{"id":2348,"date":"2023-03-27T19:04:43","date_gmt":"2023-03-27T23:04:43","guid":{"rendered":"https:\/\/always-forever.us\/DarkOne\/?page_id=2348"},"modified":"2025-10-27T23:08:44","modified_gmt":"2025-10-27T23:08:44","slug":"nancy-drew-the-white-wolf-of-icicle-creek","status":"publish","type":"page","link":"https:\/\/always-forever.us\/DarkOne\/nancy-drew-the-white-wolf-of-icicle-creek\/","title":{"rendered":"Nancy Drew &#8211; The White Wolf Of Icicle Creek"},"content":{"rendered":"<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Open the case file and learn about the present mystery to solve. Head to Icicle Creek Lodge in the Canadian Rockies of Alberta, Canada to figure out many accidents have been happening there. Chantal Moique runs the lodge. Ollie Randall, the handyman will meet Nancy at the airport. A wolf was mentioned in the conversation.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">8:35 PM. Talk to Ollie Randall. Hear a faint howl and then an explosion. The bunkhouse exploded.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">9:00 AM. Ollie and Nancy talk to Chantal on the phone. Nancy will be the new maid as well new cook. There are 4 guests in the lodge. Ollie can not help in the lodge because he will try to get rid of the wolf. The police detective is Tino Balducci of the Last Train to Blue Moon Canyon game. Ollie will be in the Basement.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Note:<\/b><\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Schedule your time<\/b>\u00a0&#8211; Be sure to do the maid duties early: Breakfast, housekeeping. Then proceed to do exploration. Come back to do lunch or dinner. If you missed any of the cooking duties, you will be scolded.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Going outside<\/b>\u00a0&#8211; When the duties are done, be sure to check the weather indicator right of the main door. You can go outside indefinitely on Caution and carefully when it is on Danger. You can not go out on Extreme Danger.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Time<\/b>\u00a0&#8211; If you have done all that can be done at that moment and need to move ahead to the next task, use the clock in Nancy&#8217;s bedroom to move the time ahead. Turn the small hand until the hour you want to move the clock ahead to and then press the knob on top of the clock.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Puzzles and actions<\/b>\u00a0&#8211; Most of the puzzles and actions can be done anytime depending on the game time schedule and the weather outside.<\/span><\/p>\n<p align=\"center\"><span style=\"font-family: Book Antiqua;\"><b>This walkthrough is only one sequence of gameplay.<\/b><\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Nancy&#8217;s Bedroom<\/b>:\u00a0\u00a0\u00a0 The inventory has Nancy&#8217;s closet key (with tag) and the case file.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Use the closet key to see that Nancy&#8217;s suitcases are in there.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go to the right side table and look close. The clock can be used to change time in the game.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Read the paper.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Housekeeping<\/b>\u00a0&#8211; The employee instructions shows the Maid Duties. The daily cleaning: pick up laundry bag at front desk after 5:45 AM, clean the rooms that shows housekeeping sign, make the bed, remove used towels and washcloths. All these rooms have to be done before noon. The dirty laundry is to be dropped down the chute at the top of the stairs by the rest room.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Skating Pond<\/b>\u00a0&#8211; Skating pond maintenance shows that the pond must be shoveled after every snowfall. Read the warning carefully. It mentions that there is some thin ice in the pond and only the safe parts are to be swept. The gauge below the page shows the ice thickness by the color. Place orange safety cone on the dangerously thin ice.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Avalanches<\/b>\u00a0&#8211; Avalanches should be reported to the avalanche patrol. The phone number is added to the phone directory in the journal at bottom left of the screen.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Sauna<\/b>\u00a0&#8211; The door to the Sauna sticks.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Criminal activities<\/b>\u00a0&#8211; It should be reported to the Sheriff. The phone number of Sheriff Mahihkan is also added to the journal&#8217;s directory.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Cooking schedules<\/b>\u00a0are: Breakfast &#8211; 7 AM &#8211; 8:15 AM;\u00a0Lunch &#8211; Noon to 1 PM and Dinner &#8211; 6 to 7 PM. There is a cooking manual in the kitchen.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Take the master\u00a0<u>key<\/u>\u00a0left by Ollie and the<u>\u00a0room and guest list<\/u>.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Main desk<\/b>:\u00a0\u00a0\u00a0 Exit the room and go down to the main desk.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Computer<\/b>\u00a0&#8211; Check the computer.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Employee Instructions<\/b>\u00a0&#8211;\u00a0Review the check list similar to the paper in the bedroom.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Guest Register<\/b>\u00a0&#8211; See the list of recent guests, hometown, phone numbers, room they occupied and check out. Click on the Previous Year at bottom left and see that it was deleted.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Hypothermia Risks<\/b>\u00a0&#8211; See the color indicator for risks in going outside and getting hypothermia. See the Pinevale Hospital phone number.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Birds<\/b>\u00a0&#8211; Check the birds that are seen here at the lodge during the different season.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Fish<\/b>\u00a0&#8211; Check the fishes at the Icicle Lake that can be caught at the solar heated shack at the Lake. Note that Northern Pike is long, skinny, shiny and spotted. The Lake Sturgeon chews through fishing lines and has a pointed mouth.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Closet<\/b>\u00a0&#8211; Pan back and open the closet at right.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Take the\u00a0<u>laundry bag<\/u>\u00a0that is placed here after 5:45 AM.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Elsa<\/b>\u00a0&#8211; Read the 3 crumpled papers seen in the closet to find out that Elsa, the former maid has &#8216;L&#8217; boyfriend problem.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Pull back and look at the crumpled paper under the desk with the fax machine. Read about insurance claim and see the phone number of Elsa Sibblehoth.<\/span><\/p>\n<\/blockquote>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Guest Rooms:<\/b>\u00a0\u00a0\u00a0 Go upstairs. It&#8217;s time to check-clean the guest rooms.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The laundry chute is left of the bathroom. You might want to visit the bathroom once in a while.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Look at the door knobs of the guest rooms and see that each has different colored wedges when clicked on. Interesting&#8230;<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Chinook (fish)<\/b>\u00a0&#8211; First room on the left is vacant and is locked.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Kwel Kwel (Owl)<\/b>\u00a0&#8211; First room on the right is Nancy&#8217;s room.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Eena (Beaver)<\/b>\u00a0&#8211;\u00a0<b>Lou Talbot<\/b>&#8216;s room is the second room on the left. Enter and check the room. The closet is locked.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go to right side of the bed and turn to click on the bed. This arranges the bed covers.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Look at the paint tool box and pastel color paints on the floor right of the bed.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Look at the books on the desk: USC Brea cover and Jack London&#8217;s The Call of the Wild. See a fancy snow shoes on the chair at right.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go to the door and take the used blue towels at right.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Kalakala (Bird)<\/b>\u00a0&#8211;\u00a0<b>Yanni Volkstaia<\/b>&#8216;s room is the second room on the right. Enter and check the room. The closet is locked.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go to the left side of the bed and do the bed.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Read the magazine on the desk under the moose head. Learn about the possibility of the World Championship Cross Country Ski Competition to be done near here.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go to the door and take the used purple towels at left.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Pish Pish (Lynx)<\/b>\u00a0&#8211;\u00a0<b>Bill Kessler<\/b>&#8216;s room is the last room at left. Enter and check the room. The closet is locked.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go to the right side of the bed and do the bed.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Check the books on the table and chair:\u00a0\u00a0\u00a0 Structural Engineering, Rudimentary Geology and Large Machinery Safety protocol.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go to the door and take the used green towels at right.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Ollalie (Grape)<\/b>\u00a0&#8211;\u00a0<b>Guadalupe Comillo<\/b>&#8216;s room is the last room at right. Enter and check the room. The closet is locked.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go to the left side of the bed and do the bed. There&#8217;s no clock in this room. Hmm&#8230;<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Read the magazine on the table and see an article about Yanni from Fredonia. Read also how to fix a misaligned rifle sight at last page of the magazine.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go to the door and take the used red towels at left.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go to the end of the corridor and open the laundry chute. Drop the laundry bag in the chute. That&#8217;s done. Let&#8217;s go down.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Display<\/b>:\u00a0\u00a0\u00a0 Go to the table at the divider wall of the sitting room. See all of Trapper Dan&#8217;s memorabilia and pictures.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Pictures<\/b>\u00a0&#8211; Look at all the pictures on the wall and their labels and realize that Trapper Dan is quite a character. There are 2 missing pictures: Trapper Dan&#8217;s Needle and the &#8216;Young and Old Alike&#8217; picture.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Necklace<\/b>\u00a0&#8211; Look at the colored stone necklace on the left of the table.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Rexes Bone<\/b>\u00a0&#8211; The dinosaur bone is missing from the table&#8217;s display.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Snow shoes<\/b>\u00a0&#8211; The snowshoes used by Trapper Dan in 1900&#8217;s is locked.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Animal pyramid<\/b>\u00a0&#8211; Turn to the around and see a pyramid on the left table. It has animals depicted on the squares. We can check it later.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Sitting Area:<\/b>\u00a0\u00a0\u00a0 Go to the other side and see the nice fireplace.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Newspaper<\/b>\u00a0&#8211; Read the Daily Moose newspaper on the table. Learn about Faringdale family&#8217;s food poisoning from the potato salad.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Bill Kessler and Lou Talbot at Fox and Geese table<\/b>\u00a0&#8211; Turn around and talk to the 2 male guests. Talk to Bill completely. Learn about the wolf and maybe the accidents. Bill wants Nancy to clean the ice pond so they can speed skate.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Talk to Lou completely. His medium is dirt (but the paints in his room are pastels).<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Basement<\/b>:\u00a0\u00a0\u00a0 Go down the basement using the door left of the stairs. Note that there is a cellar door to go outside right of the hallway from the stairs.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Yanni<\/b>\u00a0&#8211; Talk to Yanni at far left corner from the stairs and right of the furnace. He&#8217;s wearing a timer on his right arm.