: <\/b>\u00a0\u00a0 Turn around and talk to the old woman sitting by the fireplace.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">She knows Nancy. The monster is here for Nancy. Learn that Karl never leaves the castle. She loves food; one of her favorites is Black Forest cake. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Hear a story about the young girl in the forest who lost a scarf with a row of elephants. Renate doesn&#8217;t want you here.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Note that she has her bag beside her. Exit the banquet room.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Side rooms:<\/b><\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">After leaving the banquet room, go up to the solarium.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">There are 2 side solariums &#8211; rooms. One leads to the foyer and the other leads to the gift shop and furnace room.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go to the left side room with the banquet room on your back. At the side room, go down the stairs.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Check the door of the locked furnace room ahead. Turn back and go to the side hallway. Be at the gift shop.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Gift shop<\/b>:<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Meet Anja<\/b>:\u00a0\u00a0\u00a0 Talk to Anja Mittelmeier, the castellan of the castle. She also warns Nancy. She talks about the monster situation, Renate and Karl. Learn about the coins found around the castle and Karl&#8217;s game.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Explore the shop<\/b>:\u00a0\u00a0\u00a0 If you looked at an item in the store and click again with the $cursor &#8211; you buy it. So choose which one you want. Pull out of the screen if you do not want to buy the item. Items bought are placed in the armoire in your room. <i>If you bought every souvenir in the shop, you might get an award.<\/i><\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Cuckoo clocks:<\/b>\u00a0\u00a0\u00a0 Check the clocks on the wall.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Glass<\/b>:\u00a0\u00a0\u00a0 Pan right and read The Art of Glass book above the glass case.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Inside is a paper with drawn sun, moon and comet. There&#8217;s a code at the bottom. Take <u>coded message 1<\/u>.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Postcards: <\/b>\u00a0\u00a0\u00a0 Look close at the postcards right of the entryway to the side stairs.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Snack server:<\/b>\u00a0\u00a0\u00a0 Look at the mini chalet right of the postcards.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">You can buy snacks here (pretzels, hotdog, German chocolate cake and turnover) by selecting the picture of the snack. Then click on the slot at right to enter the coins. See the cuckoo and the delivery of the food.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">To save time, order <u>German chocolate cake<\/u> (top right) that Renate loves. The cake is placed in a cardboard box in inventory.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Grimm&#8217;s Baddies: <\/b>\u00a0\u00a0 Check the bookcase right of Anja. Read the book &#8211; Grimm&#8217;s Baddies. Read the titles of the other books. \ud83d\ude42<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Monsters What and Why<\/b>:\u00a0\u00a0\u00a0 Check the book beside the monster at the corner. Learn about the different monsters.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Open the base of the monster. Select your language and press the different buttons. Try the other language. LOL.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Anja again:<\/b>\u00a0\u00a0\u00a0 Talk to her again and talk about Ned. Learn she had a boyfriend when she was young.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Learn about the glass display. Learn about the glassblowing here at the castle. Only Karl and Anja have the key to the glassblowing room-furnace.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Exit through the glass door beside Anja.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Explore the foyer part 1:<\/span><\/b><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Lukas<\/b>:\u00a0\u00a0\u00a0 Talk to Lukas Mittelmeier. <\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Monster game:<\/b>\u00a0\u00a0\u00a0 Play Monster with Lukas.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The farmer player places cows on the board. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The opponent places the 3 monsters from top left on the board by clicking on some selected cows. The cows change to monsters. Then click on the done square at bottom of the screen.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Select-click on any cows that you want to kill as long as they are connected to the monsters. The available cows are highlighted.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Move the scared wide-eyed cows and the monster to new location on the board. Select a scared cow or monster and then click the location anywhere on the board that you want to move it to.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The farmer player then guesses where the monsters are located.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The monster chooser&#8217;s aim is to kill as many cows and hide the monsters; if so the farmer loses. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The farmer player&#8217;s aim is to deduce the locations of the 3 hidden monsters; the monster chooser then loses the game.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Play a round of Monster with Lukas:\u00a0 <\/b>\u00a0 You have to play as monster and farmer to finish a round.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Get Raid cards if you win. Pull back to stop playing. <i>If you get a full deck of Raid cards, you might get an award.<\/i><\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Talk to Lukas again. Learn that Anja and Karl always fight. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Learn that if Renate is given food; she goes to sleep. Learn also about secret passages. Lukas saw something there that might be a monster.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Coffee table:<\/b>\u00a0\u00a0\u00a0 Check the coffee table.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Read The Brothers Grimm book. Pick up the 3 pronged <u>control key<\/u> from the table.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Take the <u>coin<\/u> from the top shelf of the side table.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Glockenspiel &#8211; Clock:<\/b>\u00a0\u00a0\u00a0 Check the clock at the corner.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Take the <u>coin<\/u> from the left bell tower.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Open the bottom drawer and see the glockenspiel. <i> There must be a specific order to play them in<\/i>.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Call Markus back on the phone in my room:<\/span><\/b><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Markus<\/b>:\u00a0\u00a0\u00a0 (Can happen anytime outside the Gift shop). Get a call from Markus, the man that hired Nancy. He wants to Nancy to call back using the land line.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Phone charm:<\/b>\u00a0\u00a0\u00a0 (Special edition game only) Enter the other side door {opposite the stairs) and climb the stairs to the white tiles solarium.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Before climbing to the central solarium, take the <u>eagle phone charm<\/u> from the wall by right stairs railing.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Ned:<\/b>\u00a0\u00a0\u00a0 (Can happen anytime outside the Gift shop). Get a call from Ned.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go back to Nancy&#8217;s room by using one of the side stairs on the floor above.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Markus:<\/b>\u00a0\u00a0\u00a0 Use the cuckoo clock phone and select or dial Markus&#8217; number.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Talk to Markus. He&#8217;s bringing foreign investors tomorrow. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Learn that he and Anja used to date. Markus broke up with her.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Ned and Frank:<\/b>\u00a0\u00a0\u00a0 Call Ned back.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Then call Frank or get a call from Frank himself.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Explore the courtyard:<\/b><\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Monster sighting:<\/b>\u00a0\u00a0\u00a0 After the phone calls, Karl knocks on the door. Open the door and he say the monster is in the courtyard.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Automatically be at the courtyard. See the plant is burning. The door on the left has claw marks.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Fire<\/b>:\u00a0\u00a0\u00a0 Turn around and click on the well at left.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Click on bucket and it will automatically get water from the well. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Take the <u>bucket of water<\/u> and use it on the fire.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Destroyed door:<\/b>\u00a0\u00a0\u00a0 Check the destroyed door of the florist shop. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Look close at the bottom part and take a <u>burr<\/u>.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Move towards well and turn around to see the doors of the shop beside the well.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Use the dictionary on the signs: florist, herbalist and antiques.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Knock on doors and see that no one wants to open the door.