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Sauna<\/b>\u00a0&#8211; Go forward to the sauna left of the furnace. Check it out.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Ollie<\/b>\u00a0&#8211; Talk to Ollie beside the sauna in his workshop. Learn about the wolf and the missed shots. Freddie is his daughter and she has a secret in keeping warm. Chantal promised Ollie a raise.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Main desk<\/b>:\u00a0\u00a0\u00a0 Exit the basement and go up to the main desk.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Telephone<\/b>\u00a0&#8211; Use the telephone and so some callings.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Tino Balducci<\/b>\u00a0&#8211; Dial the phone number of Tino seen on the post it. Talk to him completely.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Ned<\/b>\u00a0&#8211; Call Ned to say hello. The phone number is in the journal.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Chantal<\/b>\u00a0&#8211; Call Chantal and talk to her completely.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">If you are close to noon, better start cooking.<\/span><\/p>\n<\/blockquote>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Lunch<\/b>:\u00a0\u00a0\u00a0 Go to the door right of the display table at the sitting room.<\/span><\/p>\n<p align=\"center\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-6911\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/lunchsetup-300x151.jpg\" alt=\"\" width=\"300\" height=\"151\" srcset=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/lunchsetup-300x151.jpg 300w, https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/lunchsetup.jpg 360w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Setup<\/b>\u00a0&#8211; The covered plates and the order ticket are on top of the screen.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The quesadilla are on the left. The raw burger patties, cheese, spinach, pickles, tomatoes and onions are on the small containers. The mustard, mayonnaise and paprika are above the griddle.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Trash<\/b>\u00a0&#8211; The trash bin used for burned or error in cooking preparation is on the right.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The griddle and frying pans are below the trash bin.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Orders<\/b>\u00a0&#8211; The orders are random. Read the food order of each covered plate to know what each guest wants.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Then either prepare each order individually or cook all the quesadilla or hamburgers first and prepare the trimmings of the burgers later &#8211; your choice.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">When each order is filled, click on the red square &#8211; Order Complete. Ollie will then take it automatically or you will hear him say if it is wrong.\u00a0<i>Hint<\/i>\u00a0<i>&#8211; save the game after each order is correctly done.<\/i><\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Manual<\/b>\u00a0&#8211; Read the cooking manual and learn how to cook the Quesadilla and the hamburgers.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Quesadilla<\/b>\u00a0&#8211; Take a quesadilla and place it on the frying pan.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Click the quesadilla cursor on the pile of quesadillas to clear the cursor.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">In a short time, the quesadilla will change color to light brown &#8211; so watch it carefully.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Take it out and click it on the covered plate of the order you are preparing.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">If you make a mistake, a fire might occur.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Hamburger<\/b>\u00a0&#8211; Take a hamburger patty and place it on the griddle. When it turns brown, take it and click it on the open bun. If you make a mistake, a fire might occur.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Trimmings<\/b>\u00a0&#8211;\u00a0<i>Hint &#8211; Make a list of the trimmings order in a separate paper and work from that list:\u00a0<\/i>Cheese, lettuce, pickles, tomato, onion, mustard, ketchup.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Click on the ingredients and then click it on the cooked hamburger patty as many times the order requires.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Click on the next ingredient and the cursor will change to that ingredient.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Be sure to click the last ingredient back on the original container to get it off the cursor.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">When done, click the finished burger on the covered plate.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Click on the red square &#8211; Order Complete.<i>\u00a0Order up!<\/i><\/span><\/p>\n<\/blockquote>\n<\/blockquote>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Outdoors condition:\u00a0\u00a0\u00a0\u00a0<\/b>Before you exit the main door, check the weather indicator right of the door. If it is Caution working outside is okay. If it is Danger, watch the bar at top of the screen when you are outside. This will tell you when hypothermia is imminent.<\/span><\/p>\n<p align=\"center\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-6931\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/weatherindicator.jpg\" alt=\"\" width=\"179\" height=\"175\" \/><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Skating Pond<\/b>\u00a0&#8211;\u00a0<i>This puzzle can be done on the first or the second day. Check to see if you have enough time to do the puzzle.<\/i><\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Exit the lodge. Turn right, left at corner, forwards and left towards the skating pond.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Shoveling snow<\/b>\u00a0&#8211;\u00a0<i>Save game here.<\/i>\u00a0Review the chart that was in the employee instructions.<\/span><\/p>\n<p align=\"center\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-6930\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/Thiniceinfo-300x199.jpg\" alt=\"\" width=\"300\" height=\"199\" srcset=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/Thiniceinfo-300x199.jpg 300w, https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/Thiniceinfo.jpg 362w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">0 Light blue shows that there are no thin patch of ice close by.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">1 grayish blue shows that there is 1 patch of thin ice nearby.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">2 Greenish blue shows that there are 2 patches of thin ice nearby.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">3 Bright blue shows that there are 3 patches of thin ice nearby.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Take the shovel at right side of the path to clear the pond. See that the area is shoveled by squares. Check each color of the square to be careful when doing the adjacent squares.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Bottom right of the screen shows the shovel, warning cone and the number of cones or thin ice left.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Place a warning cone on the thin ice you think is around or where Nancy fell in.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Hints<\/b>:\u00a0\u00a0\u00a0\u00a0<i>Save after every correct area done so that you do not need to repeat from the start. Load from saved game whenever you fall through the ice. Do the edges first and watch out for the changes in color of the squares.<\/i><\/span><\/p>\n<table border=\"0\" width=\"90%\" cellspacing=\"0\" cellpadding=\"0\">\n<tbody>\n<tr>\n<td align=\"middle\" width=\"50%\">\n<p align=\"center\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-6919\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/pondcleanJR.jpg\" alt=\"\" width=\"300\" height=\"174\" \/><\/p>\n<\/td>\n<td align=\"middle\" width=\"50%\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-6925\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/Skating-Pond-Jr.jpg\" alt=\"\" width=\"291\" height=\"169\" \/><\/td>\n<\/tr>\n<tr>\n<td align=\"middle\" width=\"50%\"><b><span style=\"font-family: Book Antiqua;\">Junior level 15 cones<\/span><\/b><\/td>\n<td align=\"middle\" width=\"50%\"><span style=\"font-family: Book Antiqua;\"><b>Junior level 9 cones\u00a0<\/b>(Thanks Inferno)<\/span><\/td>\n<\/tr>\n<tr>\n<td align=\"middle\" width=\"50%\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-6924\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/skaiting-pond-senior2.jpg\" alt=\"\" width=\"299\" height=\"176\" \/><\/td>\n<td align=\"middle\" width=\"50%\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-6923\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/skaiting-pond-senior1.jpg\" alt=\"\" width=\"301\" height=\"175\" \/><\/td>\n<\/tr>\n<tr>\n<td align=\"middle\" width=\"50%\"><b><span style=\"font-family: Book Antiqua;\">Senior level 22 cones<\/span><\/b><\/td>\n<td align=\"middle\" width=\"50%\"><b><span style=\"font-family: Book Antiqua;\">Senior level 29 cones<\/span><\/b><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Trapper Dan&#8217;s Needle:\u00a0\u00a0<\/b>\u00a0 After finishing the sweeping, Nancy sees wolf tracks and follows it to Trapper Dan&#8217;s Needle.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Click on the cloth that is sticking out of the base of the needle. Nancy makes a comment.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go left and follow the tracks to the right path.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Chicken Ridge:<\/b>\u00a0\u00a0\u00a0 Go forward and reach Chicken Ridge.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Avalanche<\/b>\u00a0&#8211; Hear an explosion and then a wolf how. Nancy is trapped under an avalanche. She is running out of air. Someone is out there. Help is on the way. Ah&#8230; Meet the white wolf of Icicle Creek. The wolf hears something and leaves. Nancy exits the hole.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Crater and fossil<\/b>\u00a0&#8211; Go forward a bit until a blackened area on the right. Go to right and see the crater made by the explosion. There&#8217;s a fossil inside.\u00a0<i>Cool<\/i>!<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Turn around, go right and forward to go back to the lodge. On the way, you might notice that some ski tracks on the snow have snowshoe prints over it. Go left at the corner of the lodge and enter through the door on the immediate right.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Report the avalanche<\/b>\u00a0&#8211; Use the phone and call the Avalanche patrol to report. The phone number is in the journal. The man says to tell Ollie that the explosive training course is postponed.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Skookum Ridge:<\/b><\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Ollie<\/b>\u00a0&#8211; Go down to the basement. Go left, left and talk to Ollie. He gives the\u00a0<u>snowmobile key<\/u>\u00a0to check for avalanches at Skookum Ridge. He mentions that Bill Kessler wants competition in ice fishing.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Snowmobile<\/b>\u00a0&#8211; Exit the lodge. Go left, left at the corner and forward to the snowmobile behind Ollie&#8217;s truck.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Use the key on the snowmobile.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Snowmobile ride<\/b>\u00a0&#8211; Click to follow the directions of the arrow. Be careful in hitting the trees, rocks and the snowman (eek!).<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">At the ridge, go to the sign. Nancy checks for avalanches.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Turn around and drive back to the lodge.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Report to the Avalanche Patrol &#8211;<\/b>\u00a0Use the phone and call the Avalanche patrol to report.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Ollie<\/b>\u00a0&#8211; Give the snowmobile key back to Ollie at the basement.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Yanni<\/b>\u00a0&#8211; Talk to Yanni and learn about his thoughts about the bomb.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Bunk explosion<\/b>\u00a0&#8211;\u00a0<i>This puzzle can be done on the first or the second day. Check to see if you have enough time to do the puzzle.<\/i><\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Let&#8217;s check out the bunk explosion.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Exit the lodge, go right, right and left across the stairs of the lodge.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Snow Princess Freddie<\/b>\u00a0&#8211; Meet Ollie&#8217;s daughter. She will not let you pass until you beat her in a snow ball fight.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">You must get 10 points. There is no win for you on a 10-10 score.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Hit her on the face first and she can not hit back. You score a point.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">You can hit her and also get hit and both of you get a point.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Remember where she appears and try to hit her in the face.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><i>Save the game before the fight. Load the saved game when you lose so that you don&#8217;t waste good climate and time.<\/i>\u00a0Good luck.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Bunk ruin<\/b>\u00a0&#8211; Go forward to the path ahead and it will split to the left and forward. Forward is the way to Icicle Lake and ice fishing.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go left and see the remains of the bunkhouse. Look at the clock buried in the snow. Looks like a lodge clock.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Fishing shack<\/b>\u00a0&#8211; (Not really necessary). If you have time, go to Icicle Lake after the bunk ruin and check it out.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go back to the lodge.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Main Desk:\u00a0<\/b>\u00a0\u00a0\u00a0 Time to use the phone again.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Sheriff Mahihkan &#8211;\u00a0<\/b>After seeing the clock, call the Sheriff.<b>\u00a0<\/b>Learn from the Sheriff about the explosion and that it is from a plastic explosive, C4. In Eastern Europe, it&#8217;s called semtex. Learn the local thoughts about wolves.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Carl Jenkins<\/b>\u00a0&#8211; Call Carl Jenkins about the accidents. The phone number is at the journal.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Farindale<\/b>\u00a0&#8211; Talk to Mrs. Faringdale about the food poisoning.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Derek Southwaite<\/b>\u00a0&#8211; Talk to the honeymooners and learned about the sauna accident.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Elsa<\/b>\u00a0&#8211; Call Elsa and talk to her completely. The phone number is 555-2383 taken from the crumpled paper under the desk. Learn what happened to Larry. Nancy confronts her about the lie about the insurance. (You may or may not get to talk to Elsa)<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Sitting Room:<\/b>\u00a0\u00a0\u00a0 Talk to Bill and Lou. If they are not around, wait until past 4 or 4: 30 PM or talk to them tomorrow.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Fishing Dare<\/b>\u00a0&#8211; Bill dares you to catch a 2 footer Northern Pike.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Check the computer&#8217;s list of fishes to review what a Northern Pike looks like.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Fish Shack:\u00a0\u00a0\u00a0<\/b><i>This puzzle can be done on the first or the second day if you already have been given the fish challenge. Check to see if you have enough time to do the puzzle.<\/i><\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Snow Princess<\/b>\u00a0&#8211; Beat Freddie again to pass through and then go to Icicle Lake.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><i>Save the game before the fight. Load the saved game when you lose so that you don&#8217;t waste good climate and time.<\/i><\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Fish Shack<\/b>\u00a0&#8211; Go forward until the Fish Shack. See that the place is trashed and the fishing gears are broken.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Take the\u00a0<u>paper (bird magazine cover)<\/u>\u00a0from the floor and see a US phone number written on it.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go back to the lodge.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Freddie&#8217;s Note<\/b>\u00a0&#8211; At the lodge foyer, pick up and read the red letter from the bench.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Freddie will share her secret to keeping warm if you win the next snowball competition.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Ollie<\/b>\u00a0&#8211; Talk to Ollie at the basement about the ruined fishing gears. He gives his\u00a0<u>tackle box<\/u>.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Dinner<\/b>:\u00a0\u00a0\u00a0 Go to the door right of the display table at the sitting room.<\/span><\/p>\n<p align=\"center\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-6906\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/dinnersetup-300x148.jpg\" alt=\"\" width=\"300\" height=\"148\" srcset=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/dinnersetup-300x148.jpg 300w, https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/dinnersetup.jpg 362w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Setup<\/b>\u00a0&#8211; The covered plates and the order ticket are on top of the screen.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The salmons are on the left. The lettuce for the salad is below the salmons.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The salad trimmings are beside them: eggs, yellow pepper, tomatoes, lettuce, anchovies, carrots, cucumber and croutons.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Trash<\/b>\u00a0&#8211; The trash bin used for burned or error in cooking preparation is on the right.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The griddle and frying pans are below the trash bin.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Orders<\/b>\u00a0&#8211; The orders are random. Read the food order of each covered plate to know what each guest wants. Then either prepare each order individually or cook all the salmon orders first and prepare the trimmings of the salads later &#8211; your choice.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">When each order is filled, click on the red square &#8211; Order Complete. Ollie will then take it automatically or you will hear him say if it is wrong.\u00a0<i>Hint<\/i>\u00a0<i>&#8211; save the game after each order is correctly done.<\/i><\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Manual<\/b>\u00a0&#8211; Read the cooking manual and learn how to cook the Salmon.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Salmon<\/b>\u00a0&#8211; Take a salmon and place it on the griddle.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">In a short time, it will change color to bright orange-pink &#8211; so watch it carefully.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Take it out and click it on the covered plate of the order you are preparing.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">If you make a mistake, a fire might occur.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Salad<\/b>\u00a0&#8211; Take a lettuce from bottom left and place it on the bowl.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Trimmings<\/b>\u00a0&#8211;\u00a0<i>Hint &#8211; Make a list of the trimmings order in a separate paper and work from that list:\u00a0<\/i>eggs, yellow pepper, tomatoes, lettuce, anchovies, carrots, cucumber and croutons.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Click on the ingredients and then click it on the lettuce in the bowl as many times the order requires.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Click on the next ingredient and the cursor will change to that ingredient.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Be sure to click the last ingredient back on the original container to get it off the cursor.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">When done, pick it up and the dressing is automatically added. Place it on the covered plate above.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Click on the red square &#8211; Order Complete.<i>\u00a0Order up!<\/i><\/span><\/p>\n<\/blockquote>\n<\/blockquote>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Sleep<\/b>:\u00a0\u00a0\u00a0\u00a0 You might need to sleep now. Go to Nancy&#8217;s bedroom. Use the clock on the bedside table. Turn the white hand to 7 and then press the knob at top of the clock. The alarm rings and it is now 7 AM.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Breakfast<\/b>\u00a0&#8211; Go down to the kitchen and prepare breakfast.<\/span><\/p>\n<p align=\"center\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-6898\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/breakfastsetup-300x148.jpg\" alt=\"\" width=\"300\" height=\"148\" srcset=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/breakfastsetup-300x148.jpg 300w, https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/breakfastsetup.jpg 362w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Setup<\/b>\u00a0&#8211; The covered plates and the order ticket are on top of the screen.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The French toasts are on the left. The Canadian bacon is beside it. The omelet mixture is in a cardboard container above the griddle.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The omelet fillings are beside the Canadian bacon: bacon, spinach, cheese, green peppers and olives.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Trash<\/b>\u00a0&#8211; The trash bin used for burned or error in cooking preparation is on the right.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The griddle and frying pans are below the trash bin.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Orders<\/b>\u00a0&#8211; The orders are random. Read the food order of each covered plate to know what each guest wants. Then either prepare each order individually or cook all the salmon orders first and prepare the trimmings of the salads later &#8211; your choice.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">When each order is filled, click on the red square &#8211; Order Complete. Ollie will then take it automatically or you will hear him say if it is wrong.\u00a0<i>Hint<\/i>\u00a0<i>&#8211; save the game after each order is correctly done.<\/i><\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Manual<\/b>\u00a0&#8211; Read the cooking manual and learn how to cook French toast, Canadian bacon and omelet.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>French toast and Canadian bacon<\/b>\u00a0&#8211; Take a French toast or Canadian bacon and place it on the griddle.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">French toast cooks fast and should be golden brown. Canadian bacon should be lightly brown.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Take it out and click it on the covered plate of the order you are preparing.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">If you make a mistake, a fire might occur.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Omelet<\/b>\u00a0&#8211; Take an omelet from the carton above the griddle and place it in the frying pan.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Fillings<\/b>\u00a0&#8211;\u00a0<i>Hint &#8211; Make a list of the trimmings order in a separate paper and work from that list:\u00a0<\/i>bacon, spinach, cheese, green peppers and olives.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Click on the ingredients and then click it on the top of the omelet in the frying pan, as many times the order requires.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Click on the next ingredient and the cursor will change to that ingredient.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Be sure to click the last ingredient back on the original container to get it off the cursor.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Click the omelet to fold it over and then place the omelet in frying pan on the stove.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Cook until golden brown.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">When done, pick it up and place it on the covered plate above.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">If you make a mistake, a fire might occur.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Click on the red square &#8211; Order Complete.<i>\u00a0Order up!<\/i><\/span><\/p>\n<\/blockquote>\n<\/blockquote>\n<\/blockquote>\n<p align=\"center\"><span style=\"color: #ff0000; font-family: Book Antiqua;\"><i><b>If there are any activities yesterday that were not done due to time, do them today!