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Well<\/b>:\u00a0\u00a0\u00a0 Turn back to the well. Use the bucket again and get <u>coins<\/u>, other items from Nancy&#8217;s past games and-or foreign coins. <i>If you use the bucket often enough, you might get an award. <\/i><\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Look close-click inside well to check the well. See that it is dark. That well needs exploring.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Musical note paper:<\/b>\u00a0\u00a0\u00a0 Turn around from the well or the shops.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go across to the door below the street level. Turn around and see a paper on the steps.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Study the paper and see musical notes quiz. Learn the notes. This will be helpful in playing the glockenspiel.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Coins<\/b>:\u00a0\u00a0\u00a0 Check the seat of the buggy left of the gate and get a <u>coin<\/u>.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Check the circular planter with a tree (beside the left bench-lamppost) on the courtyard and get a <u>coin<\/u>.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Take the <u>coin<\/u> under the peddler&#8217;s cart left of the shop.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Stairs:<\/b>\u00a0\u00a0\u00a0 Climb the stairs left of the Burg (Castle) Finster door. Go forward and pick up the <u>dull shears<\/u> outside the locked door.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go down the stairs and take the <u>coin<\/u> on the window sill below the stairs.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Ask about the costume: <\/b>\u00a0 <\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Markus<\/b>:\u00a0\u00a0\u00a0 Sometime, get another call from Markus. He wants you to call him back on the landline.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Get wet:<\/b>\u00a0\u00a0\u00a0 Go back to your room. After opening the door, a bucket of water drops down on Nancy. Learn that her suitcase is lost.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Check the bed and see a costume. Read the note attached to the costume.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Click to change to the Bavarian costume. Nancy&#8217;s clothes are left on bed. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Use the phone to call Markus.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Lukas<\/b>:\u00a0\u00a0\u00a0 Go downstairs and talk to Lukas about the costume and the bucket of water.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Anja<\/b>:\u00a0\u00a0\u00a0 Go to the gift shop and talk to Anja. Learn about Markus and the costume. The costume looks familiar to Anja. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Karl (Ask around for a key to the glass shop<\/b>):\u00a0\u00a0\u00a0 Go to Karl&#8217;s office. Talk to Karl about the burr. It is from the woods. Take <u>burr<\/u> back.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">He allows Nancy to enter the glass shop but keep away from the furnace. Take the glass shop <u>key<\/u>.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Learn that Anja wants Renate to go. Learn about the history of the monster and the Freiherr&#8217;s daughter.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Renate<\/b>:\u00a0\u00a0\u00a0 Go to the banquet room. Talk to Renate. Renate wants you to take off the costume. She is upset.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Nancy&#8217;s clothes:<\/b>\u00a0\u00a0\u00a0 Go to Nancy&#8217;s room. Check the bed and see that Nancy&#8217;s clothes are in shreds.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Legend clue page 17:<\/b>\u00a0\u00a0\u00a0 Look by the fireplace. Take the <u>legend clue page 17<\/u> from the floor. See that it has TK at bottom right and has a picture of the well.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Find a way to look at everything in Renate&#8217;s bag:<\/span><\/b><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Renate: <\/b>\u00a0\u00a0 Go to the banquet room. Talk to Renate and tell her you can&#8217;t change clothes since they are shredded.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Talk to her over and over until the dialogues are completed. Leave the dialogue about giving her food last.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Take the cake from the box. Automatically give her the black forest cake. Remember what Lukas said &#8211; she falls asleep after eating. <\/span><i> <span style=\"font-family: Book Antiqua;\">If you give Renate enough food, you might get an award.<\/span><\/i><\/p>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Save game here.<\/span><\/b><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Renate&#8217;s bag:\u00a0\u00a0\u00a0 <\/b>Look close at Renate&#8217;s bag beside her chair.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Open the main\u00a0flap of the bag. See the contents of the bag.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Book<\/b>:\u00a0\u00a0\u00a0\u00a0 Read The Owl book first.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Take the <u>legend clue page 25<\/u> from inside the book. See that it has N at bottom right and a picture of an opened trap door.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Box<\/b>:\u00a0\u00a0\u00a0 Take the box with metal balls-buttons on the lid.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The aim of the puzzle is to get to the box at bottom right without waking Renate up.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Left click to pick up and release an item. Right click to turn the item<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Place them as close as possible where you want that item and then left click to release it.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Take the <u>box<\/u>.<\/span><\/p>\n<\/blockquote>\n<div align=\"center\">\n<table border=\"0\" width=\"90%\" cellspacing=\"1\">\n<tbody>\n<tr>\n<td colspan=\"2\"><\/td>\n<td colspan=\"2\"><span style=\"font-family: Book Antiqua;\">Two possible solutions to the <b>Junior<\/b> puzzle.<\/span><\/td>\n<\/tr>\n<tr>\n<td align=\"center\"><span style=\"font-family: Book Antiqua;\"> <img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-6582\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/stackitemsstart.jpg\" alt=\"\" width=\"288\" height=\"167\" \/><\/span><\/td>\n<td colspan=\"2\" align=\"center\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-3457\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2023\/11\/stackitems-done.jpg\" alt=\"\" width=\"288\" height=\"167\" \/><\/td>\n<td align=\"center\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-3458\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2023\/11\/stackitems2-done.jpg\" alt=\"\" width=\"288\" height=\"167\" \/><\/td>\n<\/tr>\n<tr>\n<td colspan=\"2\"><\/td>\n<td colspan=\"2\"><\/td>\n<\/tr>\n<tr>\n<td colspan=\"4\" align=\"center\"><span style=\"font-family: Book Antiqua;\"><b>Senior<\/b><\/span><\/td>\n<\/tr>\n<tr>\n<td colspan=\"2\" align=\"center\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-3448\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2023\/11\/RenatebagSr.jpg\" alt=\"\" width=\"288\" height=\"176\" \/><\/td>\n<td colspan=\"2\" align=\"center\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-3449\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2023\/11\/RenateboxdoneSr.jpg\" alt=\"\" width=\"288\" height=\"176\" \/><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<blockquote>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Color code of the box in Renate&#8217;s bag:<\/span><\/b><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Look close at box a see that you need to know the correct color code.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">This is a random puzzle. There are 10 chances to deduce the correct color.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Deduce the correct color based on the result of selecting and placing the colors.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Concentrate on getting correct colors first and then the placements of those correct colors.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">I enter one color on the first column and depending on the result, would proceed on finding out the next color and\/or the correct placement of a detected color on the next column. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Take <u>Renate&#8217;s map<\/u> of the castle and woods. See that there&#8217;s a dungeon.<\/span><\/p>\n<\/blockquote>\n<div align=\"center\">\n<table border=\"0\" width=\"90%\" cellspacing=\"1\">\n<tbody>\n<tr>\n<td><span style=\"font-family: Book Antiqua;\">The aim of the puzzle is to place 4 colors from the very top bar on the <span class=\"search_highlight\">column<\/span> below.<br \/>\nYou are given 10 chances (columns) to place the correct color at the correct slot.<br \/>\nThe box below the <span class=\"search_highlight\">column<\/span> has 4 lights. It will show the result of the balls placed on the <span class=\"search_highlight\">column<\/span> above it.<br \/>\nIf green &#8211; one ball is the correct color and is placed in the correct slot.<br \/>\nIf orange &#8211; the ball is the correct color but placed in the wrong slot.<br \/>\nIf black &#8211; wrong color.<\/span><span style=\"font-family: Book Antiqua;\">Get all 4 small lights at bottom of the column to be green.<\/span><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<p>I looked for the correct color first by using one color at a time and worked on placing the correct colors found in the correct slot as I go along the columns. <img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-3447\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2023\/11\/Renate-color-code-box-done.jpg\" alt=\"\" width=\"288\" height=\"171\" \/><br \/>\n<span style=\"font-family: Book Antiqua;\">Column 1 &#8211; I placed 4 blue balls. The result below showed that ONE of those 4 blue balls is the correct color at the correct place.<br \/>\nColumn 2 &#8211; I then started positioning one blue ball and check another color (pink) to see if it is the correct color. As shown by the lights below &#8211; pink is a wrong color and the solitary blue I positioned is in the wrong slot.