<\/b><\/i><\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Snowball competition:\u00a0<\/b>\u00a0\u00a0 Exit the lodge, right, right and left to the path across the stairs.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Freddie<\/b>\u00a0&#8211; Compete with Freddie again.\u00a0<i>Save the game before the fight. Load the saved game when you lose so that you don&#8217;t waste good climate.<\/i><\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">When you win, pick up the\u00a0<u>toasty pack<\/u>, her secret to keeping warm. When you need another later, have another go with Freddie.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Fish Competition:<\/b>\u00a0\u00a0\u00a0 Go forward to Icicle Lake.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Catch a 2 footer Northern Pike<\/b>\u00a0&#8211; Click on the fishing hole and see the hook at the top of the icy water.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Click below (in an invisible straight line) the hook to the area where you want the hook to stay.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Move away from logs, mines, beer cans and other fishes.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Northern pikes are long, shiny, speckled and slim. The 2 footers usually stay at the bottom or sometimes middle of the lake.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">When you break a line, click on the hole again to fish anew.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><i>Save the game before fishing. Load the saved game when you catch non-essential things or other fishes so that you don&#8217;t waste time.<\/i><\/span><\/p>\n<p align=\"center\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-6918\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/pikecatch.jpg\" alt=\"\" width=\"213\" height=\"127\" \/><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Easter Egg:\u00a0<i>Catsmom says:\u00a0 After you have caught the correct fish enter the bathroom. Listen to what Nancy says. You might have to enter and re-enter many times until she says to call Mystico for something amazing. Then go down to the lobby and call 1-555-mystico. Ask for something special. Then when the outside temperatures are right, head to the ice hut and go fishing. A Easter Egg will appear, Catch Easter Egg and head up to the locked room Chinook and walk inside. Surprise! Extra Egg&#8230; Go in Nancy&#8217;s room and set the clock to 12am and have a scary dream.\u00a0<\/i>Thanks, catsmom.<\/span><\/p>\n<\/blockquote>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Ice floe:\u00a0<\/b>\u00a0\u00a0 Exit the shack and someone in a dark ski suit hits Nancy with a snowball. An explosion follows and a wolf howls.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Ice floe puzzle<\/b>\u00a0&#8211; See that the ice broke into floes. Nancy lost her coat and is freezing. The wolf brings a coat to the shoreline.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The aim of the puzzle is to stand on an ice floe that will raise the ice floe close to the shoreline where the coat is located.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Note that standing in an ice floe will cause another to rise from or disappear into the lake.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Step on ice floes all over and watch the shoreline by the coat to see if an ice floe appears.<\/span><\/p>\n<p align=\"center\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-6910\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/icefloe-300x179.jpg\" alt=\"\" width=\"300\" height=\"179\" srcset=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/icefloe-300x179.jpg 300w, https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/icefloe.jpg 362w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/p>\n<p align=\"center\"><span style=\"font-family: Book Antiqua;\">Stand on the ice floe where Nancy is located once or twice before the ice floe by the coat rises.<\/span><\/p>\n<p align=\"center\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-6909\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/ice-floe-solution-300x179.jpg\" alt=\"\" width=\"300\" height=\"179\" srcset=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/ice-floe-solution-300x179.jpg 300w, https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/ice-floe-solution.jpg 432w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/p>\n<p align=\"center\"><span style=\"font-family: Book Antiqua;\">Inferno&#8217;s Ice Floe solution (Thanks Inferno)<\/span><\/p>\n<p align=\"center\"><span style=\"font-family: Book Antiqua;\">You need to sink at least 5 times first.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Solution by Grant and Vicki (Thanks!):<\/span><\/p>\n<p><span lang=\"EN-CA\">The blocks of ice are laid out in a grid pattern with horizontal, vertical and diagonal rows.\u00a0 If Nancy moves along a horizontal row, (eg hopping left to right) then random ice floes\u00a0<u>in that row<\/u>\u00a0will appear and\/or disappear.\u00a0 If she moves in a vertical direction, then it will be ice floes\u00a0<u>in that column<\/u>\u00a0that appear and\/or disappear.\u00a0 The same applies for diagonal rows.\u00a0<\/span><\/p>\n<p><span lang=\"EN-CA\">So the key is to jump along rows and columns until the ice floe in the top right corner appears (providing a stepping block to the jacket).\u00a0 Next you avoid jumping\u00a0<u>along\u00a0<\/u>columns\/rows which include the corner floe until you are close enough to step onto it and off the lake.<\/span><\/p>\n<p><span lang=\"EN-CA\">I jumped along the diagonal row linking the top right corner with the bottom left corner.\u00a0 When the corner floe appeared I then moved up and right in a step pattern, one floe at a time until I reached the corner.<\/span><\/p><\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Take coat and find a\u00a0<u>note with a code<\/u>\u00a0in the pocket.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Back to the lodge &#8211; Follow the wolf tracks until Avalanche Ridge. Then turn around and follow the ski tracks to get home.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Lodge:<\/b>\u00a0\u00a0\u00a0\u00a0<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Mysterious phone numbe<\/b>r &#8211; Call the number seen in the paper (bird magazine cover) in the trashed shack &#8211; 202 555-7237. It is the Run and Grow Free organization that saves wildlife.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Talk to Bill and Lou in the sitting room completely. Talk to Yanni in the basement.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>House keeping:<\/b>\u00a0\u00a0\u00a0 Take the laundry bag from the closet at the main desk. Check the rooms that have housekeeping sign on the door handle.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Check the other rooms too in case something is different.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Kalakala (Bird)<\/b>\u00a0&#8211;\u00a0<b>Yanni Volkstaia<\/b>&#8216;s room is the second room on the right. Go to the left side of the bed and do the bed.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go to the door and take the used orange towels at left. Exit.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Pish Pish (Lynx)<\/b>\u00a0&#8211;\u00a0<b>Bill Kessler<\/b>&#8216;s room is the last room at left. Go to the right side of the bed and see that other side of the bed has the covers folded. Do the bed.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Check the bedside table and read the crumpled letter about Justice.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go to the door and take the used green towels at right. Exit.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go to the end of the corridor and open the laundry chute. Drop the laundry bag in the chute. That&#8217;s done. Let&#8217;s go down.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Lupe Comillo<\/b>:\u00a0\u00a0\u00a0\u00a0<i>This can be done the first or second day. Be sure to talk to her whenever you see her by the window.<\/i><\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go down to the display wall at the sitting room. See Guadalupe Comillo using binoculars by the window on the left. Talk to her completely and learn that the maid has been gone 2-3 days. She says that she is a birdwatcher. She sees hawk, eagle, orioles, cardinals and jays. She is very interested about the wolf. She has not been to the ice fishing shack.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Main desk<\/b>\u00a0&#8211; If you have time to waste before lunch time, you can do this:<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Check the birds in the computer and note that those birds Lupe stated are not seen here during winter.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Call the Sheriff and talk about Yanni.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Lunch<\/b>:\u00a0\u00a0\u00a0 Cook lunch again.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Lupe and Ollie&#8217;s argument<\/b>:\u00a0<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go to guest\u00a0rooms to see if anything is different. Go to Lou&#8217;s room and check the paint tool kit. A tool is gone.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go to Bill&#8217;s room. Reread Bill&#8217;s angry crumpled letter.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">On the way out from any guest room, hear an argument between Ollie and Lupe. Lupe is the one that messed up Ollie&#8217;s rifle.\u00a0<i>(This can happen earlier or later depending on: if you talked to Lupe earlier and\/or you cleaned Bill&#8217;s room earlier).<\/i><\/span><\/p>\n<blockquote><p><span style=\"font-family: Book Antiqua;\"><b>Easter Egg checked by gatorlaw:<\/b>\u00a0\u00a0 After hearing the fight bewteen Lupe and Ollie, go to the bathroom and hear the mystico comment.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">Go to the blown up fishing shack after passing Freddie and her snowball fight.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">Enter the &#8216;intact&#8217; fishing shack and fish for the Easter egg.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">Go back to the lodge. Now you can enter the Chinook room and also get a dream by setting the alarm to anytime. The dream can be anytime as long as Nancy sleeps. Thanks, gatorlaw.<\/span><\/p><\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Ollie<\/b>\u00a0&#8211; Talk to Ollie in the basement. See if you can find Freddie&#8217;s note on the worktable &#8211; that read I will not throw Ice Balls at windows printed 10 times. Thanks, catsmom.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Note<\/b>\u00a0&#8211; Go to the bench by the main door and see a\u00a0<u>note<\/u>\u00a0from Lupe. She wants Nancy to call her when she gets home.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Explore outside:<\/b>\u00a0 Exit the lodge.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Trappers Dan&#8217;s Needle &#8211;<\/b>\u00a0Go left and straight to Trappers Dan&#8217;s Needle. Turn around and follow the wolf tracks to the right.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Crater<\/b>\u00a0&#8211; Check the crater. See that the fossil rock is gone from the explosion crater. Go forward and left. Nancy will not go ahead &#8211;\u00a0<i>No more avalanches for me<\/i>. Turn around and head back to the lodge. Enter the lodge to keep warm and get the top hypothermia bar to the right.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Avalanche Creek<\/b>\u00a0&#8211; Exit the lodge after keeping warm. Go left, left at the corner of the lodge, left again at next corner and right to the path that has no sign.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">At Avalanche Creek, Nancy will not go ahead because of the avalanche, thick snow and too mush noise. She would need snow shoes. Turn around and forward until the lodge. You can go inside with no problem from hypothermia even if Nancy is shivering cold.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Back at the lodge:<\/b><\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Lupe<\/b>\u00a0&#8211; Call Lupe. Learn that she is a member of Run and Grow free. Also learn about wolves and other things.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Chantal<\/b>\u00a0&#8211; Call Chantal and talk about Lupe. Ask about the snowshoes after going to Avalanche Creek and realizing you need one.\u00a0 She wants you to do a guest survey done by Tino before she gives you the combination to the snowshoes lock.