<br \/>\nColumn 3 &#8211; I check green now and moved the blue ball to another slot. The lights below showed that I correctly placed the blue ball and one of the green balls is a correct color in a correct slot.<br \/>\nColumn 4 &#8211; I now kept the blue ball where it is correctly placed; worked on finding which green ball is correct and also check the red ball. The red ball\u00a0 is not one of the correct color and I placed the green ball correctly. That&#8217;s 2 down.<br \/>\nColumn 5 &#8211; Checked the\u00a0 light blue ball with blue and green correctly placed. The light blue ball is not correct color.<br \/>\nColumn 6 &#8211; Check purple and orange this time. Both colors are correct but wrongly placed.<br \/>\nColumn 7 &#8211; Placed all correct colors at correct slots.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Explore the glass shop:<\/b><\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Furnace room: <\/b>\u00a0\u00a0 Go to the locked furnace room now that you have the key from Karl. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">From the banquet room, take the left side stairs down to the end.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Use the dictionary on the sign on the door -Danger Fire Hazards.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Use the glass key on the locked door. Look around.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">See the furnace at right. Don&#8217;t open the door yet.<\/span><\/p>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Find the missing tile<\/span><\/b><span style=\"font-family: Book Antiqua;\">:\u00a0\u00a0\u00a0 Check the cabinet-oven ahead, left of the furnace Take the <u>green glass tile<\/u>.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Workbench:<\/b>\u00a0\u00a0\u00a0 Turn left across the furnace. Take the <u>small shovel<\/u>, <u>prybar<\/u> and <u> tongs<\/u>.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Sand buckets: <\/b>\u00a0\u00a0 Check the sand buckets right of the door.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Take the <u>coin<\/u> on the floor beside the right bucket.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Open the buckets. Get a <u>necklace phone charm<\/u> from middle bucket (Special edition game only) .<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The third bucket has a Lukas&#8217; practical joke.<\/span><\/p>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Find a way to sharpen the shears.<\/span><\/b><span style=\"font-family: Book Antiqua;\">\u00a0\u00a0 Look close at the machine left of the door.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Take the <u>coin<\/u> from the trash can at left.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Plug the machine cord on the wall socket.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Look close at machine. Press the red button. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Use the dull shears on the rotating sander to get <u>sharp shears<\/u>. Press the red button to stop the sander.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><b><span style=\"font-family: Book Antiqua;\">Find a way into the castle&#8217;s dungeon:<\/span><\/b><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Furnace<\/b>:\u00a0\u00a0\u00a0 Face the furnace. Do not open the furnace door without protection.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Use the dictionary on the sign at left.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Click on that metal door with the sign to slide it in front of the glowing window of the furnace.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Now click on the furnace door at right while the metal door is in front of you.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">See a lever under the letter A. It is hot.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Use the tongs taken from the workbench on the lever. That raised the lever. A secret door left of the oven opens.<\/span><\/p>\n<p align=\"center\"><span style=\"font-family: Book Antiqua;\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-6552\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/furnacedoor.jpg\" alt=\"\" width=\"288\" height=\"176\" \/><\/span><\/p>\n<p align=\"left\"><b><span style=\"font-family: Book Antiqua;\">Explore the d<\/span><\/b><span style=\"font-family: Book Antiqua;\"><b>ungeon:<\/b>\u00a0\u00a0\u00a0 Go through the door.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Pick up the <u>game card phone charm<\/u> on the stairs (Special edition game only). Continue down the stairs.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Look around. Check the first cell on the left. It looks like a cave-in happened here.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Take the <u>legend clue page 19<\/u> from under the door of the cell ahead. See that it has OM at bottom right and a picture of a shield in a corner.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"> <b>Relief<\/b>:\u00a0\u00a0\u00a0 Turn the corner. Look close at a circular decorated relief on the wall. <i>Something could fit in here<\/i>.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">See a trap door on the floor in front of that circular relief.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Check the cell on left wall.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Turn around and go back to the furnace room.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Woods<\/b>:<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Time to check the woods. Go outside to the courtyard.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Gate:<\/b>\u00a0\u00a0\u00a0 Look close at the sign left of the archway. Use the dictionary on the sign below the lever &#8211; Warning. Do not pull lever. You will be pierced by the gate spikes if you do. <\/span><\/p>\n<p align=\"center\"><span style=\"font-family: Book Antiqua;\"> <img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-3460\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2023\/11\/woods1-251x300.jpg\" alt=\"\" width=\"251\" height=\"300\" \/><br \/>\n<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Woods:<\/b>\u00a0\u00a0\u00a0 Exit the castle courtyard.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go left after the stone bridge. See the mist covered woods. <i>If you go to the woods often enough, you might get an award.<\/i><\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go forward. See arranged stones on the ground. Take note that there is a large stone boulder at right. There is a path going to the left also.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go forward. See path going right and left.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go right and see a small boulder on the right.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go curved forward and see big tree on the right. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go forward and turn right to the tree. Take <u>coins<\/u> from the base of the tree.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Turn right to face where you came from.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Find out where the strange burr came from: <\/b>\u00a0 <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go right. Forward and see a pinkish thorny bush on the left.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Look close at the bush in front of a big boulder. It is the same kind of burr found on the destroyed door.<\/span><\/p>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Find a way to clear a path through the forest:<\/span><\/b><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Use the sharp shears on the thorny bush.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">See a camp. Take the <u>flashlight<\/u> from the tent at left.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Pick up a <u>hexagon with etched icons<\/u> from the ground by the fire ring.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Turn around; pick up flashing <u>coin<\/u> under the fern ahead.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go left. The path goes left and right.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go right and forward twice. Pick up a <u>cow phone charm <\/u>(Special edition game only).<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go forward and pass the tree with coins on your left.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go forward pass the side path at right.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Take the <u>coin<\/u> from the under the fern at left.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go curved forward. There is a path to the left and ahead.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Take the path to the left. See the big boulder and the arranged stones on the ground.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go forward and be at the castle gate.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Explore the well:<\/span><\/b><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go forward to the well. Look close at the well. It is dark down there.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Find a light to see down the well:<\/b>\u00a0\u00a0\u00a0 Use the flashlight on the hook of the rope.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The flashlight is lowered. See more hexagons down the well. Go down.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Find a way into the passages.<\/span><\/b><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Hexagons:<\/b>\u00a0\u00a0\u00a0 The hexagon found at the campsite is automatically added to the other hexagons.<\/span><\/p>\n<p align=\"left\"><i> <span style=\"font-family: Book Antiqua;\">All the edges that are touching needs to match up.<\/span><\/i><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"> <b>Junior<\/b>:\u00a0\u00a0\u00a0 The top left hexagon is stationary. Start matching sides with that hexagon.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Senior<\/b>:\u00a0\u00a0\u00a0 The central hexagon is stationary . Start matching sides with that hexagon.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Click at the center of the hexagons to pick it up. Turn the hexagons clockwise or counterclockwise using the arrows seen when the cursor is off center.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Take a hexagon and click it on another to exchange them.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">A door opens at left. Go through the door. Nancy takes back the hexagon tile.<\/span><\/p>\n<p align=\"center\"><span style=\"font-family: Book Antiqua;\"> <img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-3441\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2023\/11\/hexagonsolvedjr.jpg\" alt=\"\" width=\"288\" height=\"276\" \/><br \/>\n<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Explore the hidden passages part 1:<\/span><\/b><\/p>\n<p align=\"center\"><span style=\"font-family: Book Antiqua;\"> <img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-3444\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2023\/11\/mazemap-300x192.jpg\" alt=\"\" width=\"300\" height=\"192\" \/><br \/>\n<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Castle Cryer:<\/b>\u00a0\u00a0\u00a0 Go forward until an intersection with boards on the floor.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Turn left and look close at 2 old issues of Castle Cryer. Read the newspapers and comments about Karl, his policy and the monster.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The other newspaper mentions an accident involving Karl.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">One shows German vocabulary: mouse (maus) and bat (fledermaus).<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The other newspaper has: knight (ritter), dragon (drache), unicorn (einhorn) and castle (burg).<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Take the <u>coin<\/u> from the stacked newspaper at back center.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Turn around and forward to the animal skull on the wall.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Legend clue page 11: <\/b>\u00a0\u00a0 Turn left from animal skull and forward until 3 big stones and 3 small stones at the corner.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Take the <u>legend clue page 11<\/u> from top of one big stone. It is a page of the legend about the monster and missing girl. It is page 11 with letters ME at bottom right. The picture shows the boulder of the campsite seen in the woods. It states that the boulder stands guard over a buried secret. Ah!<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Wall box<\/b>:\u00a0\u00a0\u00a0 Go forward until a wall box is seen on the wall. It needs 2 keys.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Shield: <\/b>\u00a0\u00a0 Go forward and see a shield at the corner. The shield in the other legend clue page.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Dungeon exit:<\/b>\u00a0\u00a0\u00a0 2 forwards from the shield, turn left. See an exit. Do NOT exit yet. It goes out to the dungeon and you can&#8217;t get back in the passages.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Dead ends:<\/b>\u00a0\u00a0\u00a0 Turn around and go left. Go forward and see 5 large stones at left. Ahead is a dead end.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"> Take the path in front of the stones at right. Go forward and left to another dead end. This one has boards on the floor. Take the <u>coin<\/u> at far right of the boards.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Turn around and go back to the path. Go left to continue.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Ahead see large stones and farther down another path to the right.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Code:<\/b>\u00a0\u00a0\u00a0 Go right at middle of hallway. See a red box on the wall. There&#8217;s another code. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Take <u>coded message 2<\/u>. It has drawn bat, castle and knight.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go left to go back to the hallway. Now go forward to the stones at the corner.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go right and see the chains on the wall.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Tree<\/b>:\u00a0\u00a0\u00a0 Go left across the chains and see a tree painted on the wall.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go left and see another dead end. Pick up a <u>coin<\/u> from the floor close to wall.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Exit to woods: <\/b>\u00a0\u00a0 Turn around and go forward until the white door.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Open the door and see that it is the woods. <\/span><\/p>\n<blockquote>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Search for a boulder similar to the image I found:<\/span><\/b><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go left, then right and right again. See the campsite ahead.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Nancy recognizes the boulder in the picture.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Look at the ground and Nancy wants to know what the missing girl hid.<\/span><\/p>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Find some sort of shovel or scoop for digging.<\/span><\/b><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Use the small shovel on the ground until you get a <u>necklace<\/u>.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Turn around from the campsite.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go back to the white door. Go left, left, left and then forward to the white door.<\/span><\/p>\n<p align=\"center\"><span style=\"font-family: Book Antiqua;\"> <img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-3445\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2023\/11\/necklace.jpg\" alt=\"\" width=\"288\" height=\"169\" \/><br \/>\n<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go back inside. Go back to the tree on the wall. Go left and see the chains.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go left of the chains. Go forward until the red box on the wall where we got the code.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go left or across the red box.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Map:<\/b>\u00a0\u00a0\u00a0 Go forward pass a pile of stones until a single large stone in an alcove is seen. Look close at the large stone.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Take the <u>secret passage map<\/u>.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Exit to room:<\/b>\u00a0\u00a0\u00a0 Go left and then forward until stairs are seen. Note that there is a red arrow on the wall at right.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Climb the stairs. Open the wood door and be in Nancy&#8217;s room.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The wood fireplace moved back. So that is how the monster got in Nancy&#8217;s room.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Open the box with glass tiles:<\/b><\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go to the alcove with the box at the hallway by Karl&#8217;s office.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Now that the 2 missing tiles are found from the (blue glass) stained glass window and the (green glass) oven in the furnace, open the box.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Look close at the box. See the glass pattern at top right.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The glass tiles are at bottom right.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Left click to pick up a tile and right click to turn it.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The object of the puzzle is to duplicate the pattern at top right using the glass tiles.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Note that the glass tiles are arranged by layers.<\/span><\/p>\n<div align=\"center\">\n<table style=\"width: 60%;\" border=\"0\" width=\"60%\" cellspacing=\"1\">\n<tbody>\n<tr>\n<td style=\"width: 51.1433%;\" rowspan=\"2\" width=\"80%\">\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\"> Junior<\/span><\/b><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Place tiles in order shown:<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">1. Aquamarine<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">2. Turn purple<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">3. Dark green<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">4. Red<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">5. Light green<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">6. Yellow<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">7. Blue<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">8. Orange<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">9. Turn lavender<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Take <u>rotor 1.<\/u><\/span><\/p>\n<\/td>\n<td style=\"width: 48.6389%;\" align=\"center\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-6560\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/glass-platejr1.jpg\" alt=\"\" width=\"288\" height=\"161\" \/><\/td>\n<\/tr>\n<tr>\n<td style=\"width: 48.6389%;\" align=\"center\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-6561\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/glass-platejr2.jpg\" alt=\"\" width=\"288\" height=\"161\" \/><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<\/blockquote>\n<div align=\"center\">\n<p>&nbsp;<\/p>\n<table border=\"0\" width=\"60%\" cellpadding=\"0\">\n<tbody>\n<tr>\n<td rowspan=\"2\" width=\"50%\"><span style=\"font-family: Book Antiqua;\"><b>Senior<\/b><\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">Place tiles in order show:<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">1. Large orange<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">2. Aquamarine<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">3. Small orange<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">4. Large green<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">5. Large blue<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">6. Small blue<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">7. Turn small pink<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">8. Small green<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">9. Purple<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">10. Yellow<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">11. Turn large pink<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">Take <u>rotor 1.