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Call Ned only if you have time.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Tino&#8217;s Survey<\/b>\u00a0&#8211; Call Tino and he will fax the survey.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Look at\u00a0<u>Tino&#8217;s Guest Survey<\/u>\u00a0in inventory.\u00a0<i>What? Side of the bed? Hometown? Planet? Paprika?<\/i>\u00a0Sherlock Holmes, he&#8217;s not.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go around and talk to:\u00a0\u00a0\u00a0 Talk to Yanni at the basement; Bill and Lou at the sitting room. Call Lupe to get information only after talking to the male guests.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The side of the bed can be checked during the housekeeping duties or recall. Check where the slippers are located and where the bed covers are turned over.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Type in: GC (Guadalupe) &#8211;\u00a0<b>left<\/b>; LT (Lou) &#8211;\u00a0<i>(type in any answer &#8211; left or right or both)<\/i>, BK (Bill) &#8211;\u00a0<b>right<\/b>; YV (Yanni) &#8211;\u00a0<b>right<\/b>.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The hometown info is in the computer.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">GC &#8211;\u00a0<b>Los Angeles<\/b>; LT &#8211;\u00a0<b>Brea<\/b>; BK &#8211;\u00a0<b>Toronto<\/b>; Yanni &#8211;\u00a0<b>Eladsaet<\/b>.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Planet can be found by asking the guests:<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">GC &#8211;\u00a0<b>Earth<\/b>; LT &#8211;\u00a0<b>X<\/b>; BK &#8211;\u00a0<b>Mars<\/b>; YV &#8211;\u00a0<b>Pluto<\/b>.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">If you have too much time left before dinner. Use the clock to advance the time for dinner at 6 or use the phone to call people.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Dinner:<\/b>\u00a0\u00a0\u00a0 Do dinner. Add paprika to the salad after the croutons. Ozzie will say that Bill doesn&#8217;t like paprika (senior) or Lou (junior level).<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Paprika can be added during cooking. (If you do the paprika addition during lunch, add it to the burger fixings. If during dinner, paprika can be added to the salad.) By default, Lupe&#8217;s can be any answer.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">GC &#8211;\u00a0<i>(type in any answer &#8211; best to type\u00a0<b>no<\/b>)<\/i>; LT &#8211;\u00a0<b>Yes (junior)<\/b>; BK &#8211;\u00a0<b>Yes (senior)<\/b>; Yanni &#8211;\u00a0<b>No<\/b>.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">After typing in the answer, call Tino. Automatically, fax the survey. Tino gives his analysis. Hahahaha.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Tino gives the snowshoes lock code &#8211; 7669.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Sleep<\/b>:\u00a0\u00a0\u00a0\u00a0 You might need to sleep now. Go to Nancy&#8217;s bedroom. Use the clock on the bedside table. Turn the white hand to 7 and then press the knob at top of the clock. The alarm rings and it is now 7 AM.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Breakfast<\/b>\u00a0&#8211; Go down to the kitchen and prepare breakfast.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>McQuade&#8217;s Shack<\/b>:\u00a0\u00a0\u00a0 Time to check where the wolf track goes.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Snowshoes<\/b>\u00a0&#8211; Go to the display table at the sitting room. Enter 7669 on Trapper Dan&#8217;s snowshoe lock.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Take\u00a0<u>snowshoes<\/u>.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Avalanche Ridge<\/b>\u00a0&#8211; Exit the lodge. Go left, left at the corner of the lodge, left again at next corner and right to the path that has no sign.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">After the Avalanche Ridge sign, use the snowshoes. See it at top left of the screen.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go forward following the wolf tracks. Hear a shotgun blast and a wolf howl.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">After hearing the shotgun blast, look left at a dark crater. Pick up the\u00a0<u>notebook<\/u>\u00a0left of the crater. Read it later when out of the cold.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Turn right and continue forward until the shack. You might or might not need to use the toasty pack given by Freddie to keep warm.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Shack&#8217;s lock<\/b>\u00a0&#8211; Look close at the lock on the shack door.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Enter the lock code deciphered from the note inside the pocket of the coat given by the wolf.<\/span><\/p>\n<div align=\"center\">\n<p>&nbsp;<\/p>\n<table border=\"0\" width=\"70%\" cellspacing=\"0\" cellpadding=\"0\">\n<tbody>\n<tr>\n<td align=\"middle\" width=\"50%\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-6903\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/codejr.jpg\" alt=\"\" width=\"218\" height=\"135\" \/><\/td>\n<td align=\"middle\" width=\"50%\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-6904\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/codesr.jpg\" alt=\"\" width=\"215\" height=\"149\" \/><\/td>\n<\/tr>\n<tr>\n<td align=\"middle\" width=\"50%\"><b><span style=\"font-family: Book Antiqua;\">Junior level = 6 5 1 2<\/span><\/b><\/td>\n<td align=\"middle\" width=\"50%\"><b><span style=\"font-family: Book Antiqua;\">\u00a0Senior level = 7 9 1 4<\/span><\/b><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>&nbsp;<\/p>\n<\/div>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Inside the shack<\/b>\u00a0&#8211; Go forward and look around.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Notebook taken from crater<\/b>\u00a0&#8211; Read the notebook taken from the crater and see that someone has the taken pictures of the dinosaur bones in the lodge and also the drawing of the missing rexes bone.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Diary<\/b>\u00a0&#8211; Take and read the diary of the man that lived here in the shack &#8211; Julius McQuade.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Learn about the wolf, Isis and how they interacted. Isis follows commands. She can also sort objects by scents by dropping the object near another object with the same scent. Isis saved Julius&#8217; life by bringing a heavy coat when he got lost in the storm; just like what she did to Nancy. He got sick and went to Pinevale hospital.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Isis<\/b>\u00a0&#8211; After reading the diary, meet Isis. Click on Isis to calm her down.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Toasty packs<\/b>\u00a0&#8211; Take a\u00a0<u>toasty pack<\/u>\u00a0from the cupboard on the table.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Pan right and get another\u00a0<u>toasty pack<\/u>\u00a0from the cot. Take the\u00a0<u>weird thing<\/u>\u00a0from top of the sack also. It has a phone number on it &#8211; 334 555 7625.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>\u00a0Bone key<\/b>\u00a0&#8211; Go left of the cot and see that there&#8217;s an indentation on the wall shaped like the rex bone in the lodge.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Exit and hear an explosion. Go forward back to the lodge. Use a toasty pack when needed.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Lodge<\/b>\u00a0&#8211; Read a note on the bench by the coat rack. Someone wants to meet Nancy at the sauna.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Call Pinevale Hospital to find out what happened to Julius McQuade.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Find out who owns the notebook with the dinosaur bones pictures:<\/b><\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Collect objects from the lodge occupants &#8211;<\/b><\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Ollie<\/b>\u00a0&#8211; Go down to the basement. Go to Ollie&#8217;s workbench and get a red rug.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go to where Yanni does his work. Pick up the piece of paper in front of his work bench. It reads:\u00a0<i>Leave this place now or be prepared to leave it forever<\/i>.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go back upstairs and get the\u00a0<u>laundry bag<\/u>\u00a0from the main desk&#8217;s closet.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go upstairs and do the housekeeping. Keep used\u00a0<u>washcloths<\/u>\u00a0from each of the 3 guests or any that are available<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Place the laundry bag in the chute by the bathroom.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Isis test<\/b>\u00a0&#8211; Go back to Isis at the shack pass Avalanche Ridge.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">\u00a0Exit the lodge. Go left, left at the corner of the lodge, left again at next corner and right to the path that has no sign.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">After the Avalanche Ridge sign, use the snowshoes. Go forward until the shack.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Give the notebook with pictures to Isis. She holds it in her mouth.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Then click Ollie&#8217;s rag and each of the guest&#8217;s washcloths (Bill K, Yanni V, Lou T) on the floor or on Isis. The cloth is placed on the floor. The positive scent is shown by Isis dropping the notebook in her mouth on the cloth with the same scent.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">It&#8217;s Lou Talbot&#8217;s notebook. Go back to the lodge.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Tino&#8217;s report<\/b>\u00a0&#8211; Read the report found on the bench by the coat rack. Tino said that Lou Talbot was arrested for digging up dinosaur bones from private property.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">If there is time fix lunch, if past lunch time &#8211; that&#8217;s okay.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Sauna time:<\/b>\u00a0\u00a0\u00a0 Find out who sent that mysterious note about a sauna meeting.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go down to the basement. Enter the sauna.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">See the missing pictures of a young boy. That mark on his face. Very familiar!<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Locked in the sauna &#8211; The door to the sauna was locked. Save Game here.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Immediately turn around from the door and click on the top of the right bench to expose the pipes.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Timed puzzle! Turn the pipes to form a complete connection to allow water to flow.<\/span><\/p>\n<p align=\"left\"><i><span style=\"font-family: Book Antiqua;\">Donna says:\u00a0<span class=\"post_inner\">Face the sauna door. Just keep clicking as fast as you can on the locked door. Eventually the game will say &#8220;Nancy Faints&#8221;. B<span id=\"body8\">ut you are not knocked into second chance. You then have unlimited time to complete the puzzle.<\/span>\u00a0<\/span><\/span><\/i><span style=\"font-family: Book Antiqua;\">Thanks, Donna.<\/span><\/p>\n<div align=\"center\">\n<p>&nbsp;<\/p>\n<table border=\"0\" width=\"80%\" cellspacing=\"0\" cellpadding=\"0\">\n<tbody>\n<tr>\n<td align=\"middle\" width=\"100%\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-6921\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/saunapipes-300x156.jpg\" alt=\"\" width=\"300\" height=\"156\" srcset=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/saunapipes-300x156.jpg 300w, https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/saunapipes.jpg 432w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/td>\n<\/tr>\n<tr>\n<td align=\"middle\" width=\"100%\"><b><span style=\"font-family: Book Antiqua;\">Red colored numbers are the order of the pipes to be clicked on; the white colored numbers are the number of turns or clicks.<\/span><\/b><\/td>\n<\/tr>\n<tr>\n<td align=\"middle\" width=\"100%\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-6920\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/saunapipes-done.jpg\" alt=\"\" width=\"288\" height=\"170\" \/><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>&nbsp;<\/p>\n<\/div>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Bill opens the sauna door. In the sitting room, Bill talks about his past. His grandmother owned the lodge before Chantal&#8217;s father bought it 2 years ago. He mentions that the pyramid by the display has a secret compartment that would open when only pigs are seen. The compartment has a master key that opens the Needle.