<\/u><\/span><\/td>\n<td width=\"50%\">\n<p align=\"center\"><span style=\"font-family: Book Antiqua;\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-6562\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/glasstile-1Sr-300x164.jpg\" alt=\"\" width=\"300\" height=\"164\" srcset=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/glasstile-1Sr-300x164.jpg 300w, https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/glasstile-1Sr.jpg 360w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/span><\/p>\n<\/td>\n<\/tr>\n<tr>\n<td width=\"50%\">\n<p align=\"center\"><span style=\"font-family: Book Antiqua;\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-6563\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/glasstile-2Sr-300x167.jpg\" alt=\"\" width=\"300\" height=\"167\" srcset=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/glasstile-2Sr-300x167.jpg 300w, https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/glasstile-2Sr.jpg 360w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/span><\/p>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>&nbsp;<\/p>\n<\/div>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">See if anyone knows anything about the necklace I found:<\/span><\/b><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Renate<\/b>:\u00a0\u00a0\u00a0 Go to the banquet room.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Ask Renate about the necklace from the woods. She wants Nancy to get rid of the necklace. Learn about what the festival is about.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Karl<\/b>:\u00a0\u00a0\u00a0 Go to Karl&#8217;s office and talk to him. Talk to Karl about the accident as mentioned by the Cryer.\u00a0 Learn about the collapse of the cell in the dungeon. It happened when he showed it to the tourists. He thinks he&#8217;s bad luck because he met his doppelganger when he was a boy. That is the reason he hides himself from the world. Learn about the festival and missing girls.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Lukas<\/b>:\u00a0\u00a0\u00a0 Go down to the foyer and Lukas calls Nancy.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">He wants Nancy to distract Karl. Talk to Lukas again.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Anja<\/b>:\u00a0\u00a0\u00a0 Talk to Anja at the gift shop. Learn more about the festival and the necklace. It might be the original one.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Find something to activate the relief in the dungeon:<\/span><\/b><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go back to the glass shop &#8211; furnace room.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Open secret door: <\/b>\u00a0\u00a0 Face the furnace. Slide the metal door for protection again. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Open the furnace door at right. Use the tongs to move the lever up.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Enter the secret door and go forward until the relief on the wall.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Relief<\/b>:\u00a0\u00a0\u00a0 Use the old necklace on the relief.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Turn the relief clockwise using the turn arrow cursor. The trap door on the floor opens.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Turn around back to the relief. Do not go down or forward or game ends when you fall through the trap door. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Turn the relief counterclockwise to original position to close the trap door.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Place the necklace back on the relief and turn it counterclockwise. See it opens a door to the secret passage.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go back to the dungeon. Exit the dungeon and the furnace room.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><b><span style=\"font-family: Book Antiqua;\">Explore the foyer part 2:<\/span><\/b><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Get Lukas out of the foyer: <\/b>\u00a0\u00a0 Since Lukas asked to distract Karl, go to Karl in his office and ask that he stay in here.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go back to Lukas and talk to him. When Lukas leaves, pick up the paper under the chair.<\/span><\/p>\n<p align=\"center\"><span style=\"font-family: Book Antiqua;\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-6546\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/decode.jpg\" alt=\"\" width=\"288\" height=\"257\" \/><\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Security code clue<\/b>:\u00a0\u00a0\u00a0 It is a <u>code written by Lukas&#8217; father<\/u> to gain access to the security room.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">See the letters are in columns. Move the letters in a column to decode the letter.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Click on a letter and then click on the letter you want to replace. The correct word becomes unhighlighted and cannot be moved anymore.<\/span><\/p>\n<p align=\"center\"><span style=\"font-family: Book Antiqua;\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-6547\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/decodedone-300x97.jpg\" alt=\"\" width=\"300\" height=\"97\" srcset=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/decodedone-300x97.jpg 300w, https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/decodedone.jpg 432w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Find the notes hidden throughout the castle: <\/b>\u00a0\u00a0\u00a0 Even if you saw them before, go to the locations stated in the letter and click on them. Nancy will verify that they are the ones in the letter.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Upstairs portrait of the young lady:<\/b>\u00a0\u00a0\u00a0 Go to the left side stairs going to Nancy&#8217;s room<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Check the painting on the wall. See the letter G.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Use the dictionary on the plaque. It is Else, the Freiherr&#8217;s daughter. The painting was damaged in a fire.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Florist Initial:<\/b>\u00a0\u00a0\u00a0 Go to the courtyard. Face the shops behind the well. Use the dictionary on the signs.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Look close at the florist&#8217;s door. See the letter D.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Hallway bookstand:<\/b>\u00a0\u00a0\u00a0 Go to the hallway across Karl&#8217;s office.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Look at the table in the alcove at right. See the letter B.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Castle gate&#8217;s bell: <\/b>\u00a0\u00a0 Go outside to the courtyard and look at the doorbell. See the letter G.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Glass furnace:<\/b>\u00a0\u00a0\u00a0 Go to the furnace room and face the furnace.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Slide the metal door to the right and then open the furnace door. See the letter A.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The notes are:\u00a0\u00a0\u00a0 GDBGA.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Play the notes<\/b>:\u00a0\u00a0\u00a0 To review where the notes are located, go to the courtyard.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go to the door left of the buggy. Turn around and review the paper on the stairs. Remember where the notes are located on the keys.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go back to the foyer and the clock. Open the cabinet below the clock. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Play the notes GDBGA or click on (from left to right at bottom row): 5, 2, 7, 5, 6 or hit the keys 1-5 as shown in the picture below.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">See the clock play and a button on the left wall pops out.<\/span><\/p>\n<p align=\"center\"><span style=\"font-family: Book Antiqua;\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-6545\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/clockkeys.jpg\" alt=\"\" width=\"288\" height=\"178\" \/><\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Security Room:<\/b>\u00a0\u00a0\u00a0 Press the button and enter the security room. See a chair, desk, monitors and machines. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Take the <u>coin<\/u> from the pipe on the wall right of the chair. Click on chair to face the desk.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Find a way to tap into the castle&#8217;s security system:<\/span><\/b><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">See Lukas&#8217; picture on the shelf.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Take the <u>coin<\/u> from the stand at extreme right of the desk.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Cell phone alert:<\/b>\u00a0\u00a0\u00a0\u00a0 Look close at the red phone on the left.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Use the dictionary to translate the note on the cell phone holder. It is to activate the cell phone to get alerts.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Click on the empty holder to automatically place Nancy&#8217;s cell phone. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Take the cell phone. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>CCTV activation: <\/b>\u00a0\u00a0 To activate the CCTVs-monitors, read the booklet above the phone.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Look close at the metal cover at middle of the desk.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">At the bottom of the metal cover, take the <u>bird phone charm<\/u> (Special edition game only) partly hidden by a roll of yellow paper.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Insert the power-control key found on the coffee table at the foyer on the plug at right.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Turn the power key to ON.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Open the cover. See the Zap Up. The manual states to have all the points-numbers be green.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">When one of the higher charged points are clicked on, it zaps any adjoining points (shown by the numbers).<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">There are only 5 chances to zap or get all the points green. There is a reset button at bottom left.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Click on these numbers on the panel at left:\u00a0\u00a0\u00a0 <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Junior <\/b>&#8211; 10, 8, 2, 7 and 6.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Senior <\/b>&#8211; 9 and 15.<\/span><\/p>\n<\/blockquote>\n<p align=\"center\"><span style=\"font-family: Book Antiqua;\"> <img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-3461\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2023\/11\/zapup.jpg\" alt=\"\" width=\"288\" height=\"170\" \/><br \/>\n<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Find out what Renate was up to with the clock in the shop.<\/span><\/b><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">See the live CCTVs. The camera at the shop picks up Renate doing something to the third from left cuckoo clock.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>CCTVs:<\/b>\u00a0\u00a0\u00a0 Press all the buttons under the monitors. See the different locations where the cameras are placed:\u00a0\u00a0\u00a0 courtyard, foyer, shop, hallway, banquet room, Karl&#8217;s office, furnace room and dungeon.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go left to exit the security room.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Shop:<\/b>\u00a0\u00a0\u00a0 Go to the shop and check the cuckoo clock.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Pull back and take the blue note on the mugs. It is a <u>cutout <\/u>with the word Else Castle Finster at bottom left.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Exit the shop and go to the hallway across Karl&#8217;s office. (The alert of a monster sighting might happen here.)<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Castle Finster book<\/b>:\u00a0\u00a0\u00a0 Go to the alcove with the History of Castle Finster book at the hallway by Karl&#8217;s office. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Read the book again. The daughter&#8217;s name is Else. Use the cutout on the opened page.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">See &#8220;Third clock from left. Nineteen twenty one&#8221;. We need to get to that clock.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Renate<\/b>:\u00a0\u00a0\u00a0 Go to Renate at the banquet room and talk to her completely.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b> The monster is sighted (<\/b>can happen during or after the above sequence<b>):<\/b><\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Alert:<\/b>\u00a0\u00a0\u00a0 The cell phone rings. It is an alert that the monster is sighted.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Security room:<\/b>\u00a0\u00a0\u00a0 Go to the security room and see that the monster is in the courtyard.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Exit the security room and go to the courtyard. Nancy sees the monster and automatically follows it to the gate.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The gates drop trapping Nancy. The monster tries to get to Nancy.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Raise the gates:<\/b>\u00a0\u00a0\u00a0 Turn to left wall and see a padlocked cabinet.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Pull the brick on top of the cabinet and take the <u> panel key<\/u>.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Use the panel key on the padlock. See bars that need to be moved so that the blue colored bar be moved to the right side under the gate release.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">To reset the puzzle, click on door at right to close the cabinet.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The gates rise. Check the piece of cloth caught on the gate. <\/span><\/p>\n<\/blockquote>\n<div align=\"center\">\n<table border=\"0\" width=\"70%\" cellspacing=\"1\">\n<tbody>\n<tr>\n<td align=\"center\"><span style=\"font-family: Book Antiqua;\"><b>Junior Panel slider 1:<\/b> Move bars 1 2 3 4 5.<\/span><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-6554\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/gate2donejr.jpg\" alt=\"\" width=\"288\" height=\"161\" \/><\/p>\n<p>&nbsp;<\/td>\n<td align=\"center\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-6553\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/gate1onedonejr.jpg\" alt=\"\" width=\"288\" height=\"161\" \/><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>&nbsp;<\/p>\n<\/div>\n<div align=\"center\">\n<table border=\"0\" width=\"70%\" cellspacing=\"1\">\n<tbody>\n<tr>\n<td rowspan=\"2\" width=\"383\">\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\"> Junior Panel slider 2:<\/span><\/b><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">1. Move 5 up.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">2. Move green 9 to right one space.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">3. Move 1 down completely.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">4. Move 2 to the left completely.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">5. Move 5 up.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">6. Move 6 to the left.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">7. Move 5 down.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">8. Move 3 down.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">9. Move 4 to the left.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">10. Move 3, 7 and 8 up<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">11. Move green 9 to the right.<\/span><\/p>\n<\/td>\n<td align=\"center\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-6555\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/gate2jr.jpg\" alt=\"\" width=\"288\" height=\"161\" \/><\/td>\n<\/tr>\n<tr>\n<td align=\"center\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-6554\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/gate2donejr.jpg\" alt=\"\" width=\"288\" height=\"161\" \/><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>&nbsp;<\/p>\n<\/div>\n<div align=\"center\">\n<table border=\"0\" width=\"70%\" cellspacing=\"1\">\n<tbody>\n<tr>\n<td>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Junior Panel slider 3:<\/span><\/b><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">1. Move 6 up.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">2. Move 9 right.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">3. Move 1 down.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">4. Move 2 left.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">5. Move 5 up.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">6. Move 7 left<\/span><\/p>\n<p>&nbsp;<\/td>\n<td align=\"center\" width=\"375\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-6558\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/gate3jr.jpg\" alt=\"\" width=\"288\" height=\"161\" \/><\/td>\n<\/tr>\n<tr>\n<td>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">7. Move 6 down<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">8. Move 3 down.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">9. Move 4 left.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">10. Move 8 up.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">11. Move 9 right.<\/span><\/p>\n<p>&nbsp;<\/td>\n<td align=\"center\" width=\"375\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-6557\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/gate3-sol1jr.jpg\" alt=\"\" width=\"288\" height=\"161\" \/><\/td>\n<\/tr>\n<tr>\n<td><\/td>\n<td align=\"center\" width=\"375\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-6556\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/gate3-so21jr.jpg\" alt=\"\" width=\"288\" height=\"161\" \/><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<div align=\"center\">\n<p>&nbsp;<\/p>\n<table border=\"0\" width=\"70%\" cellpadding=\"0\">\n<tbody>\n<tr>\n<td rowspan=\"3\" width=\"50%\"><span style=\"font-family: Book Antiqua;\"><b>Senior Panel slider 1<\/b><\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">1. Move 10 right one space.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">2. Move 3 down.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">3. Move 6 left.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">4. Move 2 down.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">5. Move 1 right one space.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">6. Move 3 up.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">7. Move 6 left.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">8. Move 4 down.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">9. Move 5 left.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">10. Move 2, 7, 8, 9 up.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">11. Move 10 right.<\/span><\/td>\n<td width=\"50%\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-3452\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2023\/11\/slider1Sr-300x170.jpg\" alt=\"\" width=\"300\" height=\"170\" \/><\/td>\n<\/tr>\n<tr>\n<td width=\"50%\"><\/td>\n<\/tr>\n<tr>\n<td width=\"50%\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-3451\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2023\/11\/slider1solvedSr-300x170.jpg\" alt=\"\" width=\"300\" height=\"170\" \/><\/td>\n<\/tr>\n<tr>\n<td width=\"50%\"><\/td>\n<td width=\"50%\"><\/td>\n<\/tr>\n<tr>\n<td rowspan=\"3\" width=\"50%\"><span style=\"font-family: Book Antiqua;\"><b> Senior Panel slider 2<\/b><\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">1. Move 1 right.