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Call Chantal and ask about Bill&#8217;s grandmother. Find out what really happened.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Pyramid<\/b>:\u00a0\u00a0\u00a0 Go to the pyramid on the table by the display and kitchen door.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Pig pyramid puzzle<\/b>\u00a0&#8211; Look close at the pyramid.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The object of the puzzle is to have all the pictures be turned to show only pigs.<\/span><\/p>\n<div align=\"center\">\n<p>&nbsp;<\/p>\n<table border=\"0\" width=\"50%\" cellspacing=\"0\" cellpadding=\"0\">\n<tbody>\n<tr>\n<td align=\"middle\" width=\"100%\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-6917\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/pigpyramid.jpg\" alt=\"\" width=\"215\" height=\"200\" \/><\/td>\n<\/tr>\n<tr>\n<td align=\"middle\" width=\"100%\"><span style=\"font-family: Book Antiqua;\">Turn the squares in the order shown until\u00a0<b>a pig is seen on the clicked square.<\/b><\/span><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>&nbsp;<\/p>\n<\/div>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The compartment opens. It&#8217;s empty &#8211; no master key.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Talk to Bill again. If he&#8217;s asleep, wake him up. He mentions that his Granma Tilly said that if you turn the top of the pyramid 45 degrees and fill the outside with one kind of an animal until all 4 animals are done, you will find Trappers Dan&#8217;s journal.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Raccoon, Wolf, Pig and Moose puzzle<\/b>\u00a0&#8211; Go back to the pyramid.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Click on the top of the pyramid. Look close on the pyramid. See that the pictures of the animals are seen at the base.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">The aim of the puzzle is to light up all the animals. It doesn&#8217;t need to be in order shown. But in our solution it is best to start with raccoon, then wolf, then pig and lastly the moose.<\/span><\/p>\n<div align=\"center\">\n<p>&nbsp;<\/p>\n<table style=\"width: 90%; height: 503px;\" border=\"0\" width=\"90%\" cellspacing=\"0\" cellpadding=\"0\">\n<tbody>\n<tr style=\"height: 206px;\">\n<td style=\"height: 206px;\" align=\"middle\" width=\"50%\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-6905\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/coonpyramid.jpg\" alt=\"\" width=\"215\" height=\"200\" \/><\/td>\n<td style=\"height: 206px;\" align=\"middle\" width=\"4%\"><\/td>\n<td style=\"height: 206px;\" align=\"middle\" width=\"96%\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-6932\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/wolfpyramid.jpg\" alt=\"\" width=\"215\" height=\"200\" \/><\/td>\n<\/tr>\n<tr style=\"height: 48px;\">\n<td style=\"height: 48px;\" align=\"middle\" width=\"50%\"><span style=\"font-family: Book Antiqua;\">First the raccoon: Turn the squares in the order shown until\u00a0<b>a raccoon is seen on the clicked square.<\/b><\/span><\/td>\n<td style=\"height: 48px;\" align=\"middle\" width=\"4%\"><\/td>\n<td style=\"height: 48px;\" align=\"middle\" width=\"96%\"><span style=\"font-family: Book Antiqua;\">Second the wolf: Turn the squares in the order shown until\u00a0<b>a wolf is seen on the clicked square.<\/b><\/span><\/td>\n<\/tr>\n<tr style=\"height: 200px;\">\n<td style=\"height: 200px;\" align=\"middle\" width=\"50%\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-6922\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/secondpigpyramid.jpg\" alt=\"\" width=\"215\" height=\"200\" \/><\/td>\n<td style=\"height: 200px;\" align=\"middle\" width=\"4%\"><\/td>\n<td style=\"height: 200px;\" align=\"middle\" width=\"96%\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-6915\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/moosepyramid.jpg\" alt=\"\" width=\"215\" height=\"200\" \/><\/td>\n<\/tr>\n<tr style=\"height: 49px;\">\n<td style=\"height: 49px;\" align=\"middle\" width=\"50%\"><span style=\"font-family: Book Antiqua;\">Third do the pig: Turn the squares in the order shown until\u00a0<b>a pig is seen on the clicked square.<\/b><\/span><\/td>\n<td style=\"height: 49px;\" align=\"middle\" width=\"4%\"><\/td>\n<td style=\"height: 49px;\" align=\"middle\" width=\"96%\"><span style=\"font-family: Book Antiqua;\">Lastly do the moose: Turn the squares in the order shown TWICE.<\/span><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>&nbsp;<\/p>\n<\/div>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">All the animals at the base are lit, the secret drawer opens. Take\u00a0<u>Trapper Dan&#8217;s journal<\/u>.<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Trapper Dan&#8217;s Journal:<\/b>\u00a0\u00a0\u00a0 Read the journal of Daniel Weisnitz. He mentions you need to have an intelligent creature like his Mary, the pig to crawl through small spaces, jump and have paws or hooves to move levers. See a picture of the maze to get to his vaults.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Trapper Dan gives clues on how to get inside his Needle in case the magnetic key is lost.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>First thing to do is crack my cipher<\/b>\u00a0&#8211; Look at the coded sentences.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">To decipher the code, take the first top letter, then the letter below that, then the letter on the second column, the letter below that second column, then the top of the third column&#8230;<\/span><\/p>\n<div align=\"center\">\n<p>&nbsp;<\/p>\n<table border=\"0\" width=\"80%\" cellspacing=\"0\" cellpadding=\"0\">\n<tbody>\n<tr>\n<td align=\"middle\" width=\"50%\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-6899\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/code1.jpg\" alt=\"\" width=\"288\" height=\"203\" \/><\/td>\n<td width=\"50%\"><span style=\"font-family: Book Antiqua;\">First things first. Locate my secret hide out up in the mountains.<\/span><span style=\"font-family: Book Antiqua;\">It&#8217;s so secret, you&#8217;ll probably never find it &#8211; but if you do, find my rex<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">bone and use it in the wall of my hideout. That&#8217;ll open up my secret lock.<\/span><\/td>\n<\/tr>\n<tr>\n<td align=\"middle\" width=\"50%\"><\/td>\n<td width=\"50%\"><\/td>\n<\/tr>\n<tr>\n<td align=\"middle\" width=\"50%\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-6900\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/code2.jpg\" alt=\"\" width=\"267\" height=\"190\" \/><\/td>\n<td width=\"50%\"><span style=\"font-family: Book Antiqua;\">Then, match my wits with the infernal slot machine.<\/span><span style=\"font-family: Book Antiqua;\">Use the duck counter to match up all 3 animals. It helps to first<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">put the same animals in a column and work from there.<\/span><\/td>\n<\/tr>\n<tr>\n<td align=\"middle\" width=\"50%\"><\/td>\n<td width=\"50%\"><\/td>\n<\/tr>\n<tr>\n<td align=\"middle\" width=\"50%\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-6901\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/code3.jpg\" alt=\"\" width=\"301\" height=\"209\" \/><\/td>\n<td width=\"50%\"><span style=\"font-family: Book Antiqua;\">There are 3 more animal keys hidden in the lodge: the moose<\/span><span style=\"font-family: Book Antiqua;\">the wolf and the raccoon.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">It&#8217;s easy to find the moose &#8211; just push out his eye and see the surprise!<\/span><\/td>\n<\/tr>\n<tr>\n<td align=\"middle\" width=\"50%\"><\/td>\n<td width=\"50%\"><\/td>\n<\/tr>\n<tr>\n<td align=\"middle\" width=\"50%\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-6902\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/code4-243x300.jpg\" alt=\"\" width=\"243\" height=\"300\" srcset=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/code4-243x300.jpg 243w, https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/code4.jpg 288w\" sizes=\"auto, (max-width: 243px) 100vw, 243px\" \/><\/td>\n<td width=\"50%\"><span style=\"font-family: Book Antiqua;\">The fire necklace will tell you all you need to open up the sly raccoon&#8217;s<\/span><span style=\"font-family: Book Antiqua;\">hiding place. Just don&#8217;t wake up any lodgers.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">The wolf is the trickiest to find because only the likes of Marie Curie or Mr. Geiger can hear his call.<\/span><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>&nbsp;<\/p>\n<\/div>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Find the keys:\u00a0<\/b><\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Moose key &#8211;<\/b>\u00a0<\/span><i><span style=\"font-family: Book Antiqua;\">It&#8217;s easy to find the moose &#8211; just push out his eye and see the surprise!<\/span><\/i><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go upstairs to Yanni&#8217;s room (Kalakala, the bird). Enter and look at the moose head right of the door.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Click on the moose&#8217;s eye. A secret compartment opens.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Take the\u00a0<u>moose disk<\/u>\u00a0and look at the radio. Click the radio on and there&#8217;s a foreign talking man that sounded like asking a question.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go down and talk to Yanni at the basement about the radio.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Raccoon key\u00a0<\/b>&#8211;\u00a0<i>The fire necklace will tell you all you need to open up the sly raccoon&#8217;s<\/i><\/span><i><span style=\"font-family: Book Antiqua;\">\u00a0hiding place. Just don&#8217;t wake up any lodgers.<\/span><\/i><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go back up and take a look at the fire necklace at the display table.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Take note of the colors of the disks.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Go back up to the guest rooms. Look close at the colored wedges above the doorknobs. They can be changed to different colors.<\/span><\/p>\n<div align=\"center\">\n<p>&nbsp;<\/p>\n<table border=\"0\" width=\"70%\" cellspacing=\"0\" cellpadding=\"0\">\n<tbody>\n<tr>\n<td width=\"40%\">\n<p align=\"center\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-6916\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/necklace-1.jpg\" alt=\"\" width=\"108\" height=\"195\" \/><\/p>\n<\/td>\n<td width=\"60%\">\n<div align=\"center\">\n<p>&nbsp;<\/p>\n<table border=\"0\" width=\"80%\" cellspacing=\"0\" cellpadding=\"0\">\n<tbody>\n<tr>\n<td width=\"44%\"><span style=\"font-family: Book Antiqua;\">Pish Pish &#8211; blue<\/span><\/td>\n<td width=\"12%\"><\/td>\n<td width=\"44%\"><span style=\"font-family: Book Antiqua;\">Ollalie &#8211; green<\/span><\/td>\n<\/tr>\n<tr>\n<td width=\"44%\"><\/td>\n<td width=\"12%\"><\/td>\n<td width=\"44%\"><\/td>\n<\/tr>\n<tr>\n<td width=\"44%\"><span style=\"font-family: Book Antiqua;\">Eena &#8211; red<\/span><\/td>\n<td width=\"12%\"><\/td>\n<td width=\"44%\"><span style=\"font-family: Book Antiqua;\">Kalakala &#8211; blue<\/span><\/td>\n<\/tr>\n<tr>\n<td width=\"44%\"><\/td>\n<td width=\"12%\"><\/td>\n<td width=\"44%\"><\/td>\n<\/tr>\n<tr>\n<td width=\"44%\"><span style=\"font-family: Book Antiqua;\">Chinook &#8211; white<\/span><\/td>\n<td width=\"12%\"><\/td>\n<td width=\"44%\"><span style=\"font-family: Book Antiqua;\">Kwel kwel &#8211; red<\/span><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>&nbsp;<\/p>\n<\/div>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Change the colors of the wedges above the doorknobs to be the same as that of the fire necklace.<\/span><\/p>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>&nbsp;<\/p>\n<\/div>\n<p>&nbsp;<\/p>\n<p><span style=\"font-family: Book Antiqua;\">Hear a click. Look at the picture of the raccoon between Eena and Chinook door. The eyes glow.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">Click on the raccoon&#8217;s nose and get the\u00a0<u>raccoon disk<\/u>.<\/span><\/p><\/blockquote>\n<p><span style=\"font-family: Book Antiqua;\"><b>Lou<\/b>\u00a0&#8211; Talk to Lou at the sitting room. After the talk, he gives his closet\u00a0<u>key<\/u>\u00a0to Nancy.<\/span><\/p>\n<blockquote><p><span style=\"font-family: Book Antiqua;\">Go upstairs to Lou&#8217;s room (Eena).<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">Use the key on the closet and take the rex bone.<\/span><\/p><\/blockquote>\n<p><span style=\"font-family: Book Antiqua;\"><b>Trapper Dan&#8217;s Vault:<\/b>\u00a0\u00a0\u00a0 Go back to the shack past the Avalanche Ridge.<\/span><\/p>\n<blockquote><p><span style=\"font-family: Book Antiqua;\">Look around. Take the\u00a0<u>Geiger counter<\/u>\u00a0under the cot that Isis uses as a chew bone.<\/span><\/p>\n<p><i><span style=\"font-family: Book Antiqua;\">&#8230;find my rex bone and use it in the wall of my hideout. That&#8217;ll open up my secret lock.<\/span><\/i><\/p>\n<p><span style=\"font-family: Book Antiqua;\"><b>Fish Owl Rabbit (Slot Machine) puzzle<\/b>\u00a0&#8211; Go to the corner and place the rex bone on the indentation.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">The slot machine Trapper Dan mentioned in his journal is activated on the door on the left.<\/span><\/p>\n<p><i><span style=\"font-family: Book Antiqua;\">Then, match my wits with the infernal slot machine.<\/span><\/i><\/p>\n<p><span style=\"font-family: Book Antiqua;\">The aim of the puzzle is to have all fish at top row, all owl on middle row and rabbit at bottom row.<\/span><\/p>\n<p><i><span style=\"font-family: Book Antiqua;\">Use the duck counter to match up all 3 animals.<\/span><\/i><\/p>\n<p><span style=\"font-family: Book Antiqua;\">There is a duck disk on the left to move the disks down.<\/span><\/p>\n<p><i><span style=\"font-family: Book Antiqua;\">It helps to first put the same animals in a column and work from there.<\/span><\/i><\/p>\n<p align=\"center\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-6926\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/slotmachine.jpg\" alt=\"\" width=\"291\" height=\"186\" \/><\/p>\n<div align=\"center\">\n<p>&nbsp;<\/p>\n<table border=\"0\" width=\"90%\" cellspacing=\"0\" cellpadding=\"0\">\n<tbody>\n<tr>\n<td width=\"50%\">\n<div align=\"center\">\n<p>&nbsp;<\/p>\n<table border=\"0\" width=\"100%\" cellspacing=\"0\" cellpadding=\"0\">\n<tbody>\n<tr>\n<td align=\"middle\" width=\"25%\" height=\"42\"><b><span style=\"font-family: Book Antiqua;\">Drop disk to start<\/span><\/b><\/td>\n<td align=\"middle\" width=\"25%\" height=\"42\"><b><span style=\"font-family: Book Antiqua;\">\u00a0to Row<\/span><\/b><\/td>\n<td align=\"middle\" width=\"25%\" height=\"42\"><b><span style=\"font-family: Book Antiqua;\">how many times<\/span><\/b><\/td>\n<td align=\"middle\" width=\"25%\" height=\"42\"><b><span style=\"font-family: Book Antiqua;\">take disk<\/span><\/b><\/td>\n<\/tr>\n<tr>\n<td align=\"middle\" width=\"25%\" height=\"20\"><span style=\"font-family: Book Antiqua;\">duck<\/span><\/td>\n<td align=\"middle\" width=\"25%\" height=\"20\"><span style=\"font-family: Book Antiqua;\">middle<\/span><\/td>\n<td align=\"middle\" width=\"25%\" height=\"20\"><span style=\"font-family: Book Antiqua;\">1<\/span><\/td>\n<td align=\"middle\" width=\"25%\" height=\"20\"><span style=\"font-family: Book Antiqua;\">fish<\/span><\/td>\n<\/tr>\n<tr>\n<td align=\"middle\" width=\"25%\" height=\"17\"><span style=\"font-family: Book Antiqua;\">fish<\/span><\/td>\n<td align=\"middle\" width=\"25%\" height=\"17\"><span style=\"font-family: Book Antiqua;\">right<\/span><\/td>\n<td align=\"middle\" width=\"25%\" height=\"17\"><span style=\"font-family: Book Antiqua;\">1<\/span><\/td>\n<td align=\"middle\" width=\"25%\" height=\"17\"><span style=\"font-family: Book Antiqua;\">owl<\/span><\/td>\n<\/tr>\n<tr>\n<td align=\"middle\" width=\"25%\" height=\"18\"><span style=\"font-family: Book Antiqua;\">owl<\/span><\/td>\n<td align=\"middle\" width=\"25%\" height=\"18\"><span style=\"font-family: Book Antiqua;\">left<\/span><\/td>\n<td align=\"middle\" width=\"25%\" height=\"18\"><span style=\"font-family: Book Antiqua;\">2<\/span><\/td>\n<td align=\"middle\" width=\"25%\" height=\"18\"><span style=\"font-family: Book Antiqua;\">fish<\/span><\/td>\n<\/tr>\n<tr>\n<td align=\"middle\" width=\"25%\" height=\"18\"><span style=\"font-family: Book Antiqua;\">fish<\/span><\/td>\n<td align=\"middle\" width=\"25%\" height=\"18\"><span style=\"font-family: Book Antiqua;\">right<\/span><\/td>\n<td align=\"middle\" width=\"25%\" height=\"18\"><span style=\"font-family: Book Antiqua;\">1<\/span><\/td>\n<td align=\"middle\" width=\"25%\" height=\"18\"><span style=\"font-family: Book Antiqua;\">rabbit<\/span><\/td>\n<\/tr>\n<tr>\n<td align=\"middle\" width=\"25%\" height=\"18\"><span style=\"font-family: Book Antiqua;\">rabbit<\/span><\/td>\n<td align=\"middle\" width=\"25%\" height=\"18\"><span style=\"font-family: Book Antiqua;\">middle<\/span><\/td>\n<td align=\"middle\" width=\"25%\" height=\"18\"><span style=\"font-family: Book Antiqua;\">1<\/span><\/td>\n<td align=\"middle\" width=\"25%\" height=\"18\"><span style=\"font-family: Book Antiqua;\">owl<\/span><\/td>\n<\/tr>\n<tr>\n<td align=\"middle\" width=\"25%\" height=\"18\"><span style=\"font-family: Book Antiqua;\">owl<\/span><\/td>\n<td align=\"middle\" width=\"25%\" height=\"18\"><span style=\"font-family: Book Antiqua;\">left<\/span><\/td>\n<td align=\"middle\" width=\"25%\" height=\"18\"><span style=\"font-family: Book Antiqua;\">1<\/span><\/td>\n<td align=\"middle\" width=\"25%\" height=\"18\"><span style=\"font-family: Book Antiqua;\">rabbit<\/span><\/td>\n<\/tr>\n<tr>\n<td align=\"middle\" width=\"25%\" height=\"18\"><span style=\"font-family: Book Antiqua;\">rabbit<\/span><\/td>\n<td align=\"middle\" width=\"25%\" height=\"18\"><span style=\"font-family: Book Antiqua;\">middle<\/span><\/td>\n<td align=\"middle\" width=\"25%\" height=\"18\"><span style=\"font-family: Book Antiqua;\">2<\/span><\/td>\n<td align=\"middle\" width=\"25%\" height=\"18\"><span style=\"font-family: Book Antiqua;\">duck<\/span><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>&nbsp;<\/p>\n<\/div>\n<\/td>\n<td align=\"middle\" width=\"50%\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-6927\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/slotmachine2.jpg\" alt=\"\" width=\"291\" height=\"186\" \/><\/td>\n<\/tr>\n<tr>\n<td width=\"50%\"><\/td>\n<td align=\"middle\" width=\"50%\"><\/td>\n<\/tr>\n<tr>\n<td width=\"50%\">\n<div align=\"center\">\n<p>&nbsp;<\/p>\n<table border=\"0\" width=\"100%\" cellspacing=\"0\" cellpadding=\"0\">\n<tbody>\n<tr>\n<td align=\"middle\" width=\"25%\"><b><span style=\"font-family: Book Antiqua;\">Drop disk to start<\/span><\/b><\/td>\n<td align=\"middle\" width=\"25%\"><b><span style=\"font-family: Book Antiqua;\">\u00a0to Row<\/span><\/b><\/td>\n<td align=\"middle\" width=\"25%\"><b><span style=\"font-family: Book Antiqua;\">how many times<\/span><\/b><\/td>\n<td align=\"middle\" width=\"25%\"><b><span style=\"font-family: Book Antiqua;\">take disk<\/span><\/b><\/td>\n<\/tr>\n<tr>\n<td align=\"middle\" width=\"25%\"><span style=\"font-family: Book Antiqua;\">duck<\/span><\/td>\n<td align=\"middle\" width=\"25%\"><span style=\"font-family: Book Antiqua;\">right<\/span><\/td>\n<td align=\"middle\" width=\"25%\"><span style=\"font-family: Book Antiqua;\">1<\/span><\/td>\n<td align=\"middle\" width=\"25%\"><span style=\"font-family: Book Antiqua;\">fish<\/span><\/td>\n<\/tr>\n<tr>\n<td align=\"middle\" width=\"25%\"><span style=\"font-family: Book Antiqua;\">fish<\/span><\/td>\n<td align=\"middle\" width=\"25%\"><span style=\"font-family: Book Antiqua;\">left<\/span><\/td>\n<td align=\"middle\" width=\"25%\"><span style=\"font-family: Book Antiqua;\">1<\/span><\/td>\n<td align=\"middle\" width=\"25%\"><span style=\"font-family: Book Antiqua;\">owl<\/span><\/td>\n<\/tr>\n<tr>\n<td align=\"middle\" width=\"25%\"><span style=\"font-family: Book Antiqua;\">owl<\/span><\/td>\n<td align=\"middle\" width=\"25%\"><span style=\"font-family: Book Antiqua;\">middle<\/span><\/td>\n<td align=\"middle\" width=\"25%\"><span style=\"font-family: Book Antiqua;\">1<\/span><\/td>\n<td align=\"middle\" width=\"25%\"><span style=\"font-family: Book Antiqua;\">rabbit<\/span><\/td>\n<\/tr>\n<tr>\n<td align=\"middle\" width=\"25%\"><span style=\"font-family: Book Antiqua;\">rabbit<\/span><\/td>\n<td align=\"middle\" width=\"25%\"><span style=\"font-family: Book Antiqua;\">right<\/span><\/td>\n<td align=\"middle\" width=\"25%\"><span style=\"font-family: Book Antiqua;\">1<\/span><\/td>\n<td align=\"middle\" width=\"25%\"><span style=\"font-family: Book Antiqua;\">fish<\/span><\/td>\n<\/tr>\n<tr>\n<td align=\"middle\" width=\"25%\"><span style=\"font-family: Book Antiqua;\">fish<\/span><\/td>\n<td align=\"middle\" width=\"25%\"><span style=\"font-family: Book Antiqua;\">middle<\/span><\/td>\n<td align=\"middle\" width=\"25%\"><span style=\"font-family: Book Antiqua;\">1<\/span><\/td>\n<td align=\"middle\" width=\"25%\"><span style=\"font-family: Book Antiqua;\">rabbit<\/span><\/td>\n<\/tr>\n<tr>\n<td align=\"middle\" width=\"25%\"><span style=\"font-family: Book Antiqua;\">rabbit<\/span><\/td>\n<td align=\"middle\" width=\"25%\"><span style=\"font-family: Book Antiqua;\">left<\/span><\/td>\n<td align=\"middle\" width=\"25%\"><span style=\"font-family: Book Antiqua;\">1<\/span><\/td>\n<td align=\"middle\" width=\"25%\"><span style=\"font-family: Book Antiqua;\">owl<\/span><\/td>\n<\/tr>\n<tr>\n<td align=\"middle\" width=\"25%\"><span style=\"font-family: Book Antiqua;\">owl<\/span><\/td>\n<td align=\"middle\" width=\"25%\"><span style=\"font-family: Book Antiqua;\">right<\/span><\/td>\n<td align=\"middle\" width=\"25%\"><span style=\"font-family: Book Antiqua;\">1<\/span><\/td>\n<td align=\"middle\" width=\"25%\"><span style=\"font-family: Book Antiqua;\">fish<\/span><\/td>\n<\/tr>\n<tr>\n<td align=\"middle\" width=\"25%\"><span style=\"font-family: Book Antiqua;\">fish<\/span><\/td>\n<td align=\"middle\" width=\"25%\"><span style=\"font-family: Book Antiqua;\">right<\/span><\/td>\n<td align=\"middle\" width=\"25%\"><span style=\"font-family: Book Antiqua;\">1<\/span><\/td>\n<td align=\"middle\" width=\"25%\"><span style=\"font-family: Book Antiqua;\">duck<\/span><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>&nbsp;<\/p>\n<\/div>\n<\/td>\n<td align=\"middle\" width=\"50%\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-6928\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/slotmachine3.jpg\" alt=\"\" width=\"291\" height=\"186\" \/><\/td>\n<\/tr>\n<tr>\n<td width=\"50%\"><\/td>\n<td align=\"middle\" width=\"50%\"><\/td>\n<\/tr>\n<tr>\n<td width=\"50%\">\n<div align=\"center\">\n<p>&nbsp;<\/p>\n<table border=\"0\" width=\"100%\" cellspacing=\"0\" cellpadding=\"0\">\n<tbody>\n<tr>\n<td align=\"middle\" width=\"25%\"><b><span style=\"font-family: Book Antiqua;\">Drop disk to start<\/span><\/b><\/td>\n<td align=\"middle\" width=\"25%\"><b><span style=\"font-family: Book Antiqua;\">\u00a0to Row<\/span><\/b><\/td>\n<td align=\"middle\" width=\"25%\"><b><span style=\"font-family: Book Antiqua;\">how many times<\/span><\/b><\/td>\n<td align=\"middle\" width=\"25%\"><b><span style=\"font-family: Book Antiqua;\">take disk<\/span><\/b><\/td>\n<\/tr>\n<tr>\n<td align=\"middle\" width=\"25%\"><span style=\"font-family: Book Antiqua;\">duck<\/span><\/td>\n<td align=\"middle\" width=\"25%\"><span style=\"font-family: Book Antiqua;\">middle<\/span><\/td>\n<td align=\"middle\" width=\"25%\"><span style=\"font-family: Book Antiqua;\">1<\/span><\/td>\n<td align=\"middle\" width=\"25%\"><span style=\"font-family: Book Antiqua;\">rabbit<\/span><\/td>\n<\/tr>\n<tr>\n<td align=\"middle\" width=\"25%\"><span style=\"font-family: Book Antiqua;\">rabbit<\/span><\/td>\n<td align=\"middle\" width=\"25%\"><span style=\"font-family: Book Antiqua;\">left<\/span><\/td>\n<td align=\"middle\" width=\"25%\"><span style=\"font-family: Book Antiqua;\">3<\/span><\/td>\n<td align=\"middle\" width=\"25%\"><span style=\"font-family: Book Antiqua;\">first rabbit<\/span><\/td>\n<\/tr>\n<tr>\n<td align=\"middle\" width=\"25%\"><span style=\"font-family: Book Antiqua;\">rabbit<\/span><\/td>\n<td align=\"middle\" width=\"25%\"><span style=\"font-family: Book Antiqua;\">middle<\/span><\/td>\n<td align=\"middle\" width=\"25%\"><span style=\"font-family: Book Antiqua;\">3<\/span><\/td>\n<td align=\"middle\" width=\"25%\"><span style=\"font-family: Book Antiqua;\">duck<\/span><\/td>\n<\/tr>\n<tr>\n<td colspan=\"4\" align=\"middle\" width=\"100%\"><span style=\"font-family: Book Antiqua;\">Place duck disk back to left disk slot.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">Door swings open.<\/span><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>&nbsp;<\/p>\n<\/div>\n<\/td>\n<td align=\"middle\" width=\"50%\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-6929\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/slotmachine4.jpg\" alt=\"\" width=\"291\" height=\"186\" \/><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>&nbsp;<\/p>\n<\/div>\n<\/blockquote>\n<p><span style=\"font-family: Book Antiqua;\"><b>Vault Maze:<\/b>\u00a0\u00a0\u00a0 Enter the secret mine passage until the end.