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">2. Move 2 down.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">3. Move 3 left.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">4. Move 5 up.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">5. Move 7 right.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">6. Move 9 up.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">7. Move 8 right one space.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">8. Move 2 down.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">9. Move 7 left.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">10. Move 5 down.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">11. Move 6 left.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">12. Move 5 up.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">13. Move 10 and 11 up.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">14. Move 8 right.<\/span><\/td>\n<td width=\"50%\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-3454\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2023\/11\/slider2Sr-300x170.jpg\" alt=\"\" width=\"300\" height=\"170\" \/><\/td>\n<\/tr>\n<tr>\n<td width=\"50%\"><\/td>\n<\/tr>\n<tr>\n<td width=\"50%\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-3453\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2023\/11\/slider2solvedSr-300x170.jpg\" alt=\"\" width=\"300\" height=\"170\" \/><\/td>\n<\/tr>\n<tr>\n<td width=\"50%\"><\/td>\n<td width=\"50%\"><\/td>\n<\/tr>\n<tr>\n<td rowspan=\"3\" width=\"50%\"><span style=\"font-family: Book Antiqua;\"><b> Senior Panel slider <\/b><\/span><b><span style=\"font-family: Book Antiqua;\">3<\/span><\/b><\/p>\n<p><span style=\"font-family: Book Antiqua;\">1. Move 3 right.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">2. Move 5 up.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">3. Move 6 left.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">4. Move 9 up.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">5. Move 10 down.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">6. Move 8 right.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">7. Move 1 down.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">8. Move 9 down.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">9. Move 6 right.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">10. Move 2 and 5 down.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">11. Move 3, 4, 6 and 7 left.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">12. Move 11 up.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">13. Move 8 right.<\/span><\/td>\n<td width=\"50%\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-3456\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2023\/11\/slider3Sr-300x170.jpg\" alt=\"\" width=\"300\" height=\"170\" \/><\/td>\n<\/tr>\n<tr>\n<td width=\"50%\"><\/td>\n<\/tr>\n<tr>\n<td width=\"50%\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-3455\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2023\/11\/slider3solvedSr-300x170.jpg\" alt=\"\" width=\"300\" height=\"170\" \/><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>&nbsp;<\/p>\n<\/div>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Explore the foyer part 3<\/b>:\u00a0\u00a0\u00a0 <\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go back to the foyer. Go around to the clock at the corner.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">See stilts on the floor. Yes &#8211; <i>what was Lukas doing with this<\/i>? <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Lukas<\/b>:\u00a0\u00a0\u00a0 Talk to Lukas about the castle gates and other things.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Find a way to get Karl out of his office and see what he&#8217;s hiding anything part 1.<\/span><\/b><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Enter the security room by pressing the wall button.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Check the CCTVs. <i>If you check the different scenes on the CCTVs often enough, you might get an award<\/i>.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Check what Karl is doing in his office. He&#8217;s still playing with his dolls.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Alarm buttons: <\/b>\u00a0\u00a0 Look close again at the red phone alarm panel at left. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Let&#8217;s check Karl&#8217;s office while he&#8217;s gone. Press the Karl button. Check the rightmost CCTV and see that he is not in his office anymore. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Karl&#8217;s office:<\/b>\u00a0\u00a0\u00a0 Go to Karl&#8217;s office. You have to check the room fast, he might come back soon.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Professor Sparrow (Find a way to open Karl&#8217;s locked drawer.):<\/b>\u00a0\u00a0\u00a0 Check the sparrow painting on the left wall. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Take the <u>antique key<\/u> from the back of the painting.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Drawer<\/b>:\u00a0\u00a0\u00a0 Go to the left side of Karl&#8217;s desk. Use the key on the locked drawer.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Check the dayplanner with a combination lock.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Read the letter\u00a0behind the dayplanner. It&#8217;s an unsent letter to Mildred, a former guest from Alberta, Canada.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Check the pen set. Take the <u>drawer key<\/u> over Anja&#8217;s name. It must be the gift shop drawer key.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Pull back. Take the <u>coin<\/u> under the monitor at left side. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Look close at calendar. Use the dictionary on the calendar &#8211; The Monstrosity Night Festival Eve. (Optional)<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Read the Festival Planning for Beginners leaflet sent out by Castle Cast. (Optional)<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Exit the office.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Find a way to snoop behind Anja&#8217;s desk, search the area for hidden clues.<\/span><\/b><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go back to the security room. Check the CCTV for the shop. See that Anja is there.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">This time press Anja&#8217;s alarm button. <i>If you press the alarm button often enough, you might get an award.<\/i><\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Check the monitor and see that she is not at the shop anymore.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Gift shop drawer:<\/b>\u00a0\u00a0\u00a0 Go to the gift shop. Go behind the counter by standing facing the book case and click on the curved cursor.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Use the drawer key on the drawer. \ud83d\ude42<\/span><\/p>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Search the shop for something to wind the clocks.<\/span><\/b><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">See an E-mail guide sent out by Castle Cast in the drawer.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Read the e-mails from Markus. Click on the e-mails to see another one behind it.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Take the <u>clock winding key<\/u>.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Clock<\/b>:\u00a0\u00a0\u00a0 Look close at the third from left cuckoo clock. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Use the clock key on the clock. Change the time to 7:21 (nineteen twenty one clue from the cutout).<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The secret compartment opens at bottom of the clock. Take <u>rotor 2<\/u>.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b> Enigma &#8211; Decode:<\/b><\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go back to the security room.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Decoder:<\/b>\u00a0\u00a0\u00a0 Look close at the panel at right end of the desk.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Read the paper above the panel &#8211; Enigma Operating Procedure.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">3 rotors are needed. Starting letters for the code is to be entered on each rotor.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Slide the red button up to open the panel. Open the lid on the wheel above.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">See that the Krolmeister decoder is missing 2 rotors.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Use the 2 rotors take from the glass tile puzzle box and the cuckoo clock on the panel.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Close the rotor lid.<\/span><\/p>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Decode the paper with the picture of the sun:<\/span><\/b><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Click on the Enigma machine and see the close up. The coded messages are at top right.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Check the coded message with the sun. See that the icons are sun, moon and comet.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Remember the German vocabulary article of the Castle Cryer:\u00a0\u00a0 Sun (Sonne), moon (mond) and comet (komet).<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Enter the S, M and K on the 3 squares beside the rotor wheel at top of the panel. Turn the wheel to change letters.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Using either the computer keyboard or your own keyboard, type in the letters only as seen on the coded message.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Click on the tape to reset the puzzle.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Click on the decoded tape: Karls dayplanner eight two six one. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Take the <u>tape<\/u>. <i>I cracked the code.<\/i><\/span><\/p>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Decode the paper with the picture of the bat:<\/span><\/b><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Click on the code at top right to see the next code.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">See that the icons are bat, castle and knight.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Remember the German vocabulary article of the Castle Cryer:\u00a0\u00a0\u00a0 bat (fledermaus), castle (burg) and knight (ritter).<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Enter the F, B and R on the 3 squares beside the rotor wheel at top of the panel. Turn the wheel to change letters.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Using either the computer keyboard or your own keyboard; type in the letters only as seen on the coded message.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Click on the tape to reset the puzzle.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Click on the decoded tape: The Freiherr&#8217;s daughter is step one.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Take the <u>tape<\/u>.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Look for something dealing with the Freiherr&#8217;s daughter:<\/span><\/b><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Portrait<\/b>:\u00a0\u00a0\u00a0 Check the portrait again at the corner of the balcony by Nancy&#8217;s room.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Translate the plaque if you haven&#8217;t yet. See the necklace she is wearing.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Nancy noted that something might not be present in the restored painting that is in the original.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Postcard<\/b>:\u00a0\u00a0\u00a0 Go to the Gift shop. Look at the postcards left of the snack server.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Buy the <u>postcard<\/u> with the Freiherr&#8217;s Daughter&#8217;s painting featured on it.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"> In inventory, look at the postcard. Remove the price tag and see *EN written at bottom right.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Anja<\/b>:\u00a0\u00a0\u00a0 Talk to Anja about the gate and the monster.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Find a way to get Karl out of his office and see what he&#8217;s hiding anything part 2:<\/span><\/b><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Security room:<\/b>\u00a0\u00a0\u00a0 Now that we have Karl&#8217;s dayplanner&#8217;s code, let&#8217;s open it.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go back to the security room. See that Karl is back in his office still playing with his dolls &#8211; sorry &#8211; avatars.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Press the Karl alarm button at left side of the desk.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Immediately go up to Karl&#8217;s office. Go around the desk and use the antique key on the top drawer.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Dayplanner<\/b>:\u00a0\u00a0\u00a0 Take the dayplanner and enter 8261. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The dayplanner is written in German. Use the dictionary on the page.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">See that the notations of fairy tale characters&#8217; names are in color.<\/span><\/p>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Figure out what the color coded entries mean:<\/span><\/b><span style=\"font-family: Book Antiqua;\">\u00a0\u00a0\u00a0 Pull back, forward and go left to the wall with the Raid cards on the scales. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Read the Raid Game Guide book. Check each character to see where the written fairy tale characters can be found. Note the number in respective color of the written characters. Then arrange them in order.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">1. Sea hare is found in Bonaparte card and has blue magic of 5.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"> 2. Rumpeltstiltskin is found in Goldthumb card and has gold\u00a0 wisdom of 13.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">3. Gold children is found in Golden Hunter card and has red strength of 15.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"> 4. Lil snow white is found in Enchanted Mirror card and has blue magic of 11. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">5. Donkey is found in Donkey King card and has green health of 9.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Cabinet<\/b>:\u00a0\u00a0\u00a0 Go to the cabinet left of the desk.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Look close at the base of the cabinet. Open the panel at right and see the keypad.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Select:\u00a0 5 &#8211; enter; 13 &#8211; enter; 15 &#8211; enter; 11 &#8211; enter; 9 &#8211; enter. See that the red light turns green for a correct entry.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">If the Raid Game Guide is not read completely, the entries will not be accepted.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Employee files:<\/b>\u00a0\u00a0\u00a0 Check the employee files.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Read Anja&#8217;s resume. She has an impressive college degree and work history.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The reference letter is from Castle Cast. Nancy noted the phone number.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Call Castle Cast:<\/span><\/b><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go to Nancy&#8217;s room and use the phone. Call Castle Cast. The request for information was denied.<\/span><\/p>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Find a way to convince Castle Cast to release information about the castle:<\/span><\/b><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Call Markus and talk to him. He says he&#8217;s rich and the e-mails are not correct. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Ask for his help about Castle Cast. He will call Castle Cast to clear Nancy.<\/span><\/p>\n<p align=\"left\"><b> <span style=\"font-family: Book Antiqua;\">Follow up with Castle Cast:<\/span><\/b><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Call Castle Cast again.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Learn about Anja. They love her so much. She delivers the mail there.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Anja<\/b>:\u00a0\u00a0\u00a0\u00a0 Go to the gift shop and talk to Anja about Castle Cast.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Exit the gift shop.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Security<\/b>:\u00a0\u00a0\u00a0 Go to security room.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">See Anja leave the castle\u00a0 (time varies). Go to courtyard to try to follow her.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><b><span style=\"font-family: Book Antiqua;\">Monster sighting again:<\/span><\/b><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Get a cell phone alert that the monster is in the castle (time varies).<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go to security and see that the monster is in the furnace room (right monitor).<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Furnace room: <\/b>\u00a0\u00a0 Go to the furnace room. No one is here.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Face the door and see one of the sand buckets is turned over.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Look close and see odd footprints in front of the door.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Side room:<\/b>\u00a0\u00a0\u00a0 Exit and follow the tracks. Climb the stairs and see the monster at the side solarium.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go up the stairs. See Lukas. Check the window. See the monster.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Karl<\/b>:\u00a0\u00a0\u00a0\u00a0 Go to Karl&#8217;s office.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Talk to Karl about Anja, Lukas dressed as monster and the real monster.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Ask about the letters.\u00a0 We need proof of the monster.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Find the monster:<\/b><\/span><\/p>\n<p align=\"center\"><span style=\"font-family: Book Antiqua;\"> <img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-3450\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2023\/11\/Renates-map-300x176.jpg\" alt=\"\" width=\"300\" height=\"176\" \/><br \/>\n<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Examine Renate&#8217;s map in inventory. Nancy should say that she &#8220;should check all the sites out&#8221;.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Check all the green icons of the monster sightings. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The monster has been seen at the courtyard, side solarium and furnace room.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">He was also seen at the dungeon and by the big tree in the forest.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Dungeon:<\/b>\u00a0\u00a0\u00a0 Go down to the furnace room.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Open the secret door by facing the furnace; move the metal panel, open the furnace and use the tongs on the lever.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Enter and look around at the dungeon. No monster. <\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Relief:<\/b>\u00a0\u00a0\u00a0 Use the necklace on the relief. Turn the relief counterclockwise to open the door to the secret passage.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Secret Passage:<\/b>\u00a0\u00a0\u00a0 Go through, go forward, right and see the shield marker ahead.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Easter egg:<\/b>\u00a0\u00a0\u00a0 Go forward to the shield. Go forward until the metal box on the wall that needs 2 keys.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Use the antique key first on the left keyhole and the drawer key on the right keyhole.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Click on the panel