<\/span><\/p>\n<blockquote><p><span style=\"font-family: Book Antiqua;\">Look around and see a ladder at left corner that goes up to another level above and a wood stand with metal lid on the right.<\/span><\/p>\n<p align=\"center\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-6912\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/maze-300x183.jpg\" alt=\"\" width=\"300\" height=\"183\" srcset=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/maze-300x183.jpg 300w, https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/maze.jpg 363w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/p>\n<p><span style=\"font-family: Book Antiqua;\">Open the metal lid and see the map of the vault maze. Remember the entry in Trapper Dan&#8217;s journal, it states that your animal should be able to jump over pits and has paws or hooves.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">Study the map: see the moose vault to the left, pig vault on top and raccoon vault to the right.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">The gold squares are pits and the red lines are bars. The red circle at each end must be the levers.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">There is one passage at top right that goes up. Where does that go?<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\"><b>Pig key<\/b>\u00a0&#8211; Remember another entry in the journal &#8211; that Mary (key) can be found above the vaults. Let&#8217;s look for the pig key then.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">It is at the end of the second floor. Mary helps hold the rope above the vaults taut once she goes through the maze.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">That must the passage that goes up at top right of the map.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">Pull back and see Isis.<\/span><\/p>\n<blockquote><p><span style=\"font-family: Book Antiqua;\"><b>Isis commands<\/b>\u00a0&#8211; Isis is smart and can go through the maze like Mary.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">Study the path to upper right of the maze map. The gold metal is a pit.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">Click on Isis and see a command frame appear.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">Select the commands to give her. Then end the command with &#8216;go&#8217;.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">Forward, right, left, right, jump, go.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">See Isis enter the tunnel and her progress in the map.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">Hear some machinery like an elevator. That must be the up arrow at the end of the map.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\"><b>Top level<\/b>\u00a0&#8211; Go left, forward and then turn around. Go to top left corner. Climb the ladder at the corner.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">Go forward until the path goes right and left.<\/span><\/p>\n<blockquote><p><span style=\"font-family: Book Antiqua;\"><b>Needle door<\/b>\u00a0&#8211; The left path goes to a door with the 4 animals and coin slots. It has the needle pictured on top left.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">This must be the door to get to the needle where we need the 4 animal disks.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">Turn around and go back. This time let&#8217;s take the other passage. Go left when you see arrows on the right wall.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\"><b>Rope<\/b>\u00a0&#8211; Go forward and see Isis sitting by a rope. This must be the rope mentioned in the journal to get to the pig (Mary) key.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">There&#8217;s a dumbwaiter at the end. That must be the way Isis came to this level.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">Look up and see the rope on the pulley. Click on the rope pulley and Isis holds the end of the rope taut in her jaws. That must be how Mary did it too.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">Go back to the shack by turning around, left, down the ladder, forward until the shack and out the door.<\/span><\/p><\/blockquote>\n<p><span style=\"font-family: Book Antiqua;\">Walk back to the lodge. If it is late, Nancy will stay here for the night. You have to order Isis to do the rope again the next morning.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\"><b>Boar&#8217;s head<\/b>\u00a0&#8211; Immediately, go to the guest bedroom hallway. Do not stop to talk to anyone &#8211; Isis can not hold that rope taut indefinitely. Hahahaha.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">Go to the end and see the boar&#8217;s head mounted on the wall.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">Click on the open snout and take the\u00a0<u>pig disk.<\/u><\/span><\/p><\/blockquote>\n<p><span style=\"font-family: Book Antiqua;\"><b>Wolf key<\/b>\u00a0&#8211;\u00a0<\/span><i><span style=\"font-family: Book Antiqua;\">The wolf is the trickiest to find because only the likes of Marie Curie or Mr. Geiger can hear his call.<\/span><\/i><\/p>\n<blockquote><p><span style=\"font-family: Book Antiqua;\"><b>Geiger counter<\/b>\u00a0&#8211; Click on the Geiger counter found at the shack. See the reading at bottom left of screen<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">Go down to main floor. Go right and go to the left side of the kitchen door.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">See a high reading by the dinosaur bones stool-decor beside the stand with the lamp. Interesting.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">Another positive reading on the display table is seen.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">Go down to the basement, go forward after the stairs. Get another high reading, after the stairs to the cellar door.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">Face the stairs and get the highest reading. Click on the bottom step.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">Open the bottom step and get the\u00a0<u>wolf disk<\/u>.<\/span><\/p><\/blockquote>\n<\/blockquote>\n<p><span style=\"font-family: Book Antiqua;\">Talk to Ollie in the basement and learn that you don&#8217;t need to cook anymore because Lou flew the coop.\u00a0<i>Happy days are here again!<\/i><\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\"><b>Vault gates:\u00a0<\/b>\u00a0\u00a0<\/span><\/p>\n<blockquote><p><span style=\"font-family: Book Antiqua;\"><b>Fox and Geese Game\u00a0<\/b>&#8211; Remember the vault maze map has red gates barring the animal passages. We need to remove that.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">The clue to this is in the drawings in the journal of the fox and geese.<\/span><\/p>\n<p align=\"center\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-6907\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/foxgeese-300x119.jpg\" alt=\"\" width=\"300\" height=\"119\" srcset=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/foxgeese-300x119.jpg 300w, https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/foxgeese.jpg 434w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/p>\n<p><span style=\"font-family: Book Antiqua;\">Play the Fox and Geese game with Bill.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">Use the pig disc to replace the fox disk.\u00a0<i>Mary always had a fox&#8217;s cunning about her.<\/i><\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">You have to play and win the game 3 times: corner the fox-pig on the moose corner, pig corner and the raccoon corner.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">Move the geese around until the fox is cornered in the area you need.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">The strategy is to herd the fox (pig) by surrounding him with the geese squares placed one square away from the fox (pig).<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">Move the pig area geese down and slowly surround the opponent. Leave a space on the area you want to herd the opponent in (usually the corners). The side area geese that is not in play might need to be moved to the fox area to block the opponent going-hiding back there.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">When you get close to the opponent be sure that it\u00a0 can not jump over the goose so that the goose is taken out.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">Some sacrifices might need to be done to herd it in the corner though. Be sure to have the back and sides of the goose covered.<\/span><\/p>\n<p><span style=\"font-family: Book Antiqua;\">The win makes the eye of the animals glow and the bars in the vault maze will be removed.<\/span><\/p>\n<p align=\"center\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-6908\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/foxgeesewin.jpg\" alt=\"\" width=\"250\" height=\"245\" \/><\/p>\n<p>&nbsp;<\/p>\n<p><span style=\"font-family: Book Antiqua;\"><b>Isis and the levers\u00a0<\/b>&#8211; Go back to the shack now that we have all 4 animal disks and have lowered the bars.<\/span><\/p>\n<p align=\"center\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-6913\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/mazebars-300x179.jpg\" alt=\"\" width=\"300\" height=\"179\" srcset=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/mazebars-300x179.jpg 300w, https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/mazebars.jpg 364w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Study the path to each animal lever.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Command Isis to go to each red knobbed lever. Another command is needed in an intersection.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Moose<\/b>\u00a0&#8211; forward, left, left, paw, go.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Pig<\/b>\u00a0&#8211; forward, forward, forward, jump, paw, go.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Raccoon<\/b>\u00a0&#8211; forward, right, forward, jump, left paw, go.<\/span><\/p>\n<p align=\"center\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-6914\" src=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/mazebarsdone-300x179.jpg\" alt=\"\" width=\"300\" height=\"179\" srcset=\"https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/mazebarsdone-300x179.jpg 300w, https:\/\/always-forever.us\/DarkOne\/wp-content\/uploads\/2025\/10\/mazebarsdone.jpg 364w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/p>\n<\/blockquote>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Trapper Dan&#8217;s Needle<\/b>:<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Needle gate<\/b>\u00a0&#8211; Climb the ladder and go forward. At the intersection, continue forward (not the lit path at right).<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Place the collected animal disks in the coin slots.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Click on the door and enter Trapper Dan&#8217;s Needle.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>Needle<\/b>\u00a0&#8211; Look around. See a black snowmobile outfit that has a tear.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Check the UC Brea backpack ahead. Wow &#8211; it&#8217;s loaded with plastic explosives -C4.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Hear Yanni come in. He will go for help.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">He dropped something. Ack! Isis brings the glove&#8230;<\/span><\/p>\n<\/blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\"><b>End chase:<\/b>\u00a0\u00a0\u00a0 Ollie arrives in his snowmobile.<\/span><\/p>\n<blockquote>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Click on the snowmobile and give chase to the villain.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Follow the villain&#8217;s snowmobile.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Keep him in sight and as close to him as you can.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">You cannot overtake him or catch him.<\/span><\/p>\n<p align=\"left\"><span style=\"font-family: Book Antiqua;\">Wait until he gets into an accident.<\/span><\/p>\n<\/blockquote>\n","protected":false},"excerpt":{"rendered":"<p>Open the case file and learn about the present mystery to solve. Head to Icicle Creek Lodge in the Canadian Rockies of Alberta, Canada to figure out many accidents have been happening there. Chantal Moique runs the lodge. Ollie Randall, the handyman 